avin
Member
Playing CP77 after this was...wow.
Well, you should head over to the CP77 OT then, right? It's not seeing much action for some reason, and they could probably really use you over there.
avin
Playing CP77 after this was...wow.
They usually patch the game every two weeks on Mondays at 15 UTC.any news of a patch?
never mind
After putting 100+ hours and till NG+2, Only saving grace of this game is the LOOT and Gunplay.
You get one unique quest over a sea of monotonous game loop which gets you that high. Exploration is laughable, Dialogues are Bethesda, Characters are you talking to their hair, Story is alright (if other things were upto standard which they're not, Then story is bad as it fails to carry the game on its own).
Game's worth is not number of hours. Game worth is you coming out of the game satisfied. I completed 15% of Sekiro and walked completely satisfied. I have put 100 hours in Starfield and it pissed me off.
Playing CP77 after this was...wow.
I liked Starfield, its freakin space. As I said the only time I really liked the game was doing curated Faction quests and combat. And I have posted that multiple times here.I don’t understand how you could play a game for 100+ hours, going through it several times, and then basically moan about it. Are you a glutton for punishment or something?
I’ve loved it, but will definitely not attempt to play it again for a long time (maybe when some DLC is released down the road, or a 60fps patch, or a land vehicle patch etc).
I couldn’t sit through those losing screens again. Folk are saying that you can 100% complete Spider-Man 2 in 15 hours. That’s the amount of time you spend just looking at loading screens to complete Starfield!
CP77 is amazing by the way!
Maybe. The loot system became my substitute for Destiny. I basically played Starfield as looter shooter...with some story.Are you a glutton for punishment or something?
I can't take anyone seriously who plays a game for 50, 60 , 100+ hours and then claim the game is ass. That shit doesn't even make sense. I couldn't play a game that long I didn't like. My time is valuable.I don’t understand how you could play a game for 100+ hours, going through it several times, and then basically moan about it. Are you a glutton for punishment or something?
I’ve loved it, but will definitely not attempt to play it again for a long time (maybe when some DLC is released down the road, or a 60fps patch, or a land vehicle patch etc).
I couldn’t sit through those losing screens again. Folk are saying that you can 100% complete Spider-Man 2 in 15 hours. That’s the amount of time you spend just looking at loading screens to complete Starfield!
CP77 is amazing by the way!
Yes I had that bug. I got the achievement on a new character that I rapidly binned because I couldn't face doing the leveling and upgrading and researching bullshit again. Also got the other achievement I didn't get the 1st time. The one for entering space for the 1st time! Bethesda sure make buggy games.You might want to throw a beacon out there as your first outpost before completing the game, it seems like the achievements don't pop in NG+ (anyone else have that problem?). Luckily I'm not an achievement hunter to begin with, but I can see the completionists out there being bothered by that.
Yes I had that bug. I got the achievement on a new character that I rapidly binned because I couldn't face doing the leveling and upgrading and researching bullshit again. Also got the other achievement I didn't get the 1st time. The one for entering space for the 1st time! Bethesda sure make buggy games.
I've finally sat down and started really playing through this game.
I think there are two real problems, that are both kind of tied into the same issue. And that issue is expectation.
I think the first problem is that people were expecting an exploration-heavy game, a la Elder Scrolls and Fallout. The problem is that they didn't make Starfield that kind of game. At least, not outside of major cities.
I've been playing the game and deciding what to do based on what I would actually do if I were in that specific situation, which, largely, means following the main mission, which has led me to think that the game is best played as a standard looter shooter/character-driven story game.
Which leads to the second problem; Bethesda didn't really know what they wanted this game to be. It clearly has the framework for a bunch of systems, but a lot of them really aren't necessary. I feel it would have been better received if it were made as a game that focused on a handful of major planets, with multiple cities and points of interest on each planet. Instead, you have a game where you're given a mission on one planet, have you jump to another planet to complete it, then jump back to turn it in. Why not just have that farm on the outskirts of the city on the same planet? Having it on a second planet doesn't make it feel like you're exploring space any more than if it were only a handful of denser planets.
