good list of suggestions:
http://www.swtor.com/community/showthread.php?t=297465
1. Instead of decreasing biochem functionality lets improve other professions instead. Some of the top of my head examples could be:
- Armstech: Ammo and power cells // temporarily increase damage from a weapon or lightsaber.
- Armourmech: Ability to repair armour - cheaper than medical droids! CD once/twice daily.
- Synthweaver: Resistant fabrics, temporary elemental / internal buffs.
- Cybertech: Various droids should be crafting for different consumable purposes. (Adrenaline rush, force regain)
Whilst we are at it, fix biochem exotech recipes.
2. Fix my Rhythm Augmentation Droid. This was giving me specifically a lot of pleasure, you broke it.
3. Stop companion windows from disrupting gameplay. They seem to popup and override anything/everything thats going on. This includes combat, boss fights and the GTN.
4. Add a by armour slot filter for the GTN.
5. Fix master looter and the looting system in general. The idea behind normal mode auto-assigned loot is actually pretty awesome, however it should:
- Take into account specialisations / role.
- Allow players to "pass" loot to another player if they don't need it.
- Allow players to bypass the system for another, i.e. ML if they are running guild groups.
The reasoning behind this is simple, we want to gear up our guild as fast as possible - this is impossible with loot randomly distributed to people who do not need it.
6. Increase the number of daily / weekly challenges. I'm trying to limit these points so that I don't end up with loads of "add new content ones" but there really should be more things to do at level 50. There is currently a population "spike" at 12pm gmt as people come online do their dailies and leave. (in before roll an alt and 101 things to do at level 50).
7. Allow friends list to be transferable between characters / show alts. Social is a big part of this game and the friends list should reflect this. You should of course be able to disable this feature if you wish.
8. Allow previewing of weapons please.
9. Increase our graphics options! Some of us are capable of choosing our settings and it would be nice to increase the magic grass radius a little.
10. Increase the chat settings options. I don't need to see a notice every time a guild member logs in and logs out. Especially in a game where alts are lovely to play.
11. Dungeon finder system. If you want content to be more accessible, allow people to access it with a click of a button.
12. Stop the UI from locking up. This is obviously a bug but its getting really frustrating after 2 months of playing and really should be fixed soon.
13. Dual specialisations. People should be able to choose between a multiple builds without paying a fortune to swap. (Note: Multiple advanced classes should not be implemented)
14. Respec costs. Fix the GUI so we can see how much we are paying for a respec.
15. Allow me to select a character and start the game with "enter". Once on the character selection screen my main character is normally selected, why can't I just hit enter to login?
16. Show classes and level of friends who are offline. Its just nice to see if someone has progressed when we are logging in at different times.
17. More holocrons and challenges. These are a really fun addition to the game, bring on the secret areas!
18. Target of target hotkey.
19. Combat log. I want to see what hit me for over 9000.
20. Operations do not drop any grey items / credits. This would be nice to offset the repair bill just slightly.
21. Companion helm toggle. Why do we pay credits for customisations that we cannot even see?
22. Companion customisations for all of our companions.
23. I know its easier for you to do all downtime in a single burst; however localised downtime (European / American) would be the best present I could think of right now.
24. More guildies information, last login times?
25. Allow hoods to be toggleable.
26. Mounting up bug, the cast bar and server are not quite synced?
27. Allow multiple character windows to be displayed and comparable tooltips between players. I.e. if i'm looking at another players gear I want to be able to compare it too my gear and see my gear as well as theirs at the same time.
28. Fix player alignment on the character sheet, you can't see other peoples.
29. Add nightmare modes to some flashpoints. It reuses instances and provides an extra challenge to those of us at high levels. They don't even have to drop more gear - just the odd title or rare mini companion would be enough incentive.
30. Allow queuing for specific warzones. I understand the implications of this are slightly higher wait times but I think your planning on implementing some kind of battlegroups? That should balance out. Sometimes I just don't feel like huttball.
31. Allow zooming to areas of the map without actually being in that area. If I click an area of the world map I'd like to be able to preview what the smaller zone looks like.
32. Fix Ilum capture quests not being removed when you leave the area.
33. Buff/Debuff icons. Some classes rely on these and it would be nice to make them bigger / smaller and move them around. I guess this comes under a GUI revamp which I know is coming.
34. Armoury, pretty standard, its probably being developed.
35. Companions 'modes' wear off and have to be reset quite frequently. Would be nice to get a fix for this similar to the sprint change that was implemented recently.
36. Chat bubbles, toggleable.
37. Pvp space combat, this is just a wish but JTL was amazing and should be re-invented.
38. Holiday based events.
39. Fix the Ilum daily quest, its still bugged.
40. Ability to unbind open ticket key.
41. Some world creatures evade and reset, they cannot be killed.
42. More UI options, colouration, movable (I think this is coming soon)
43. Dye to chest feature (I think this is coming soon) Would have been really nice for this to have been included in launch.
44. Rested xp is still gained at 50 and then lost, its annoying.
45. Threat meter. Even if its just a red tint behind a mobs portrait that increases as you gain threat.
46. More social rewards, cool armour.
47. Some more post creation character customisation options, tattoo change, hair styles.
48. Paid character renaming, sever transfers.
49. Same gender romances.
50. Mail box in space ships, would be really handy.
51. Ship pickup / collection (Similar to fleet pass) on a slightly lower CD. This would also alleviate 52.
52. It takes way to long to get anywhere, from planet to planet its stupid; especially with loading times that some people have.
53. Improve target markers, would be nice to see some simple 1, 2, 3's and other symbols.
54. Legacy name changing, this wasn't made clear in the start and should also everyone to change it once - if they choose.
55. Automatic sorting for the inventory. (Possibly item locking - cannot sell / move)
56. More hotbars for our many buttons.
57. Linking of players, specs and abilities in chat.
58. Really fix the map / text size bug. Its still the most annoying thing for me.
59. Allow multiple map selection filters, i.e. vendors AND trainers.
60. Better ./who - maybe allow /who #searchterm
61. Fix unabandonable missions.
62. Allow players to make map notes, link map notes.
63. Allow changes to flytext numbers, hide/show and scale.
64. ./Roll - I mean really...
65. Warzone votekick or automatic kick if you take no action for x seconds.
66. Autoskip cutscenes toggle, perhaps a vote at the start of the instance also.
67. Helm/hood hide during cutscenes toggle.
68. Search in the GTN without selecting a category.
69. Allow players to 'watch' huttball matches. Preview area / windows around that we can walk around and watch.
70. Fix battle rez kicking players our of flashpoints and operations.
71. Guild calendar.
72. Record WZ leavers, the higher leave % the lower priority in the queue they should come.
73. Allow camera unlocking, it always relocks on release at the moment.
74. Allow level 50s in the lower warzone brackets, they are debuffed with all armour and damage reduced. They also gain far far less valor but are once again able to play with friends and alts. Its a choice.
75. Warzone is biased towards damage dealers. More medals for them, healers are gimped slightly.
76. Space missions are very repetitive, increase challenges, add random factors and allow us to exit if we complete all the objectives (or make more bonus objectives that are much harder). - HC modes?
77. Speeder races / racing in general would be a nice addition. Thats a long shot.