Stamina System
This new resource, Stamina (ST) will help you in maintaining a better tanking and defensive position. With the Stamina Bar you'll have a new pool next to MP for skill usage. The pool has a fixed value of 1,200 ST for Warriors and 1,500 ST for Lancers. It slowly regenerates and and can be filled by attacking targets.
Warrior Changes
With the new Stamina Bar and a new set of skills, Warriors will be more reliable in their tanking role.
Cross Defense
Cross your swords to defend yourself from incoming frontal attacks. The maximum damage value that can be blocked depends on your equipment. Skill is used just like the Lancer's blocking skill, as long as you keep pressing the button, you will block.
Smoke Agressor Backstab
Summon a spirit from 15 meters that takes over your aggro and you stab the target in the back, stunning it briefly.
Rupture
Rotate your body and swing your blades at the enemy. Rupture uses the stacks to explode and debuff the target, debuffed enemies will take 25% more damage. The skill needs 5 stacks (Edge Systen) to be used, the more stacks you have the more damage you will make.
Lancer Changes
Overwhelm
Jump with your shield towards the target and slam it to the ground with a chance of knocking down the target. Overwhelm can be used faster after: Charging Lunge, Shield Barrage, Debilitate and Shield Counter .
Backstep
Quickly back up and out of harm's way. (Same skill as for Priests and Sorcerers)
New Dungeons and Instances
- Argon Meldithia - Can be found in the North-western part of Granarkus.
- Shandra Manaya - Are you prepared to face the Queen?
- Shiruka Passage - Has similar mechanics like the Temple of Temerity, defend the crystal, earn points for various rewards.
New Items and Rewards
New instance armor sets, new BG items and various new rewards for existing contents will be introduced (Nexus etc).
Shandra Manaya will drop
tier 14 equipment called the Shandra Manaya Series.
Black Edition sets
Black Edition armor pieces can be bought with reputation points/tokens.
New Glyphs
42 new masterwork glyphs and 9 normal glyphs can be obtained through the Shiruka Passage instance (ToT mechanics again).
Warrior
- Glyph of Power - Scythe | Increases power by 25% | Glyph Points 5
- Glyph of Laceration - Backstab | reduced glyph point cost | Glyph Points 2
- Glyph of the Swift - Pounce | reduced glyph point cost | Glyph Points 2
- Glyph of Grounding - Poison Blade | Poison can be be applied twice | Glyph Points 3
- Glyph of Endurance - Blade Draw | skill gives stack+1 | Glyph Points 3
- Glyph of Power - Rupture | Increases power by 25% | Glyph Points 5
- Glyph of the Pump - Cross Defence | 30% chance to increase strength by 15% for 10 seconds | Glyph Points 4
- Glyph of Threat - Shadow Agressor: Backstab | Provides 20% additional aggro | Glyph Points 6
Lancer
- Glyph of Lingering - Chained Leash | Increase effect duration by 50% | Glyph Points 4
- Glyph of Spirit - Combo Attack | reduced glyph point cost | Glyph Points 3
- Glyph of Threat - Shield Counter | reduced glyph point cost | Glyph Points 2
- Glyph of Threat - Shield Barrage | Provides 200% additional aggro | Glyph Points 4
- Glyph of Slowing - Spring Attack | 30% chance to slow down the attack speed of the target by 30% for 7 seconds | Glyph Points 3
- Glyph of Power - Owerwhelm | Increases power by 25% | Glyph Points 5
- Glyph of Energy - Backstep | Decreases cooldown by 30% | Glyph Points 3
- Glyph of Will - Challenging Shout | Increases ST by 30% | Glyph Points 3
- Glyph of Will - Shield Counter | Increases ST by 50% | Glyph Points 3
- Glyph of Will - Second Wind | Increases ST recovery by 20% | Glyph Points 4
- Glyph of Will - Stand Fast | Increases ST by 500 | Glyph Points 4
Slayer
- Glyph of Power - Measured Slice | Increases power by 25% | Glyph Points 6
