Wow, I'm small-talk compared to this guy.thefro said:Gamespot is full of fat fucking reviewers who can't use motion controls anyway.
Considering all the outlets who gave the game perfect scores and Nintendo's excellent track record, I'd say the guy was probably either 1) lying down on a couch trying to play the game or 2) is just trolling for hits.
I thought the mods were trying to bait me inside this thread again... when I found out that it was the truth, I had to take a shower. Immediately.Corky said:Jokes, I laughed a lot when I realized the new threadtitle wasn't a joke.
walking fiend said:He had been trying to move the sword and bow using IR, I am telling you, this is 'really' what which has happened.
thefro said:Gamespot is full of fat fucking reviewers who can't use motion controls anyway.
Considering all the outlets who gave the game perfect scores and Nintendo's excellent track record, I'd say the guy was probably either 1) lying down on a couch trying to play the game or 2) is just trolling for hits.
Corky said:Jokes, I laughed a lot when I realized the new thread title wasn't a joke...
Yoshichan said:I thought the mods were trying to bait me inside this thread again... when I found out that it was the truth, I had to take a shower. Immediately.
"Crazy" is an understatement.Kenka said:That's a rather large discrepancy although Famitsu has gone crazy in the last six years.
snk2 said:He was banned for that?
sigh...thisisneogafdude.gif
EmCeeGramr said:Actually, being seemingly the only person to not play that demo yet, how does aiming work? Does it take the current angle of the Wiimote as the center or something by default, so if you then moved the remote to point directly at the screen like an IR game, it would shift away from that center?
Bluemercury said:The problem is that a 7.5 of a game that keeps getting excellent reviews all around reeks like calling for attention even more when you consider how late the review was out. Also if this gets a 7.5, no matter how great a Zelda game will be, GS will always "ignore" it...
That doesn't sound bad at all. I can see why someone would think they're busted though, but if you understand how they work it sounds like WSR.butter_stick said:Yep, seems to be how it works.
It's ridiculous.
That's the definition of selective quoting:butter_stick said:"There are certain items that require you to aim at the screen. However, the calibration is frequently wrong, forcing you to tap down on the D-pad to recenter. This happens with alarming frequency, and when you find yourself in a heated battle looking directly at the ground, you'll curse the game for damning you with such a cumbersome control scheme."
The fact he was pressing down on the d-pad shows he wasn't just using the IR.
cacildo said:Did the guy really said "IR sucks" in the 7.5 skyward sword review?
Because if he said... well, he just gave a reason for every fanboy to complain about the score.
He thinks re-centering has something to do with infrared aiming.Most troubling of all is how the infrared aiming works. There are certain items that require you to aim at the screen. However, the calibration is frequently wrong, forcing you to tap down on the D-pad to recenter.
Mwhaha, never! I'll PM Kagari or Duckroll and I'll let them do the banning before you realize anything!EatChildren said:I'll get you yet Yoshichan. Just you wait.
thefro said:Gamespot is full of fat fucking reviewers who can't use motion controls anyway.
I don't understand Eatchildren, are you agreeing or disagreeing?EatChildren said:Motion controls, regardless of responsiveness and integration into the gameplay, were always going to divide people. I have some friends who when put in front of the Wii just cannot grasp the concept behind the pointer, or motion controls. No matter how many tutorials they go through, or how hard I try to teach them, they find the controls clumsy and overly difficult, so much so that the learning curve is too steep an incline for them to climb in order to enjoy the game.
EmCeeGramr said:That doesn't sound bad at all. I can see why someone would think they're busted though, but if you understand how they work it sounds like WSR.
EmCeeGramr said:Actually, being seemingly the only person to not play that demo yet, how does aiming work? Does it take the current angle of the Wiimote as the center or something by default, so if you then moved the remote to point directly at the screen like an IR game, it would shift away from that center?
Refreshment.01 said:I don't understand Eatchildren, are you agreeing or disagreeing?
Heavy's Sandvich said:Get on steam.
It really isn't bad at all. It takes maybe 3 minutes to get used to it, tops.EmCeeGramr said:That doesn't sound bad at all. I can see why someone would think they're busted though, but if you understand how they work it sounds like WSR.
walking fiend said:That's the definition of selective quoting:
He thinks re-centering has something to do with infrared aiming.
RS2 was a fps game and it didn't require re-centering either for shooting or sword fighting. It is a design requirement because of the game being 3rd person.
Have you played the game?Ken Masters said:Just read the gamespot review, he seemed fair in his analysis. It's refreshing to see reviewers brave enough to look at a hyped game objectively
The point is, in this case, if you don't actually know how the controls work, you won't be able to use them.Or maybe he just assumes it does because every other Wii game works that way?
walking fiend said:Have you played the game?
