What are you trying to say? (Honest Question) That Valve doesnt get a cut on a huge part of that number?
I'm just saying the revenue numbers are going to be off on that particular game given the unique circumstances under which it hit steam.
What are you trying to say? (Honest Question) That Valve doesnt get a cut on a huge part of that number?
4M growth in users is pretty huge.
You do? Explain.
Is there really a retail scene on PC anymore? In any case, seeing that I did contribute to the figures on the lists provided and taking into account what I paid for them, I'm not so sure. Not that anybody should be unhappy for more persons owning/playing games though....It's probably still more than they'd make off the margins of retail.
Is there really a retail scene on PC anymore? In any case, seeing that I did contribute to the figures on the lists provided and taking into account what I paid for them, I'm not so sure. Not that anybody should be unhappy for more persons owning/playing games though....
I'm just saying the revenue numbers are going to be off on that particular game given the unique circumstances under which it hit steam.
No Trails in the Sky SC on that list.![]()
No Trails in the Sky SC on that list.![]()
I think Sergey excluded Valves cut. If you take Fallout 4 who never had a Sale and multiply by 60 Dollar, you get a much higher revenue than the one stated in the List. if you work with 70%, it is not exactly the same number but in the ballpark.
But maybe Sergey could tell us.
FO4 had a ~ 20% sale the last week of the month. Might explain any differences.
And yeah the revenue is going to be high (he even says so) because I don't believe he has a way of determining what was actually sold by Valve and what just came in through other keys. Like a lot of those Pillars sales were really just backers getting their keys.
Not that it really matters, though. Valve just wants people on the platform and playing, and that's a whole lot of new people playing a whole lot more new games. And great ones at that.
You'd have to have infinite optimism to expect that game on the list.
What's Valve's cut from each sale? Any other deductions on top of that?
Just trying to get an idea on how much revenue publishers retain.
ARK is one of the worst games I played in 2015 yet Steam users can't stop eating this shit up. I don't get it. Worst optimized game of 2015 as well.
You'd have to have infinite optimism to expect that game on the list.
Is there really a retail scene on PC anymore? In any case, seeing that I did contribute to the figures on the lists provided and taking into account what I paid for them, I'm not so sure. Not that anybody should be unhappy for more persons owning/playing games though....
Someone explain the prankster uncle thing, I've seen it posted a few times today and I'm curious.
Also PC is a beast.
It's funny, those special few posters who like to derail PC threads have now made their posts part of the GAF meta.
I'm paraphrasing, but the uncle posts come from the 12 million concurrent user thread where it was implied that a portion of those concurrent users are just dumb uncles who accidentally installed Steam.
He's banned for posting about PC in that eurogamer ps4 and xbox 2015 thread so he's not here to verify it.
no, you just have to think that humans can appreciate great games inspite of those being older and not that graphically impressive, but apparently that's not a case, so it's not optimism but misplaced trust.
Lol okay, I'm not surprised.
No, you'd just need severely unrealistic expectations.
No, you'd just need severely unrealistic expectations.
Yeah, a game as niche as that won't ever end up there and if you think it will then you probably have pretty unrealistic expectations.
No, you'd just need severely unrealistic expectations.
shamelessly reposting the pic from this afternoon, because we know how this will end.
Unfortunately I forgot to include "PC success makes me physically sick to the stomach" and "the growth is from bored PSN XBL Players who couldnt play because of the Holiday DDOS attack"
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more niche than Undertale? lemme laugh at this, I'll get back in a week when I'm done laughing
So I guess it's a best case scenario as far as revenue number go. Or are they taking into account possible sales and whatnot?
no, you just have to think that humans can appreciate great games inspite of those being older and not that graphically impressive, but apparently that's not a case, so it's not optimism but misplaced trust.
Probably best case in terms of just these sales, but not in terms of revenue from the overall platform. It's not counting F2P games or any DLC or weird stuff like market transaction cuts.
If you read the article, he broke it down by month, assumed they were selling at the lowest price the game was that month, and then added them all together.
let's agree to disagree, as usual
GTAV at fucking 4 million and that's not including RSC copies.
RSC?
RSC?
RSC?
It has the Alpha label attached to it so many PC gamers are "forgiving" to it as they are to shit games like DayZ.
RockStar Social Club
Rockstar Social Club. It's the service the game redeems to if you don't buy it on Steam, so any retail sales, third party sites, etc aren't included here.
Rockstar Social Club. Any copies bought outside of the Steam store doesn't give you a Steam key and aren't accounted for in those graphs.