bloodforge
Member
Has anyone gotten this to work with RadeonPro? I put both the launcher and the game exe's in as profiles and neither seem to do anything.
fixed.
Just don't expect too much. This ain't not Aion or FF14. Haven't really played WoW post cata, how does the visuals compare with this?
That image seems like a lot of work and bandwidth for something so old and obvious.
Sorry if that sounds rude, but I don't know how else to put it.
i love how the two biggest complaints are 1) TOR copies Wow too much and 2) TOR isnt like Wow. Its not rare to hear both complaints from the same person.
Did my first flash instance with my buddy tonight and it was a lot of fun, although lengthy. I'll have to be more prepared for more time to give when I attempt my next one.
I also dabbled in two instances of PvP and got two different types. Had an absolute blast with that.
To top the night off I got bad ass robes so I look more Jedieeee at last. Yay!
<3 this game so far.
i love how the two biggest complaints are 1) TOR copies Wow too much and 2) TOR isnt like Wow. Its not rare to hear both complaints from the same person.
WoW invented the warrior class. You heard it here first.
Not quite sure what your reply has to do with what he posted.
So for the last 2 days, exiting SWTOR freezes my computer and I have to press the button to reboot it. First time I thought it was just computers being computers, but it happened again. I quit the game and go downstairs to do something. When I come back my computer is frozen.
Is this happening to anyone else?
It was fine until yesterday.
Did you not look at the image? All of those abilities have existed way before WoW has.
While you may be correct in that statement, it's how similar they function, down to the visual effect. Smash looks almost identical to Thunderclap and functions the same. SUNDERing Assault and SUNDER Armor do the same thing. Intimidating in both names, Intercede/Intervene, the fact that all abilities are essentially mirrored...you have to see it.
Name another Warrior class that has SO many of the same abilities, down to the names and visual effects. It's kinda insane.
While you may be correct in that statement, it's how similar they function, down to the visual effect. Smash looks almost identical to Thunderclap and functions the same. SUNDERing Assault and SUNDER Armor do the same thing. Intimidating in both names, Intercede/Intervene, the fact that all abilities are essentially mirrored down to "damage percentages"...you have to see it.
Name another Warrior class that has SO many of the same abilities, down to the names and visual effects. It's kinda insane. EverQuest? No. Aion? Nope. Rift? Eh, kinda more of a Prot Paladin/Warrior mix.
Almost every class as a smash type ability other than IA/Smuggler, and they all have a different animation. Sith Warrior probably resembles the WoW warrior one the most.
RIFT abilities are much more in common with WoW than SWTOR is. SWTOR brings a lot of new abilities with most of the classes. Hell, A lot of the big Jedi/Sith abilities were in the original KOTOR games.
Love how people bitch if something is too much like WoW but if its different they say it should take some hints from WoW.....
Oh internet!!
I was just about to say that other classes are pretty unique. Sniper is pretty unique despite it's broken cover system. I was just pointing out two that were pretty dang similar to their WoW counterparts.Each class has 2 Advanced Classes. Sorc isn't the only class for Inquisitor, and each advanced class has a lot of variety in itself. I know Assassins can play like a tank and I think they have a melee based dot spec.
Smugglers and Imperial Agents are pretty unique. Troopers/Bounty Hunters look pretty unique as well.
Yup happens to me every once in a while ever since the last patch.
Love how people bitch if something is too much like WoW but if its different they say it should take some hints from WoW.....
Oh internet!!
The "hints" people want TOR to take from WoW are things like macros, UI mods, combat logs and smooth gameplay not copy pasting abilities.
But instead of improving the game we have to wait for BioWare to add "new features" that were in the beta then removed.
I guess I'm probably done with this game for good now. The tuning is just the complete antithesis of fun on Voss. Even appropriately geared, I am running into quests that I simply cannot win. Guys will spawn in on me and there is just nothing I can do as a Sniper to win the fight. I'm not bad at MMOs, and I've got everything hotkeyed, but the game is just too frustrating, unresponsive, and obtuse in its presentation of combat information.
