We're both people of taste and therefore have a love for butts and HAIR EARS.Puchim@s 19-24
Hey look, it's ZachDeKoromaruor is it Theonik?
We're both people of taste and therefore have a love for butts and HAIR EARS.
Gonzales best Puchi.
We're both people of taste and therefore have a love for butts and HAIR EARS.
I don't think it's easy to make a sweeping judgement about how detailed background and object art is today compared with older anime. And it really is a question of detail - to make objects appear 'used' and 'real' takes that extra bit of work because you have to flesh out their texture.Here’s something I’ve been thinking about lately, but haven’t thought to put it to words: Why is it that we see less weathering and “detailing” in typical drawings than we did in a older, pre-digital age of anime? Take this basic shot of a net gun in Cowboy Bebop.
The accentuating lines aren’t some labored addition, and the shots of the gun later scale the detailing down or erase them for ease in animation— as one would expect.
I’m not really referring to the kind of detailing you’d only see in a lavish big budget production, but rather the simple kind that gives the normal subject of a drawing some character. I understand that the more detail something has, the rougher it is to animate, but as with the example above it just seems like an extra bit of spice. I liked that taste! I think it’s easy to say that productions don’t get the time and budget that they used to and, as a result, don’t have the luxury of small details, but it almost seems more like a fundamental shift in design. Or maybe a technique that never graduated to a new generation? I’m curious, because this is something that’s synonymous with an older look and something I’m quite fond of[...]
I'll probably just go through all of it once it's done. First episode was cute but it didn't do anything to me with it's attempt at comedy.I can only assume that you're watching Inugami & Nekoyama, then.
I went there and it didn't deliver.Thanks Crunchyroll. When I go to your website the first thing I need is an image of a figurine of a girl in a rabbit suit on all fours shoving her ass unto the screen. Fucking anime.
Thanks Crunchyroll. When I go to your website the first thing I need is an image of a figurine of a girl in a rabbit suit on all fours shoving her ass unto the screen. Fucking anime.
I went there and it didn't deliver.
I went there and it didn't deliver.
It's one of the cycling daily deals. I got Chun Li crotch on my visit. ew
But I don't mean to compare the best shows of, say, the 90's to the dozens of average shows in recent years. If I could take a sample of the best, highest quality productions from the 90's and the same from modern shows, I don't think that that type of detailing exists in the same way it used to or at least not as consistently. Is that on account of a different 'style' of detailing that's not as verbose and apparent as the weathering on objects you can see in something like Cowboy Bebop? Or has that aspect of giving drawings more texture been abandoned in lieu of something else? That's what I'm curious about.I don't think it's easy to make a sweeping judgement about how detailed background and object art is today compared with older anime. And it really is a question of detail - to make objects appear 'used' and 'real' takes that extra bit of work because you have to flesh out their texture.
Yes, on any number of older shows I can see that quite a lot of attention is being paid in that area. However it's worth considering what kind of older shows are you watching? Are you going back to watch everything that aired in a specific season in 1992? No, you're going back to watch recommended titles that are so recommended because they're well made which means they're generally going to look pretty nice. In other words, you're comparing a thin selection of very well made shows (e.g. Cowboy Bebop) to the dozens of rather sub-par shows that air every season. Of course they won't look as good.
I'd need a lot more data before I could even be sure that your opening assumption is correct.
For better or for worse Clannad is the least revolting of keyshit.
Some pretty decent background shots in the entire episode. Also regarding the music, there are some really distinct and great tracks. Now just gotta hope the animation holds up for the tournament.
I mean you could well be right, and it's certainly noticeable in places, but I don't know if there's really been a large shift in general. It seems that pretty good looking shows e.g. Kids on the Slope, Yamato Space Dandy, Mushishi, K-On, Hyoukam Captain Earth etc still look pretty good.But I don't mean to compare the best shows of, say, the 90's to the dozens of average shows in recent years. If I could take a sample of the best, highest quality productions from the 90's and the same from modern shows, I don't think that that type of detailing exists in the same way it used to or at least not as consistently. Is that on account of a different 'style' of detailing that's not as verbose and apparent as the weathering on objects you can see in something like Cowboy Bebop? Or has that aspect of giving drawings more texture been abandoned in lieu of something else? That's what I'm curious about.
In order to not just spin my wheels and ask questions without answers, I think I'll start by examining what specifically I'm talking about in older detailing by finding more examples in varied works (Saying "Why isn't something like Cowboy Bebop" isn't a very great example, I know). Then hopefully I can follow that trail towards more modern works and spot a trending in a different direction.
a girl in a rabbit suit on all fours shoving her ass unto the screen
Inugami-san to Nekoyama-san 7
Monkeys aren't cute.
I agree with the criticism, it's one of the weak points of the otherwise excellent Arc. It also never made a lot of sense to me Gon's reaction, I always half argued that Gon is very empathic and a little bit crazy and that explains it.
He met him when he was a little kid and told him about his father yeah, but he was with him for one day, that isn't enough to produce a strong emotional link, I think.
edit: I counted them, he appears in a flashback with a duration of 8 pages in the first chapter.
Apparently in the manga their relationship is supposed to be much more meaningful with Kite being a father figure for Gon in his early childhood before he left the island, and not just a guy he met one time when he was a kid.
Fucking Date a Live ad I keep saying has that awful "Kiss The Girls, Save The World" tagline. Goddammit.
You only say that because she has a bust.
DAL II ep7 preview screens are up. Time for Kurumi.
Bunny Cafe 7
A fun little episode. Thewas pretty great, and I got a nice reaction image from the cooking segment. Also, :corvoRabbit Horse
Thanks Crunchyroll. When I go to your website the first thing I need is an image of a figurine of a girl in a rabbit suit on all fours shoving her ass unto the screen. Fucking anime.
Gochuumon wa Usagi Desuka? Episode 7
Unprecedented levels of cute.
Great visual gags, laughed out loud several times.
I love this show so much.
Too many best girls.
Fucking Date a Live ad I keep saying has that awful "Kiss The Girls, Save The World" tagline. Goddammit.
Though I gotta say, whenever theres fanservice, its always unexpected and out of nowhere.
http://a.pomf.se/fhaosr.webm
http://a.pomf.se/avpgsd.webm
Pokemon XY 27
Grandma suffers a heart attack and has to be taken to the hospital
Flabebe almost gets run down by car.
I...I didn't expect a Pokemon flashback to be so sad.