Green Scar said:Yo G, you should play Metroid some time. Not Zero Mission, but the original.
I can't go 10 minutes without dying.
Green Scar said:Yo G, you should play Metroid some time. Not Zero Mission, but the original.
It's pretty tough, yeah. I remember stealing graph paper from my father to draw maps for Metroid and Zelda. I had my own notation system and everything.G-Fex said:I can't go 10 minutes without dying.
G-Fex said:I can't go 10 minutes without dying.
A friend of mine played Kid Icarus on Virtual Console, and was absolutely convinced that Nintendo had to make a new one. I'm biased because I didn't think KI was all that good, but I can't understand that logic.Andrex said:You should play Kid Icarus. Despite what some may tell you, it's fairly easy.
If he can't play a zelda game he won't last a minute without dying in KIAndrex said:You should play Kid Icarus. Despite what some may tell you, it's fairly easy.
Jzero15 said:If he can't play a zelda game he won't last a minute without dying in KI
G-Fex said:I can't go 10 minutes without dying.
Too bad that's never going to happen.Professor Beef said:A friend of mine played Kid Icarus on Virtual Console, and was absolutely convinced that Nintendo had to make a new one.
it's been almost 20 years since the last one soooBurntPork said:Too bad that's never going to happen.
Gravijah said:the more you play the better you get.
ExMachina said:Trying out some new brushes in Photoshop... guess I had Skyward Sword on the brain.
http://i.imgur.com/6zxOW.jpg[/i][/url][/quote]
Nice!
Yea it looks a bit too thick.Andrex said:Really good!
His nose seems a *little* off to me, but I could just be crazy.
ExMachina said:Trying out some new brushes in Photoshop... guess I had Skyward Sword on the brain.
http://i.imgur.com/6zxOW.jpg[IMG][/URL][/QUOTE]
That looks amazing =(
ExMachina said:Trying out some new brushes in Photoshop... guess I had Skyward Sword on the brain.
Jzero15 said:Super Metroid is better.
Thank you! Though why the frowny face?solblade00 said:That looks amazing =(
Hypatia said:I want those brushes. Give them to me!
Brushes are a set by Fox-Orian on dA. Ultimately I just ended up using a PS default (Watercolor Loaded Wet Flat Tip) that I already like for most of it, heh, but the hexagonal brush included in the pack is fun for texture.TheCongressman1 said:Also, what brushes are you using?
Unicorn said:Picked up Phantom Hourglass and Spirit Tracks last night. Started PH... why is it so hard to do the roll? I do it on accident all the time, but when I TRY and do it, it rarely comes out.
There's nothing to be ashamed about, really. I'm sure I'm not the only Zelda fan who's been bored by certain aspects of Zelda games.Wiseblade said:Would this be the right (read: worst possible) place to mention that I've never finished a Zelda game before? I always seem to get distracted by something and then lose all interest.
...So, I'm playing LTTP right now and I just finished the water temple (I'm guessing? there was a lot of it) and I hope I can actually complete this game before SS drops.
There's already been three. I'd rather see some new styles before going back to that one.Busaiku said:I wonder if we'll see another game with Toon Link.
I hope we do, cause it's the best design.
I'm on media blackout for Skyward Sword, so I can't really comment, but I have to ask: five points?Big One said:Random theory time:
Spirit Tracks people descended from Skyloft, but unlike Hyrule didn't adopt Triforce religion. Instead they focused on Force gems and the Spirits of Good which protected their way of life.
The five edges represents the five guardians hence the shortened version of the traditional symbol.
Well I was thinking the bottom part was another one of those pegs, but I guess not. Whatever my point still stands.viciouskillersquirrel said:I'm on media blackout for Skyward Sword, so I can't really comment, but I have to ask: five points?
This is where you have it utterly wrong. Mythos has to do with mythological values, and Ganondorf being from the desert isn't one of them. Mythological is stuff like the backstories featured throughout the games, and even a lot of those like the Civil War, Imprisoning War, Dark Intelopers, etc. are treated like actual history rather than myth. Ganondorf being from the desert is a plot point someone would only know if they played Ocarina of Time unless they were told by their friends or whatever, but even then that's the equivalent of reading about comics on wikipedia and then jumping into the latest issue of your favorite superhero.
