Brother None
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Torment: Star Wars
Lego: Torment
Sonic and Torment
I'm looking to pitch Torment: Bunnies & Burrows to Brian at some point.
It's just a natural synthesis of greatness.
Torment: Star Wars
Lego: Torment
Sonic and Torment
Torment: The Masquerade
That might confuse people enough to where it would work wonderfully.
That might confuse people enough to where it would work wonderfully.
People seem to have the right of it here. Full rights of Planescape: Torment (IP rights include characters and locations made in the game) belonged to Interplay, then reverted to Atari, then to Hasbro. Things like the Nameless One and Ravel Puzzlewel belong to them, and that's fine by us.
It could still use 1 more subtitle.
I've always been curious about how rights like this work. Like, if you had a skull named Morte, both those things are fairly 'general terms' I would say, would that combination cause copywrite infringement?
Do you know what the backer-only poster will depict? Will it be concept art work and if so, which piece?
Can't wait for Warhammer 40K: Torment, Paranoia: Torment and Rifts: Torment.Torment: The Masquerade
Huh? The core rulebooks describe elves as one thing. Does that mean Dark Sun can't change them into the marauding heartless killers that they are in Dark Sun? Setting overrides the rulebooks. Besides, no one is enforcing the rules in D&D besides the DM - So if he or she chooses to follow the rules as describes in a Placenscape setting, he can just do so and disregard other versions.Except that a setting is dependant of the core rule books. If you want to play D&D 4.0, the alignment system destroyed most of the gods, and made Planewalking way way more streamlined.
I doubt that D&D 5.0 will go back to planescape.
Yes, but Wizard wont promote a setting that go totally against what they write in the books. They changed alignments which pretty much fuck up all the pantheons and the planes. You can play what you want, but there wont be much promotion for those other places.
My third tide would be gold or red though, so common ground there
I'm looking to pitch Torment: Bunnies & Burrows to Brian at some point.
It's just a natural synthesis of greatness.
Shin Megami Torment?Torment: Star Wars
Lego: Torment
Sonic and Torment
I'm looking to pitch Torment: Bunnies & Burrows to Brian at some point.
It's just a natural synthesis of greatness.
OMG, YES. I'm not even talking about the joke here, you have to make a Bunnies & Burrows isometric party-based RPG. The potential is endless.
Haha, as someone whose favorite book is Watership Down I'd love to some day do a Bunnies & Burrows RPG. It would certainly be something out of the ordinary! Maybe a bit too out of the ordinary, tho.
Torment: Star Wars
Lego: Torment
Sonic and Torment
An in depth look at Sonic fandom.
Haha, as someone whose favorite book is Watership Down I'd love to some day do a Bunnies & Burrows RPG. It would certainly be something out of the ordinary! Maybe a bit too out of the ordinary, tho.
Haha, as someone whose favorite book is Watership Down I'd love to some day do a Bunnies & Burrows RPG. It would certainly be something out of the ordinary! Maybe a bit too out of the ordinary, tho.
One thing I've found kind of frustrating in PS:T so far is that talking ALWAYS seems to give better rewards than fighting. It's a nice change since it's usually the other way around, but can't we have some balance?
I prefer balance too.Personally, I love it.
I say that Torment: Tides of Numenera focus more on the talking bit, as we have Project: Eternity to provide for a more combat-focused experience.
One thing I've found kind of frustrating in PS:T so far is that talking ALWAYS seems to give better rewards than fighting. It's a nice change since it's usually the other way around, but can't we have some balance?
Planescape isn't about fighting though. I think that's sort of the point. Combat is not the focus of the game, and it is actively discouraged. It is only available as an alternative option if either you don't like any of the non-combat options presented in a situation, or if somehow you failed to talk your way out of a situation.
Precisely.
I do hope that they keep that aspect of PS:T for T:ToN.
Planescape isn't about fighting though. I think that's sort of the point. Combat is not the focus of the game, and it is actively discouraged. It is only available as an alternative option if either you don't like any of the non-combat options presented in a situation, or if somehow you failed to talk your way out of a situation.
The shit combat?
I am quite sure they will work hard to ensure that combat is good.
But sure, the emphasis will be on the alternatives.
Add me to the camp that hopes there is some more combat to this game than PS:T. I hope, at the very least, that combat is more enjoyable than the original.
Add me to the camp that hopes there is some more combat to this game than PS:T. I hope, at the very least, that combat is more enjoyable than the original.
PS:T doesnt have shit combat. Its not the greatest combat ever but its also not the focus of the game.The shit combat?
I am quite sure they will work hard to ensure that combat is good.
But sure, the emphasis will be on the alternatives.
It can be a little vague and in the end is up to courts to decide, but yeah, that specific combination is way too close to the original. You could get away with a floating skull for sure, you might get away with a character named Morte, but a combination of the two? No.
Introducing Muerte the skull.
Introducing Muerte the rolling skull.
Not necessarily. Planescape was going to be brought back as its own setting in 4E at one point, but they ended up incorporating it into the core setting instead.Except that a setting is dependant of the core rule books. If you want to play D&D 4.0, the alignment system destroyed most of the gods, and made Planewalking way way more streamlined.
I doubt that D&D 5.0 will go back to planescape.
At that point you may as well go full VN.To go even further, I wouldn't at all mind it if they completely removed combat and just turned it into 100% dialogue options.
any chance for this one to go on steam? :|
Only if you remove the role-playing.At that point you may as well go full VN.
any chance for this one to go on steam? :|