- Glyph of Power - Fury Strike | reduced glyph point cost | Glyph Points 5
- Glyph of Energy - Backstab | Decreases cooldown by 30% | Glyph Points 5
- Glyph of Numbing - Distant Blade | 30% chance to decrease opponent's attack speed by 30% for 5 seconds | Glyph Points 5
- Glyph of Powerlink - Headlong Rush | Increases the power of the skill Knockdown Strike by 25% | Glyph Points 4
Berserker
- Glyph of Carving - Evasive Smash | Doubles the chance of a critical hit | Glyph Points 4
- Glyph of Mindspark - Axe Block | reduced glyph point cost | Glyph Points 2
- Glyph of Carving - Cyclone | reduced glyph point cost | Glyph Points 5
- Glyph of Haste - Thunder Strike | charge speed increased by 25% | Glyph Points 4
- Glyph of Persistance - Staggering Strike | 35% chance to eliminate cooldown | Glyph Points 4
Sorcerer
- Glyph of Persistance - Stone Skin | reduced glyph point cost | Glyph Points 3
- Glyph of Lingering - Mana Barrier | reduced glyph point cost | Glyph Points 3
- Glyph of Brillance - Fireblast | reduced glyph point cost | Glyph Points 3
- Glyph of the Pump - Backstep | Increases movement speed by 20% for 2 seconds | Glyph Points 4
- Glyph of Powerlink - Painblast | Increases skill power by 25% for the next skill: Flaming Barrage | Glyph Points 5
Archer
- Glyph of Energy - Concussion Trap | Cooldown time decreased by 30%, reduced glyph point cost | Glyph Points 3
- Glyph of Enfeeblement - Ensnaring Trap | Decreases target's defense by 3.5% for 5 seconds | Glyph Points 5
- Glyph of Power - Explosion Trap | Increases power by 35% | Glyph Points 5
- Glyph of Energy - Breakaway Bolt | reduced glyph point cost | Glyph Points 3
- Glyph of Energy - Restraining Arrow | reduced glyph point cost | Glyph Points 2
- Glyph of Power - Final Salvo | Increases damage by 50% | Glyph Points 5
- Glyph of Haste - Rain of Arrows | Casting time reduced by 40% | Glyph Points 5
Mystic
- Glyph of Restoration - Warding Totem | Increases HP regeneration by 20% | Glyph Points 3
- Glyph of Haste - Resurrect | reduced glyph point cost | Glyph Points 4
- Glyph of Energy - Vow of Rebirth | reduced glyph point cost | Glyph Points 4
- Glyph of Restoration - Arun's Vitae | Regain 10% of your HP while casting | Glyph Points 2
- Glyph of Lingering - Thrall of Life | Increase the lifetime of the summoned creature by 3.6 seconds | Glyph Points 2
Priest
- Glyph of Restoration - Healing Immersion | Increases HP regeneration by 20% | Glyph Points 5
- Glyph of Boost - Blessing of Zenobia | reduced glyph point cost | Glyph Points 2
- Glyph of Haste - Mana Infusion | reduced glyph point cost | Glyph Points 2
- Glyph of Spirit - Restorative Burst | All allies stepping into the burst will also regain 50MP every second | Glyph Points 5
- Glyph of Soul - Resurrect | Target is resurrected with 120% Condition | Glyph Points 3
New Battelgrounds
Introducing the new 15vs15 BG with a cross-server party matching system, fully restructured BG maps and overall improvement in PvP.
There will be 3 base points you and your party can occupy. New variety of mechanics and buffs, for example: if one of the team's score is significantly lower than that of the other, they will receive some beneficial buffs. Special mobs will be deployed with which you can earn additional points and gain powerful buffs by killing them.
Raid System
With the new update you'll be able to arrange and organize raid parties for the Nexus or Battlegrounds more easily.
Nexus Changes
Instance
Beat all 3 phases of the Nexus invasion and you may enter a special instanced dungeon with your raid group.
Combat
Advance through the pack filled rooms with increasing difficulty to reach the last room to defeat the special raid boss.
Rewards
Special items can be obtained from the Nexus Instance which you won't be able to get anywhere else.