Yeah you sure are a wonderful human being.I'm gonna be so sad to see the collective disappointment of GAF when Wasteland 2 is released and it's a total stinker. Afterwards, it'll be hilarious to see the backlash on this game from all its backers.
Anyway, here is hoping for the best, but don't count on it.
Not that I'm unhappy about this - Torment is in my top 3 RPG's of all time BUT!
1) We know Wasteland 2 will make a chunk of change for inXile - they had their production costs taken care of already. Any copy they sell will be pure $$$
2) Wasteland 2 is slighted to finish in October.
Why not at least wait for the first month sales figures to come in before asking for money for another kickstarter? Is inXile funding anything with their own money? (serious question)
I'm gonna be so sad to see the collective disappointment of GAF when Wasteland 2 is released and it's a total stinker. Afterwards, it'll be hilarious to see the backlash on this game from all its backers.
Anyway, here is hoping for the best, but don't count on it.
Not that I'm unhappy about this - Torment is in my top 3 RPG's of all time BUT!
1) We know Wasteland 2 will make a chunk of change for inXile - they had their production costs taken care of already. Any copy they sell will be pure $$$
2) Wasteland 2 is slighted to finish in October.
Why not at least wait for the first month sales figures to come in before asking for money for another kickstarter? Is inXile funding anything with their own money? (serious question)
Numenera is set a billion years in the future. Civilizations have risen and fallen on Earth. Even though the current inhabitants live at about a Medieval level of technology, the leftover remnants of these advanced societies lie all around them. Some of these are extremely helpful: advanced tools, valuable means of communication and learning, transportation, defenses, and weapons. Others are dangerous: genetically altered monstrosities, flesh-warping radiation, creatures transplanted from distant stars, and clouds of out-of-control nanobots, just to name a few. This setting, called the Ninth World, provides all manner of opportunities and challenges to those that call it home.
Ho-lee mo-lee! One million in just under seven hours.
1 million dollars!
I'm gonna be so sad to see the collective disappointment of GAF when Wasteland 2 is released and it's a total stinker. Afterwards, it'll be hilarious to see the backlash on this game from all its backers.
Anyway, here is hoping for the best, but don't count on it.
Because of this situation I don't really understand why some tiers (especially in the $100-$500 range) have such hard limits on them. Maybe it's just social engineering and they'll increase them in the future.Indeed, holy fucking shit.
Well, imagine if a Torment fan didn't have the internet today. By tomorrow, not only will they see that the Kickstarter for Torment: Tides of Numenera has been started, successfully funded, but also that half of the limited quantity pledge tiers are gone.
There will be quite a few people I forsee doing exactly this in the near future, and screaming "nooooo" at the internets for not knowing sooner.
I'm gonna be so sad to see the collective disappointment of GAF when Wasteland 2 is released and it's a total stinker. Afterwards, it'll be hilarious to see the backlash on this game from all its backers.
Anyway, here is hoping for the best, but don't count on it.
I'm gonna be so sad to see the collective disappointment of GAF when Wasteland 2 is released and it's a total stinker. Afterwards, it'll be hilarious to see the backlash on this game from all its backers.
Anyway, here is hoping for the best, but don't count on it.
I'm sure that the people who backed Wasteland 2 will enjoy what they see from current evidence, even if the game is a critical (slightly unlikely) and commercial (probably more likely) bomb.As long as this doesn't happen to Project Eternity I'll be okay :lol
Pre-fucking-cisely!A stinker as a result from KS is immeasurably easier to accept than some "AAA" reboot stinker by a billion dollar company looking to make some money.
Because of this situation I don't really understand why some tiers (especially in the $100-$500 range) have such hard limits on them. Maybe it's just social engineering and they'll increase them in the future.
I think that's the fastest Kickstarter to hit the million mark.
I just realized how amazing it is that there are so many classic rpgs coming up. it's like a new golden era of videogames thanks to kickstarter. aside from the witcher or dragon age maybe, there hasn't really been a solid rpg around for a while. and now we have so much to hope for :3
As long as this doesn't happen to Project Eternity I'll be okay :lol
This is kind of unknown, I mean, these are renowned developers with the tools to make awesome stuff but shit can always go wrong i.e. DFA, and they could still screw up on their own and make a bad game (look at Obs' terrible co-op design decisions in DSIII).And this is why kickstarter is such a good idea.
