Mr. Luchador
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Back to Ewok!
Trickster said:If that's true, and they manage to have every planet be as detailed as the expansion zones of WoW. Then that's absolutely insane, especially considering the amount of work they are putting into the npc's compared to WoW.
Han > LukeShrinnan said:Also, BioWare has said that they realize that the majority of players will be force users at launch (so they are counting on it) but they believe that, once players find classes that fit their playstyle more, it will even out. That and each class looks appealing, even amidst the force user classes.
Safe Bet said:Han > Luke
I don't understand how or why that was forgotten...
BigAT said:Is there any indication yet what the healing class(es) will be, or if there will even be one?
Safe Bet said:Han > Luke
I don't understand how or why that was forgotten...
I don't know. I've never touched SWG and I have my heart set on Imperial Agent (though I do really wanna check out the Inquisitor and BH too). Look at how much people love Han Solo and Boba Fett and whatnot. If Bioware does a good job a making the non force classes bad ass enough (which, as far as I can tell so far, they have) then I think it will be fine. It was a good move on their part to make the force classes able to heal/tank (assuming the Knight can tank anyways). I'd be a bit more worried if they were only capable of dps.Truant said:What sucks about this is that people are either going to be force users, or SWG people who are not going to be force users on princible, to be different. It might seem like a good blend, but it isn't. They need classes so cool that the average guy will go 'Fuck Sith Warrior, I'm going Smuggler'. Not going to happen, though
With that said, I'm going Imperial Agent all the way.
I know exactly what you're talking about, and I am slightly worried because previous Bioware RPGs have felt really clunky. Dragon Age and ME2 were better in this regard though so I hope that they continue to improve.Fonds said:I've played quite a few MMO's where the "feel" was just wrong. Lotro had horrible skills response, AoC felt quirky when walking around, Aion felt sluggish and restricted.
These were all contenders to replace WoW but thus far none have managed.
Grievous? No thanks :lolAcosta said:Badass Sith with cool mask and quadruple lightsaber > anything else
BigAT said:Is there any indication yet what the healing class(es) will be, or if there will even be one?
czartim said:Still no word on space? I'd gladly take half the number of planets for a solid space section.
Also, the light sabers are still too big.
I'll probably play bounty hunter for the beta, and then go smuggler for the real deal.
Sullen said:Wrong kind of game, sorry. :lol
Yes, I expect far too much from a Star Wars gamebarnone said:As much as I want a space section like SWG's, I really want them to focus on the mechanics of the ground first. Like Fonds said on the previous page, they really need to focus on that "feel" and make everything feel satisfyingly responsive or the main course of the game - the ground gameplay - won't hold people.
Computers play Computers best.Darklord said:I really hope droid is a choice.
Kintaro said:Is it? With advanced classes, there may be more dedicated roles. For example, the Sith Warrior looks like it can expand into tank or dual wield dps.
Sullen said:Time will tell, I suppose. However, if I recall they've repeatedly said they want to avoid the three pillars, and I seriously hope they do. Even if they do dip into the three pillars, I hope none are requirements for any content in the game.
TimeKillr said:Aion is dead, more or less. Unless their Aion 2.0 upgrade MASSIVELY changes things, Aion will continue to remain dead, because at its core it's a Korean grind-based MMO with not enough questing content to reach max level.
Everybody but Asian players hates that type of design.
Age of Conan was also horribly broken the last time I played it. There's nothing they can do to fix it because the problem is in the combat itself - unless they completely change the way combat works (combos and range and all that) it'll remain broken. Positional melee attacks with combos do NOT work in an MMO environment. It was a nice effort, but it just doesn't work.
Truant said:What sucks about this is that people are either going to be force users, or SWG people who are not going to be force users on princible, to be different. It might seem like a good blend, but it isn't. They need classes so cool that the average guy will go 'Fuck Sith Warrior, I'm going Smuggler'. Not going to happen, though
With that said, I'm going Imperial Agent all the way.
Most of the elements are in place. They've got a huge amount of fluff to feed off of (set in the SW universe, I mean it can't get better than that).
The classes look interesting.
The versatility in planets looks appealing.
All of that goodness can become redundant if the "feel" sucks though. What I'm talking about is the feel of simply clicking your skills, running around, the responsiveness of skills, the response to walking around and how your character reacts to the environment.
I've played quite a few MMO's where the "feel" was just wrong. Lotro had horrible skills response, AoC felt quirky when walking around, Aion felt sluggish and restricted.
These were all contenders to replace WoW but thus far none have managed.
