I did that. It's completely ok. Yet not in the game.
Okay a couple of hours in:
+ let's get it out of the way: the graphics are insane.
Amazing character models, amazing skintone, amazing smoke, fog, lighting, shadows, details, etc. Just.. WOW. No jaggies.
+ the atmosphere is amazing
+ ridiculous artdirection, amazing attention to details
+ gunplay is good.
+ qte-s are pretty solid thus far. They make the situation/ fights more tense.
+ some small branching paths
+ storywise there are some funny details (spoilers ahead)and a(like tesla vs edison)+ sound is amazing. There is no option for surround sound. But it IS surround sound. And it's done well.hooker named Zelda
+ great voice acting
+ great music.
- cutscenes are too long and take you out of the action because they're also slow.
- the transition between cutscene and gameplay is a tad too slow. I'm allready pushing the character forward but i have to wait a bit.
- there are branching paths, but you don't get rewarded for searching for every nook and cranny.
- windows are unbreakable, little destructibility. There should be muuuuch more in the sequel because that is fun.
- little interaction with cicilians on the street.. But that's pretty standard.
Thus far i'm entertained. Will update later on.
My conslusion this far for the developers would be: amazing attention to art- direction, details, atmosphere and characters.
The art-director and the artists should be top of the list for other companies.
I can allready tell you that the next game needs less and shorter cutscenes, cause people just don't like doing nothing for long.
Maybe the story can be told in a more interactive way. For instance, in GTA you'll be driving a car from a to B for instance while someone is talking to you. It's a small difference. Or Naughty Dog has some good examples of telling a story without sitting through long cutscenes.
Some of the smaller cutscenes just need to go. Even a camera switch will take you OUT of the immersion instead of adding to the immersion.
Anyway, i don't even have a trophy yet so the update to this impression might change.
How is remote play?
That's one of my quibbles.
- Not using the DS4 speaker really is a missed opportunity.
- For a game so beautifully cinematic I don't need instructions plastered on the screen telling me how to rotate an object I'm holding EVERY TIME.
- Playing through on Hard and I will play through again as I'm absolutely loving the experience, but I wish their were higher difficulties to look forward to. RAD, give us a Hardcore mode, please.
Just got home with a coughrentalcough copy,I will try remote play later on but having seen the small prompts for the QTE,it might not be that good...
Did you use Redbox? The game is up on their site but nothing near me
I'm really appreciative of the folks posting in here and keeping it civil. That review thread is a blood bath of sarcasm and more. I don't feel like wanting to play this game is a sin in here. Good job.
2 hours in and that's my impression: the game is very good but not entertaining. Big missed opportunity.
On Chapter 4 so far and I get the sense that they literally concerned themselves with the graphics and then remembered that they had to add gameplay. Its not that the gameplay is bad by any means, there is just very little of it and what is there is extremely by the numbers. No innovation on level design or AI aggression or combat strategies. Other thoughts:
+Graphics are the best I've ever seen PERIOD. Truly stunning.
+Guns feel great, especially the pistols
+Gallahad moves fairly quickly
+Great voice acting
-Terrible pacing, too many fucking cutscenes
-Cover can feel wonky at times
-AI is pretty basic (playing on hard)
-The constant tutorials are fucking insulting (press X to traverse, push forward to move...forward..)
-The investigation aspect (picking up newspapers etc) is halfbaked. They had serious potential here to introduce puzzles, case solving elements to the game. It just exist to show off the games graphics. Such a damn shame since its a great idea and keeps you immersed in the world.
-Lycan encounter was pretty basic as hell too
This game has taken the worse aspects of linear cinematic games (which I love) and made Beyond Two Souls without choice options.
Hopefully my opinion of it changes and I get to actually PLAY the game more as I progress. Shooting shit in this game is fun.
Heading to Best Buy now to pick mine up, is there really no surround sound option?.....That...can't be right...
I just shot the helmet off an enemy and he stopped and checked his head with his hand in disbelief, lol.
I've only had the first encOunter and i agree that was a letdown.The lycans were a missed chance imo, the big ones are cool but the smaller ones are very tedious I though. Coulda made for some cool night time sections.
It's no use to come up with innovative means to do stuff or exciting abilities if you only use them a grand total of ONCE in the entire game. COD games are guilty of this and this game tries to ape that as well.
6.5 hours in. On 9th chapter on hard. Will probably finish it today. Gonna wait till I beat it before I gather my thoughts.
I am surprised to hear about the forced walks, I swear that we had heard the game lets you skip them. Don't recall where that info came from though
Is it possible to platinum this game in the first playthrough?
Ugh!I've only had the first encOunter and i agree that was a letdown.
Hopefully it'll sell enough to get a sequel.
No headlines?
Is it like the new thing to do lately to bash the living shit out of a game even though you have never played it. I'm getting so sick and tired of the twitch community. Every single stream its nothing but people bashing endlessly the game length, the cinematic feel and oh ye... lets not forget that its 30 fps. God, PC elitist circle jerk dickheads are having a field day with this as well as always.
I must be watching the wrong streams but i am now convinced the twitch community is by far one of the most toxic ever. Can't people just enjoy the game for what it is and not for what it isn't. Is it really necessary to ridicule every single aspect of the game to no end?
And yes, i have been playing the game since Thursday afternoon and its by no means as bad as people say it is. I hope ready at dawn gets another chance and continues the franchise and improves on what needs improvement.
Nope, not enough there for my money. I feel the same way about this as I did for Ryse. No way I'd drop my own cash on it at $60. I'm sure I'd enjoy it as a gift or for cheap.
I do want to eventually play it for those visuals and looking at every little detail in the world though. I'd probably play it like I have TLOU, hours just looking at stuff. I pay a ton of attention to detail.
Yes, this has been talked about...or at least brought up. I've seen and heard others mention it.
Great, Good, Bad, Ugly
Really? Because nothing on pc looks as good as the order right now