Overall I think the game is really fun, and I even like the story (seems to be a minority opinion), so I think that if people put Fallout/Elder Scrolls out of their mind and play the game for what it actually is rather than what they want it to be, it would be better received.
This game is making me feel stupid, but it's really a poor design choice. Often when I'm going to a mission and landing on a planet, after getting off the ship the mission pointer points me back to...The ship. After a few frustrating redos, I figure out that it didn't want me to land in this landing zone, but rather the one 2 pixels apart with the slow imprecise console pointer, poorly signposting which one is for the active mission.
It happens occasionally when using the planet view to select the quest location. Think it's a bug. I just go to menu and press X instead to get the quest landing zone. Avoids it.Never happened to me. There are lots of poor game design decisions in Starfield but I haven’t seen anyone complain about this. Sounds more like a you problem, sorry.
It happens occasionally when using the planet view to select the quest location. Think it's a bug. I just go to menu and press X instead to get the quest landing zone. Avoids it.
Could be. I'm on console and it's a thing for sure.Maybe because I was paying using mouse and keyboard? Maybe.
What's the consensus on the soundtrack? Anywhere near the impact of Skyrims? What are some good tracks?
I agree with this.Even though it does have many issues, I still think that 90% of the games problems would have been solved by just having several planets to explore, with multiple cities and smaller settlements. They could still have used procedural generation to fill in the gaps. The loading feels so egregious because you are constantly having to fast travel from one isolated location to another. If you doubled or tripled the time between having to load into a new area, it would massively improve the pacing. It's such a shame because if you added up all the hand crafted areas and put it together you would have a world twice the size of Skyrim with even greater density. I can't believe they didn't notice the issues with the design.
Even though it does have many issues, I still think that 90% of the games problems would have been solved by just having several planets to explore, with multiple cities and smaller settlements. They could still have used procedural generation to fill in the gaps. The loading feels so egregious because you are constantly having to fast travel from one isolated location to another. If you doubled or tripled the time between having to load into a new area, it would massively improve the pacing. It's such a shame because if you added up all the hand crafted areas and put it together you would have a world twice the size of Skyrim with even greater density. I can't believe they didn't notice the issues with the design.
Yep, less is more with design. Starfield could have done with less filler and far less loading by design. I'm gobsmacked it wasn't iterated out in planning/testing/optimisation. Crazy.
Gah! I’ve forgot where I found the wide 3 chair cockpit with dual stairs. Can anyone help me?
Yes that’s it! Thank youIf you mean this one,
It's located in New Homestead, found in the Sol system, on the moon Titan in Saturn's orbit.
Wrapped up the so called new game +. That was pointless. I chose the skip story option and it basically sends you straight to the end again. It is so weird that the game just forces new game + on you and give you the choice to do it all over again or skip the main story. I will shelve the game until the DLC and hopefully by then, there are some decent mods out there as well. It really was pretty pointless to build a base. I skipped that on my new game + playthrough and was better off for it. I tried to get into ship building, but either did not have enough money to do it, or could never quite do what I wanted to an existing ship. Always seemed to be some sort of compatibility issue. I was only able to make minor modifications as the base ship already seemed to be optimized. When it is all said and done, I did have some fun, but I wish there was more. I spent more time modifying weapons than using them. I would build a nice set of weapons, head out to battle and barely use them. They spent so much time allowing you to modify weapons and ships but forgot to add enough story content to support it. I don't feel like just flying around from planet to planet exploring the many copy paste abandoned bases. The game has a ton of potential, so I am hoping DLC and mods will add some more story content with time.
I enjoy desolation in space. Would like them to make minor adjustments to pacing though.
I want more quests that encourage exploring small sections of planets. Small stories that explore fate of people in settlements/ outposts.
I am pretty sure living on barren planet away from civilization would be challenging. Especially when your survival depends on machinery you have.
I have high hopes for this franchise. It's something truly new in open world games. Bethesda are in uncharted territory here. Hopefully they will figure it out.
I need to check that out.I think my first outpost will be on Zeta Ophiuchi, that's a really nice looking one. Good thing I have some cash, I hadn't been collecting resources along the way and it looks like building is going to require quite a bit.