Mrjellybeanct
Member
Alex said:What does that "hold " thingy do? Honestly, the power switch confuses me, should've read the manual.
It just turns off the buttons so they dont get pushed if it's in you pocket playing music.
Alex said:What does that "hold " thingy do? Honestly, the power switch confuses me, should've read the manual.
Alex said:What does that "hold " thingy do? Honestly, the power switch confuses me, should've read the manual.
Really? I haven't been doing this. Is this like the stand-by versus power switch deal with PS2?Marty Chinn said:Never power it down; just put it to sleep.
Mrbob said:Well, lets see if I have this right. WEP128 is 128 bit encryption right? I had two options to choose from: 64 bit encryption and 128 bit encryption. I just choose 128 bit and input the 26 digit hex code into my PSP. Nothing more....not sure why your OS didn't let you go further. It looks like you could put like 500 digits into the space they provide when I input the 26 digit number.
Mejilan said:I tried WEP128 first, but the PSP told me the code couldn't be more than 10-13 digits in length, which means WEP64!
Seth C said:My code is so long it drops down to the second line...
Mejilan said:I tried WEP128 first, but the PSP told me the code couldn't be more than 10-13 digits in length, which means WEP64!
Synbios459 said:1. Is there anyway to turn the volume up more than it initially allows? I tried watching Spider-Man 2, but even on the highest setting I could barely hear it.
2. Is there a way to change the background color?
Alex said:I took back my PSP because I thought there was a problem with the screen, it looked smudged and kinda brownish in the back on lit black portions of games and movies. Anyway, I wound up with a far worse one, haha, about a dozen permanently lit pixels in the bottom left corner.
This is the same shit I went through with GBA:SP, I hate these screens.
Synbios459 said:1. Is there anyway to turn the volume up more than it initially allows? I tried watching Spider-Man 2, but even on the highest setting I could barely hear it.
JC10001 said:Yes. Go into the main menu of the PSP and choose Settings->Video Settings->UMD Video Volume and change it from Normal to +2.
MetalAlien said:I like how you can access your game saves from your computer, many an avatar will be found over the life of the PSP.
Alex said:I dunno about the DS, I don't like it's games lineup at all ATM, so I avoided it. But the dead pixel rate, from my experience is basicly that of the GBA:SP. I remember a lot of people posting GBA:SP problems at launch, same shit, different machine. Just take it back to the retailer, tell em the screen has defects, they'll exchange it no problem.
People had dead pixels and dust under the screen. DS also had some dead pixel issues, just check the threads about it.huzkee said:There were no problems with the GBA SP launch that I recall other than people complaining about the lack of headphone jack.
BuddyC said:People had dead pixels and dust under the screen. DS also had some dead pixel issues, just check the threads about it.
I don't know if attempting to gauge magnitude by the ways of this forum is the brightest idea. And I fail to see how this correlates. The way I see it, our discussion has been:huzkee said:But there was never a situation when things were of the magnitude of the PSP . And nintendo was quite willing to repair /exchange units with problems unlike sony.
huzkee said:But there was never a situation when things were of the magnitude of the PSP . And nintendo was quite willing to repair /exchange units with problems unlike sony.
jiggle said:Better yet, customize your own icon and wallpaper for each game.
That should be doable, right?
BuddyC said:I don't know if attempting to gauge magnitude by the ways of this forum is the brightest idea.
neptunes said:I think it's the refresh rate of the LCD.
Might be due to conversion from 24FPS (film) to 30FPS (PSP). I mean, you can observe lower than ideal framerate on DVDs, or Film screen, if you look for it. Motion blur that film has can only help so much.Anybody notice that Spiderman2 doesn't appear to be 24/30 FPS? Looks more like 20 or something.... Maybe a way to fit it on the UMD?
I think its a side story, alternate timeline deal.Alex said:I'm not a fan of the series, but I wish I was now. I simply don't understand Metal Gears timeline. MGS3 takes place in like, the 60's, and MGA in like 2015? What the fuck?
Well, at least I understood MGS, and the first half of MGS2. I had no idea what the heck was going on in what I played of MGS3, and that carried over well to Acid.
Dead said:I think its a side story, alternate timeline deal.
Alex said:I'm not a fan of the series, but I wish I was now. I simply don't understand Metal Gears timeline. MGS3 takes place in like, the 60's, and MGA in like 2015? What the fuck?
Well, at least I understood MGS, and the first half of MGS2. I had no idea what the heck was going on in what I played of MGS3, and that carried over well to Acid.