Even if Project Eternity will fall horribly on market because non RPG fans won't like it they still can go to kickstarter and make another game for their fans.
Kickstarter currently if godsend for RPG loving people. Even if kickstarter games will bomb because those games are to hard/to good for mass market we as community can fund next games.
In best case snenario Obsidian will be rich as fuck and won't need to use kickstarter.
In worst case scenario they will go back to kickstarter.
Either way we still get out beloved RPGs.
I'm actually pleased as punch this one went so fast. The game will get made, I can ignore the Kickstarter element and evaluate the product once it's available and not feel pressured to donate to inXile a second time before seeing how they do with Wasteland 2.I'm gonna be so sad to see the collective disappointment of GAF when Wasteland 2 is released and it's a total stinker. Afterwards, it'll be hilarious to see the backlash on this game from all its backers.
Anyway, here is hoping for the best, but don't count on it.
Yep:
$1mln in less than 7 hours - Torment
$1mln in 26 hours - Project Eternity
If they will have as good updates as Project Eternity and if their kickstarter will go same way as any other big profile kickstarter.... we are looking at 6 to 8 mln of dollars.
No Avellone still sucks, but I'll have to retract and support this project. It's too good a premise for me to ignore, and something I've been wanting for years.
As long as this doesn't happen to Project Eternity I'll be okay :lol
This is true, and why I went with a low pledge on the Wasteland 2 kickstarter.The difference as far as I'm concerned is that Obsidian have proven themselves. They can make good games. They do make good games. They may be a little rough around the edges, but they are good.
InXile thus far has made shitty games. There really is no way ways around it.
I fully believe Avellone will be stretch goal.
If Avellone is stretch goal this kickstarter will get more money than Star Citizent did in 40 days with after campain support.
This sounds VERY close to dying Earth type stuff here, just that I guess the Sun's still healthy. That alone has me interested really, it's a kind of setting not regularly explored in games, not this well anyway. Closest recent example that comes to mind comes in the form of a late game twist inThat's a great premise.
This is true, and why I went with a low pledge on the Wasteland 2 kickstarter.
However, unlike many others it seems, my confidence into them since that kickstarter launched has increased, not decreased. All the updates, their new team members, the gameplay video of Wasteland 2 and their pitch for Torment give me a solid feeling that they can accomplish what they are setting out to do -- at least to some degree. And really, that's all that is needed.
Did Brian Fargo at any time say why his kickstarter projects would become better games than his efforts in the recent years before?
Yeah, I think for Torment to not hit a crazy plateau it needs to have some kick ass stretch goals.
The difference as far as I'm concerned is that Obsidian have proven themselves. They can make good games. They do make good games. They may be a little rough around the edges, but they are good.
InXile thus far has made shitty games. There really is no way ways around it.
inXile might not have the game design prestige of Obsidian, and the demo of Wasteland 2 does look pretty rough especially in the loose mechanics which are currently implemented, but goddamn somehow they always get amazing artists on board. I wish Project Eternity looked as good as the concept art from WL2 and Torment so far.
Did Brian Fargo at any time say why his kickstarter projects would become better games than his efforts in the recent years before?
If that happens, I'll up my pledge to the $125. I'm not sure it'll happen, though.I fully believe Avellone will be stretch goal.
If Avellone is stretch goal this kickstarter will get more money than Star Citizent did in 40 days with after campain support.
I'm sure that the people who backed Wasteland 2 will enjoy what they see from current evidence, even if the game is a critical (slightly unlikely) and commercial (probably more likely) bomb.
I'm with Evilore on Project Eternity more though, that does have more of a chance of completely cocking up in my view, and I backed that one, so I hope that does work out well.
but there must be a reason avellone wasn't in it right from the start.
or do you believe they tricked us and to make him a stretch goal is an elaborate scheme that has been planned out right away?
Dropped $1 grand on this. Words cannot describe how much I loved the original Planescape: Torment. Jumping for joy at this game.
:')
The gameplay video of WL2 looked pretty solid to me. I guess I'm just a sucker for that kind of thing though.
Edit: Either way I'm content to keep on backing projects that align with what I want to see in video games than suffer through another generation of AAA shoot em bang up's. Even if that backing ends up with a dud every once in a while.