Are you blind?Almost every class as a smash type ability other than IA/Smuggler, and they all have a different animation. Sith Warrior probably resembles the WoW warrior one the most.
RIFT abilities are much more in common with WoW than SWTOR is. SWTOR brings a lot of new abilities with most of the classes. Hell, A lot of the big Jedi/Sith abilities were in the original KOTOR games.
I'm glad that you 'love it', but the two aren't contradictory. It's perfectly rational to say "TOR copies WoW too much, and yet it copies it poorly".i love how the two biggest complaints are 1) TOR copies Wow too much and 2) TOR isnt like Wow. Its not rare to hear both complaints from the same person.
In one class, just like that, with the same resource mechanic? Which game and which class, I'm interested to know.Did you not look at the image? All of those abilities have existed way before WoW has.
I'm glad that you 'love it', but the two aren't contradictory. It's perfectly rational to say "TOR copies WoW too much, and yet it copies it poorly".
I'm glad that you 'love it', but the two aren't contradictory. It's perfectly rational to say "TOR copies WoW too much, and yet it copies it poorly".
In one class, just like that, with the same resource mechanic? Which game and which class, I'm interested to know.
What I find amusing though is that some of the abilities have since changed in WoW to be a little less similar, but TOR still has the old versions (Sundering stacks to 5, old version of vigilance).
Heh, I seriously hope you're not implying the rage/focus resource mechanic actually originated in WoW. Building resources instead of starting off with a pool (like mana) is not a concept Wow invented.
Of course not, but it's a little tiring for someone to try and deny ALL of the similarities. It's not that any one ability is amazingly damning, it's that literally every aspect of the class is basically exactly the same.
He literally asked for another class with the same role/type (warrior) with the rage/focus mechanic. There are so many classes like that in MMOs before Wow it boggles my mind he actually thinks such a class didn't exist pre-Wow.
your reading comprehension is awful. He said a class with all of those abilities and that resource mechanic. Also, I'd LOVE to know which MMOs were using most wow mechanics (besides mana) prior to it. I think a lot of you guys are total MMO virgins prior to 2005 or something. DAoC was sort of a mix between mana/energy (it refilled a lot more slowly than energy, but faster than mana) but things like runes and rage and combo points are pretty different.
He literally asked for another class with the same role/type (warrior) with the rage/focus mechanic. There were many warrior type classes with resource build up mechanics before the Wow warrior.
Given that I started with Anarchy Online don't give me your stupid and unwarranted condescending tone like you actually know what my MMO history was. The grand daddy of the fantasy formula in a refined form like we know today was EQ, not DAoC. The fact that you listed it as your main example seriously boggles my mind. A ton of those abilities appeared in similar forms in warrior type classes pre-2005.
Care to name a few? I'm genuinely interested.
Here's the issue: a WoW warrior has, let's say, 20 abilities that are unique to the class, which is about accurate I believe, especially now in the trimmed down cataclysm model. When a Sith Warrior has 60% of the exact same abilities with almost the exact same effects as a WoW warrior, that it essentially a mirrored class. Throw in the fact that this class exclusively uses "rage", something no other class uses, and it becomes even more clear.
I don't mind copying abilities. Taunt? Obviously okay. Some kind of frontal AoE attack? Of course. But when you use a class from another MMO as more than a template it just reeks of laziness and playing it safe.
such as?
i did not know thats what the image was saying. It seemed to me like it was just going on about TOR copying Wow.I'm glad that you 'love it', but the two aren't contradictory. It's perfectly rational to say "TOR copies WoW too much, and yet it copies it poorly".
your reading comprehension is awful. He said a class with all of those abilities and that resource mechanic. Also, I'd LOVE to know which MMOs were using most wow mechanics (besides mana) prior to it. I think a lot of you guys are total MMO virgins prior to 2005 or something. DAoC was sort of a mix between mana/energy (it refilled a lot more slowly than energy, but faster than mana) but things like runes and rage and combo points are pretty different.