If that's true, and they manage to have every planet be as detailed as the expansion zones of WoW. Then that's absolutely insane, especially considering the amount of work they are putting into the npc's compared to WoW.
LAUGHTREY said:I don't know where I read it but the logic of playing as a Jedi that could lose to a regular dude with a gun is that the Jedi you all see in the movies are the best Jedi the galaxy has ever seen.
Makes sense, which is why I'm rooting for BH (again.)
Dani said:New cinematic trailer? Sweet, the last E3 was really good.
Vigilant Walrus said:I wonder if players can move around physically as they attack.
Vigilant Walrus said:It's wrong to say that Aion is dead, when it's kicking ass in Asia. It has over 3 million players the last time I checked.
AoC's combat is bad? Wauw. I only played it at launch but I thought it was fantastic and innovative. Everything I have heard about it, has been that it's supposed to have been massively improved. Maybe they will go F2P like LOTRO just did.
Valru said:SWTOR will the the greatest SW online RPG, not the greatest SW MMO.
BattleMonkey said:The chiss being playable makes no sense. Even in the "modern" star wars timeline they were isolated in the unknown regions that most people have never seen and their technology was inferior to the rest of the galaxy for the most part.
Thanks for more retconning Bioware!
Shrinnan said:Was there any mentioning of their rarity in The Old Republic? Perhaps something happened to them between the Old Republic era and the "modern" era?
With that said, if BioWare was allowed to retcon something like that, it was with LucasArts' blessing.
I just know that part of the reason BioWare chose the Old Republic period in the first place was because of how little was written about it. A lot can happen between the era they chose and the era in which the movies took place.
EvaPlusMinus said:So uh, are there vehicles and space flight and stuff?
BattleMonkey said:The video games have always been given more leeway to do whatever they want. The most story line contradictions have come from the games more so than any other source as in large part they do not work with the continuity editors who do all the novels, comics, etc. They basically do what they want as it's a video game and it's not treated the same by lucasarts for the most part. This just ends up with everyone else scrambling to try to fix these things or write something to explain. They want to use the Chiss LA is not going to stop them, they had nothing to do with their creation. They have to get permission for things, but as been said by editors of the books/comics, they are held to a different regard, though they still can't do just anything and get away with it.... still has to be approved, they just have a more freedom.
For example when they first did KOTOR, they pretty much completely ignored everything Dark Horse created and basically redesigned the whole setting to match the look and technology of the classic trilogy. It's 3000 years in the past, yet they have all the same tech suddenly when 35-40 years prior they were backwards.
Being almost 3000 years in the past one could assume something about the Chiss went down that made them all leave the galaxy..... *shrug*. It's still pretty weak with what has been written about the Chiss already.
OMG!Shrinnan said:..some writers tried to put in some time traveling quests but Erickson ultimately had to deny those type of quests because time travel wasn't apart of Star Wars.
BattleMonkey said:The chiss being playable makes no sense. Even in the "modern" star wars timeline they were isolated in the unknown regions that most people have never seen and their technology was inferior to the rest of the galaxy for the most part.
Thanks for more retconning Bioware!
I know there was some stuff that Erickson had to turn down because it didn't fit the Star Wars canon - some writers tried to put in some time traveling quests but Erickson ultimately had to deny those type of quests because time travel wasn't apart of Star Wars.
In a MMO i especially don't care for retcons. Especially if staying true to the lore is determent to the gameplay.water_wendi said:ive got no problems with any of these "retcons" between the two eras. Things change over thousands of years so i dont really see it as a big deal.
Valru said:SWTOR will the the greatest SW online RPG, not the greatest SW MMO. Personally SWTOR is shaping up to be the exact polar opposite of what I like in a MMO the sandbox, this is why SWG had so much potential in its first incarnation. I do like the Bioware RPG formula, so I'll be playing in spurts only for when the story is furthered in patches.
I seriously hope this is F2P or some other alternative model, I have too many other true MMOs with monthly fees that I try to balance month-to-month.
Shrinnan said:Yep, along with two new playable races: Chiss and Twi'lek.
Darklord said:You realize the entire Kotor game series is a massive retcon of the original Old Republic stuff, right?
Wow. Reminds me of that one Star Wars novel that most people complained about where its about an interdimensional entity or something :lol Star Wars and hard sci-fi dont really mix well.Shrinnan said:I know there was some stuff that Erickson had to turn down because it didn't fit the Star Wars canon - some writers tried to put in some time traveling quests but Erickson ultimately had to deny those type of quests because time travel wasn't apart of Star Wars.