They just need to sell 500 million more copies to make the 1 billion+ budget back.
Yeah you know cause thats the only way to make revenue is off retail and not you know subs.
They just need to sell 500 million more copies to make the 1 billion+ budget back.
Yeah you know cause thats the only way to make revenue is off retail and not you know subs.
BW had to hire so many engineers to keep the Hero Engine running that they make no money from subs. They have to constantly keep selling new boxed copies.
BW had to hire so many engineers to keep the Hero Engine running that they make no money from subs. They have to constantly keep selling new boxed copies.
It's possible you're being facetious, but I believe the profit margin on 2-3 months of subscription for 1 person (factoring in server / maintenance costs for that 1 person) is roughly equal to the profit margin from 1 boxed copy sale (factoring in distribution costs / vendor costs, etc)
You could always make new friends on a good server
Has anyone else started having an issue where every 5 minutes or so, the game freezes for a good 2-5 seconds at a time then continues as normal? I've never had this issue, I have a feeling it's a result of the latest patch. It's the only thing that's changed.
Yeah, I started having these freezes right after the maint & mini patch the other day. Seems it's been happening to many other people as well, looking at the swtor forum.
I have a some what stupid question, are Blaster Rifles/Assault Cannons basically like lightsaber/vibrosword choices for weapons for their class? I really don't like carrying around a big AC, I'd rather rock a BR. I haven't came across a single quest reward for a BR, so I was curious.
Delusional or trolling.I'm done....I'm tired of servers closing
Last Straw....every night i've got on....EVERY *********** NIGHT I have been told I cant play because you guys are shutting down the servers.....
Unprofessional douche bags
You could always make new friends on a good server
I've played WoW with them on and off for 7 years.. so.. don't really want to choose a better server over them.This. I knew absolutely no one on my current server, and simply picked it during early access because it seemed active.
Despite the server not being as active anymore (seemingly), the guild I joined is full of great guys, who all have top 200 raiding experience. Been really enjoyable thus far.
happens to me randomly during combat and taxi rides since pretty much the beginning.
The freezes is what the emergency maintenance is about tonight.
This hurts.
Going from the 4th most populated server as an Empire to the 50th most populated as a Republic.
My old WOW guild is on that server with 3 50's and aren't likely to reroll.
I chose the 4th most populated for myself and a real life friend, got to 25, but he's going to unsub probably.
I'm also switching from East to West and I'm in the East. Already see a rise in Ping.
The game also needs a dungeon finder, ASAP. I tried all night to get an Athiss group and no dice.
Is there any word on when character transfers will be possible?
The game also needs a dungeon finder, ASAP. I tried all night to get an Athiss group and no dice.
Haven't noticed any crashes or lag spikes, but I'm only on the starting planet. I'll monitor that.I've made the mistake of trying to play with as many friends as possible and currently have a decent Sith Warrior on an East Coast server while I live on the West. The average latency, about 100, is tolerable, it's the frequent 10k lag spikes and DC's that aren't. It's gotten to the point where I'm going to wait for the character transfer (when is that planned for btw, any word?) and bring that character over to a west coast sever where I regularly play with two friends as opposed to the six I barely play with on the east coast server. It's not worth it.
The game also needs a dungeon finder, ASAP. I tried all night to get an Athiss group and no dice.
Bioware should really implement a decent loading screen. After seeing their work on past games, just seeing the title card for a quick load is kinda boring.
At cap, I think it's fine, but for leveling it's going to become obnoxious. It's WoW-like nature is sadly only built for fringe co-operation and to rush to cap mentality. The legacy system will help, possibly, if it goes far enough and isn't fluff but there's more they could have done and I wish others would do in order to spot painting end game as something you're supposed to rush to.
But in general, it's (LFD) is probably needed. Preferably without the ill effects on content and design that turned WoW into a piece of shit though.
As for elite quests, I love 'em, and I'd never want them turned off because I only play in a duo (you can duo any 4x quest if you're decent at games) but I realize most folks don't necessarily have that privilege so there probably just should be a scaling option built in. Or again, stop making a few strands of elite quests and make an entire elite mode that is built for 2-4x scaling group leveling. Solo-encouraged leveling is by far number one on my shit list for modern MMO design. If I want to play solo I will play a fucking offline game.