ExMachina said:Thank you! Though why the frowny face?
This is all true but that doesn't stop the fact that it's still a direct reference to OoT. There is absolutely nothing to suggest otherwise. RagnorokX made a better response to your core argument, so I'm going to leave it like that.royalan said:Absolutely false.
You know that Ganondorf in WW is from a desert because he tells you. You don't need to know OoT to know that fact, nor do the events that transpire in OoT shed any extra light on his character than what we can learn in WW. In fact, in WW Ganondorf explains that the desert he was from was a horrible place that only knew death and despair, but in OoT we clearly see that matriarchal society thrived in that area (the Gerudo). If anything, that lends more credence to the idea that it is the myth that is important. Not the timeline.
And how can you assert that where Ganondorf is from has no bearing on his myth? It's a part of his "backstory" like everything else.
What? The games are not even close to being even remotely similar. Not even plotwise.Wiseblade said:So People love to hate on Twilight Princess for being so similar to Ocarina of Time, but how come nobody hates on OoT for being a 3D port of Link to the Past? I don't think I'll ever be able to look at OoT the same way again.
royalan: You're not making any sense. WW is SO specific on the matter there is no room for debate on this. That's why Zelda topics turn into timeline discussions. There is no debate on the 3D games. People argue from ignorance that there is no timeline and people produce the ton of evidence that they're wrong and then they just go "lol Zelda threads."
I've never played the Oracle games, but I can't hate a game that has Song of Storms.Big One said:Side-topic: I've been playing Oracle of Seasons lately and goddamn the music is diarrhea-inducing.
http://www.youtube.com/watch?v=uzva8_bnDuE
http://www.youtube.com/watch?v=jZLUIYxfY-o
http://www.youtube.com/watch?v=An1S9ZXuqI4
http://www.youtube.com/watch?v=IIEYbQPeqzM
Aaaand that's the problem. The problem here is that you're putting belief before actual fact. No matter how you process it, there is a timeline and there is absolutely no reason to believe otherwise. The only reason someone would say that is if they're confused about Zelda continuity. To me the Zelda timeline is a no-brainer and I find it out people are puzzled by anything but plotholes, like how some of the games connect. But plotholes aren't a real reason to say something isn't connected in sequence. The games, the supplemental material that come with them, the developers, and official Nintendo content suggest that the games are connected in a straight up, traditional timeline.royalan said:And all of that contributes to what is really my argument and where I stand on the whole timeline debate, and that is thus: There may have been a timeline at some point, but the series has long since outgrown it. You can't argue that there's a complete timeline while acknowledging that certain games don't fit in it or break it entirely. I place more value in the general mythos of the Zelda series - the idea that there's a standing legend that the games contribute to and pull from. It's the only theory that accounts for the inconsistencies in the narrative.
That's what I believe.
There are no inconsistencies when people figure out that Ocarina of Time isn't the Imprisoning War, and why the split timeline exists.EmCeeGramr said:you can account for inconsistencies by the fact that they're different games with different writers over a period of a decade and they may feel like changing things
just like in every single media spread out over time
Big One said:Aaaand that's the problem. The problem here is that you're putting belief before actual fact. No matter how you process it, there is a timeline and there is absolutely no reason to believe otherwise. The only reason someone would say that is if they're confused about Zelda continuity. To me the Zelda timeline is a no-brainer and I find it out people are puzzled by anything but plotholes, like how some of the games connect. But plotholes aren't a real reason to say something isn't connected in sequence. The games, the supplemental material that come with them, the developers, and official Nintendo content suggest that the games are connected in a straight up, traditional timeline.
True, But TP's Dungeon design differs more from OoT than people give it credit for. I don't remember ever switching between Adult and Child Link mid-dungeon to progress the same way that you use Wolf Link in TP.Berordn said:OoT did share a lot of themes with LttP and split up the story between Old/Young similarly to Light/Dark worlds, but at the same time it introduced new races and lore, had very well fleshed out characters, and tons of sidequests.
In comparison TP just apes what it can directly from OoT in the story, the characters are largely flat and uninteresting (Midna being the only exception) and although Hyrule is massive, it's empty and there's little incentive to explore it.