If not, how can you tell if it is fair or not?
if yes, would you explain what he means by 'infra-red aiming' and how the control is broken?
The point is, in this case, if you don't actually know how the controls work, you won't be able to use them.
unless you tell me than unconsciously he was using the motion, but consciously thought he is using the IR.
I can't yet say if the review is fair or not, but I wouldn't necessarily associate a lower score with objectivity either.Ken Masters said:Just read the gamespot review, he seemed fair in his analysis. It's refreshing to see reviewers brave enough to look at a hyped game objectively
Corky said:on the bus atm, will log on for some of that haterade as soon as I get home.
EmCeeGramr said:holy shit walking fiend shut the hell up
No, please stand quiet and listen how it does work.EmCeeGramrActually said:being seemingly the only person to not play that demo yet, how does aiming work?
What's that?The Walking Fiend is a poor man's Grey Ghost.
No, it's a design requirement due to stupidly not using sensor bar based aiming which never even requires calibration (unless you want pixel perfect accuracy, like in lightgun games where you pretend-aim down sights and can see any anomalies you're oblivious to when just holding the remote like any other controller in your lap or wherever). Although you'd probably still have to reset for things like the sword it could have made that less frequent too, since it could recenter every time you opened a menu or whatever else if it had used the sensor bar. In the end it's an unfortunate design choice that does affect playability, however pressing down soon becomes second nature, especially since the same system was employed in Wii Sports Resort, another acclaimed motion controlled title. And I don't think you can find yourself looking at the floor without wanting to. The way the desyncing happens is so that it considers the center point something else, like you may already have your wiimote to the left and it will think it's centered so you have to move even more to the left to get the pointer where you want. It doesn't actually move without you wanting to or something. And pointing forward and pressing down (to give it the correct center point it needs) fixes it instantly. But yeah, third vs first person doesn't affect it at all in this manner.walking fiend said:RS2 was a fps game and it didn't require re-centering either for shooting or sword fighting. It is a design requirement because of the game being 3rd person.
WOAH BLAST FROM DA PASTRez said:The Walking Fiend is a poor man's Grey Ghost.
Yes. I can see why some prefer one method to the others, but with SS the integration of the menus and aiming is the same as the combat; you don't need to be pointing the Wii Remote at the screen, a flick of the wrist is enough.Leonsito said:So it acts... like a mouse ?
I don't need to point my mouse to the screen to translate its position to the screen. Knowing that when you switch to the bow that's the neutral position I don't see the problem.
I think his schick was something about Blue Ocean Nintendo and disappointment and confusion over Jodie Foster being gay. It was legendary.EmCeeGramr said:WOAH BLAST FROM DA PAST
(i actually forget what his shtick was. like the one goddamned thing he kept posting about over and over. something about mario???)
Leonsito said:So it acts... like a mouse ?
I don't need to point my mouse to the screen to translate its position to the screen. Knowing that when you switch to the bow that's the neutral position I don't see the problem.
I have not played the game, along with those who critized the 7.5 scorewalking fiend said:Have you played the game?
If not, how can you tell if it is fair or not?
if yes, would you explain what he means by 'infra-red aiming' and how the control is broken?
No but I remember something else about Mario... Galaxy THAT WAS IT it was something insane about its ending and philosophy or something oh god it all came backRez said:I think his schick was something about Blue Ocean Nintendo and disappointment and confusion over Jodie Foster being gay. It was legendary.
Yeah, it seems like it will be a good thing to me. IR interference in my living room set-up 5 years ago meant I pretty much couldn't play Twilight Princess during the day.Leonsito said:So it acts... like a mouse ?
I don't need to point my mouse to the screen to translate its position to the screen. Knowing that when you switch to the bow that's the neutral position I don't see the problem.
Lol. GameSpot's the only objective review confirmed! Also, that's crazy talk.Ken Masters said:I have not played the game, along with those who critized the 7.5 score
I'm not saying the game is going to be good or bad, but to have a game that is just so unversisally praised with no negative reviews is suspect to me, but something to be expected in gaming media. In film/music for example, an album or film that gets a lot of critical love will still have those reviewers out there who bash it.
Again, I have no doubt this could be a great game, but it's nice to see a review that isn't just frothing at the mouth for 2-3 pages.
SecretMoblin said:Yes. I can see why some prefer one method to the others, but with SS the integration of the menus and aiming is the same as the combat; you don't need to be pointing the Wii Remote at the screen, a flick of the wrist is enough.
I'm actually laughingEmCeeGramr said:No but I remember something else about Mario... Galaxy THAT WAS IT it was something insane about its ending and philosophy or something oh god it all came back