At cap, I think it's fine, but for leveling it's going to become obnoxious. It's WoW-like nature is sadly only built for fringe co-operation and to rush to cap mentality. The legacy system will help, possibly, if it goes far enough and isn't fluff but there's more they could have done and I wish others would do in order to spot painting end game as something you're supposed to rush to.
But in general, it (LFD) is probably needed. Preferably without the ill effects on content and design that turned WoW into a piece of shit though.
As for elite quests, I love 'em, and I'd never want them turned off because I only play in a duo (you can duo any 4x quest if you're decent at games) but I realize most folks don't necessarily have that privilege so there probably just should be a scaling option built in. Or again, stop making a few strands of elite quests and make an entire elite mode that is built for 2-4x scaling group leveling. Solo-encouraged leveling is by far number one on my shit list for modern MMO design. If I want to play solo I will play a fucking offline game.
With the amount of time investment in leveling, group leveling is a very hard to coordinate.At cap, I think it's fine, but for leveling it's going to become obnoxious. It's WoW-like nature is sadly only built for fringe co-operation and to rush to cap mentality. The legacy system will help, possibly, if it goes far enough and isn't fluff but there's more they could have done and I wish others would do in order to spot painting end game as something you're supposed to rush to.
But in general, it (LFD) is probably needed. Preferably without the ill effects on content and design that turned WoW into a piece of shit though. =/ I'm still annoyed by all of that nonsense that a good developer like Blizzard pulled in recent years.
As for elite quests, I love 'em, and I'd never want them turned off because I only play in a duo (you can duo any 4x quest if you're decent at games) but I realize most folks don't necessarily have that privilege so there probably just should be a scaling option built in. Or again, stop making a few strands of elite quests and make an entire elite mode that is built for 2-4x scaling group leveling. Solo-encouraged leveling is by far number one on my shit list for modern MMO design. If I want to play solo I will play a fucking offline game.
Don't even bother with that unless you have at least 8 people.I ve done the datacron +10 all stats tonight, we spent 4/5 hours for 7 people, the 'quest' is bugged as fuck !
With the amount of time investment in leveling, group leveling is a very hard to coordinate.
Having a hard mode for every quest would be very niche.
But in general, it (LFD) is probably needed. Preferably without the ill effects on content and design that turned WoW into a piece of shit though. =/ I'm still annoyed by all of that nonsense that a good developer like Blizzard pulled in recent years.
The excessive amount of travel is probably what's preventing me from leveling alts, and basically playing the game since I'm running out of enjoyable things to do on my 50.
If Sprint was active when a player died, it now remains active when the player is revived.
They really need to drop the whole spaceport system and just let you hop on your ship from designated towns. I really don't get the point of funneling people through travel channels at such a slow pace.
The excessive amount of travel is probably what's preventing me from leveling alts, and basically playing the game since I'm running out of enjoyable things to do on my 50.
I think it was mainly due to (class) quest reasons.
I guess we will probably get a more streamlined system in the future, but yeah... being able to land near any major hub on a planet would be a good start.
The excessive amount of travel is probably what's preventing me from leveling alts, and basically playing the game since I'm running out of enjoyable things to do on my 50.
I'm not even bothering with running dungeons until they come up with some better way of finding group members. Sitting in General Chat all night begging people to help just feels so 2006.
I'd hazard a guess that all those class quests could be successfully transferred to the new system. They want to instance the hangar itself anyway, just have them happen there. Allowing mounts inside the stations would be a nice quick fix as well.
There's way too many stupid time sinks in the game for 'immersion'. Half of the game looks like it was designed for a single player game, where you'd do the place once or twice per playthrough, not possibly daily like in an MMO...
I rather they not turn the game into a teleport fest like has happened to so many MMOs, but they do need to streamline alot of travel paths and give more quick options. Sell us planetary passes for quick travel like the fleet passes, allow mounts in space ports, remove the airlocks, allow us to choose between station/planet to load into, more fleet shuttle locations, players can summon other players to their instance, etc, etc. Just continually tweak this to speed up travel times.
And increase the speeds of our mounts. Heck just 10% boost on all three ranks would be nice little boost. And hoping they add even faster mounts eventually