Trax416 said:I will do another big update to the OP in a couple days.
Dibs on black lightsaber.Joneal23 said:Yeah, it's pretty much known that this game will have micro-transactions. Get ready to pay for different color lightsabers.
randomlyrossy said:Coruscant
http://www.gametrailers.com/video/the-making-star-wars/57513
This game really is shaping up to be pretty immense. I can easily see myself wasting days just wandering around Coruscant exploring the place. Can not wait to play this.
I don't think as a jedi you're going to be given the opportunity to train force lightning or anything, you pick who suits your playstyle. It makes sense that you should be given the opportunity to fall into darkness but being you weren't trained as a sith you wouldn't know how to use relevent force powers anyhow. I have no doubt that you'll be able to act as dark as you like but to let it go any further wouldn't make sense.LAUGHTREY said:I wish we could see some more gameplay, or where they're going to go with it. I guess it's really early though all we're seeing is environments and art mostly.
I just wanna know if I can have a flying mount in Coruscant
Also, I don't get how Sith and Jedi can be seperate classes? Shouldn't it be determined which paths you take? What if you take the all positive paths of Sith? Or all negative of Jedi?
Looks can be deceiving, and if they do play the same way, then whats wrong with them having different names? It would be in keeping with the universe's lore.LAUGHTREY said:Ugh, why are they different classes. They look like they play exactly the same.
Nirolak said:The last two classes were revealed to be the Jedi Consular and the Sith Inquisitor in a German magazine. They seem to be nukers/healers/disablers.
Seems like Bioware is getting ready to start up the closed beta.
Vlodril said:Have you read that somewhere or are you just guessing? I really hope it starts soon , the sooner this game is out the better
Joystiq said:While we only got about 20 minutes with the Inquisitor demo, we came away feeling good about where the game is headed in terms of its fundamentals, story integration and visuals... There's also the unanswered question of whether there will be space flight, and maybe even interstellar combat, in the game. Now that would truly make SW:TOR a force to be reckoned with among competing MMOs.
Destructoid said:Audio is certainly nice. All of the voice acting sounds right up there with the Star Wars standard. The soaring epic orchestral makes a comeback, and it sounds like everything is going to make you feel as epic as you'd expect.
I came away very impressed with the quality of Star Wars: The Old Republic. It is obvious that BioWare is placing utmost care into developing the de facto Star Wars MMO, and that every element -- from the story, to the action, to the gameplay -- is being designed from the ground up to represent the best of both the Star Wars universe and the quality of a BioWare designed game.
G4 said:The gameplay is a pleasant mix of Knights of the Old Republic storytelling and standard WoW-style MMO controls. One interesting choice on the part of the developers is that melee attacks are not automatic. One button press equals one lightsaber combo attack; you cant just sit there and watch your character hack at enemies without any input on your part.
...Being a Sith trainee, most responses were a choice between obsequiousness, total apathy, or acute unpleasantness. It was a small taste, but it was easy to get a sense of how large the game is, and how much there will be to explore...
...We were only given ten minutes or so to play, but I could have stayed for another ten hours combing the Sith ruins.
Kotaku said:How Far Along Is It?
It's hard to say with so limited an experience. Furthermore, no release date has been suggested and while names have been collected for the closed beta, there's no word on how that's progressing. I think I was playing on a very unfinished product on account of some missing text, the fact that I wasn't allowed to explore very much and the part where I was playing an MMO strangely devoid of other players.
...Wow, is the whole galaxy a size D or just the Sith chicks? I'm not as annoyed as I am bemused by the boobs I saw in Old Republic. I almost missed half of what my acolyte was saying during the opening quest cinematic because I was watching her bosom stay oddly stationary while the rest of her body would shift when she sighed in boredom at her boss.
What Should Stay The Same?
Excellent Voice Work: This is where BioWare really feels different than other MMOs to me. Every character I talked to had a different voice and sounded like they could actually act. It definitely speaks to the quality of the product LucasArts is encouraging BioWare to produce.
Good Use of Camera Angles: During cinema scenes, the camera would cut angles much like they do in Mass Effect cut scenes. It kept things interesting and gave me more opportunities to look at things other than my character's chest. Also, they didn't over-use it, which is crucial to its success as a storytelling tool
...I'm happy I got to see the game, but I'm sad that it was such a limited experience that basically amounts to your average fetch quest in any other MMO (only with more story behind it and higher production values). Also, I would've really liked to see that Jedi mind-rape quest because that sounded like it would yield more of the BioWare dialogue I'm addicted to.
BattleMonkey said:I'm still really wondering if they plan on letting players choose their characters starting race or are all players gonna be human? They haven't shown any other races for the player characters, just different sex.
Shrinnan said:It was confirmed that humans aren't the only playable races (it's just the only race they have shown so far) - races are most likely going to be one of the next things they slowly reveal (since all of the classes will likely be officially revealed tomorrow and the planet reveals can't last for too much longer).
Metalic Sand said:I just hope they add trandoshans. My jedi on SWG was a trando.
Feel they will be left out since not much played the race. Most stuck with human/Spikey head human?/ Twi'leks.
Sebulon3k said:How was the end game for Galaxies? Raiding is pretty much the main motivator for me when it comes to MMOs and I'm wary about getting into something without knowing what the end game is like.
It also doesn't seem like the classes in this are the conventional warrior etc so are the raid encounters going to be structured around more movement and environment management then straight up tanking and such?
I guess you dont care for Team Fortress 2 then.bengraven said:Just watched a few of the videos up on IGN (I'm LTTP on the Consular, Inquisitor tip) and I have to say this is still one of my most anticipated games, gameplay wise.
That said, the cartoony graphics are REALLY off-putting...I would really love a bit of toning down; it honestly looks like a children's show.
But even worse, is it just me or do the world's look kind of...dull? I mean, visually they are beautiful and stimulating, but just don't feel like they are full of things to do. Then again, I felt the same way when I was first shown Burning Crusade and Eversong woods.
I am so creating a bounty hunter and Sith Inquisitor when the game is released however.