http://www.twitch.tv/st1ckbug/b/316473439?t=248m05s
good things to watch:
Starting point-You get to see Ms.Fortune's NOM loops. They won't be around for that long, but they are certainly something that solo Fortunes should know when dealing against keepaway teams of 2 or 3. Solo characters will probably need all the help they can get against teams.
04:14:30-Some very nice Valentine play in these matches. She'll show off some combos with good screen carry and a very nice burst bait into grab. Some very nice stuff to be aware of for Valentine.
04:24:00-More NOM loops and some important stuff shown about Fortune's head here. It's almost like it's own assist which means you have to watch out for lows, grabs and even which supers you can use(it interrupts Major surgery and prevents Double's bionic car from hitting the main body). She can also smack it pretty far which means it's modes of transportation can get tricky. Some good Double play here as well. Her Catellites actually work well against Fortune's head.
04:38:30-A lot of crucial mistakes were made here when fighting against Ms.Fortune. Mike Z has stated several times that Val's major surgery has bad placement when used in the air because it knocks the opponent to the other side of the screen where they get breathing room. The Double player also doesn't realize that Catellites(her cat head super) works extremely well against Fortune's head. It's a pretty intense fight here too.
More came matches afterwards. Some solid Painwheel play and some good Valentine combos shown here as well. This Valentine also handles Napalm Pillar assist somewhat well. It's a good set of fights for that alone. The Peacock player here displays that powerful keepaway using hornet bomber assist. Definitely something that we all have to learn how to fight. There is a whole slew of great matches afterwards and I can't really classify everything without making an essay out of it.
I'll be making something for Civil War which has less big moments and matches, but bigger personalities. That is for a few days later though. Just enjoy these for now and try to take something away from them since there are some solid people playing characters you might use yourselves. Anyone trying to improve at the game should try to get about an hour of stream time per week. Seeing someone work magic with your favorite character can open up new possibilities very quickly and an hour is really not that much per week.
*goes to watch the Guilty Gear tournament*
Whoa, we got a first look in Famitsu!
Also, the full PC press release.
I'll say in here what I said in the other thread, too: a few months after the PC release,
we hope to allow for PC/PS3 cross-platform play.
Very cool
Google translate leaves me with the impression that it was an overall positive look. They also said something about "speedy" and "Vampire" which always makes me smile. Japan will eat this game up at the arcades. You guys are sitting on gold right now.
Having a Defence tutorial seemed like an odd idea to me at first but they were oddly satisfying to complete as well as useful. With the throws the way I did it was to counter as I saw the grab movement start up but that wasn't too reliable.
The mix up tutorial combined the the early UltrachenTV footage with Mike Z really opened my eyes. He explained how veteran players and new players both loosened up on the stick/pad after successfully blocking part of a mixup which really annoyed him. I started to look at the game through the eyes of a grappler centric fighter and how silly it would be to let your guard down prematurely. I can't counter throws for shit right now though.
Anyway I took each character into training mode and had a mess around, some of the animations in this game are too good. I guess i'll be back when i'm broken by the final boss of either arcade or a characters story mode.
Just don't play those modes above normal difficulty. That boss pisses me off. It's a fun experience overall though.
Peacock
Painwheel
Ms.Fortune
My favorite stories. All of them have their moments though. Valentine has to be tough as nails to do what she does.