Ooooh yeah people
Ooooh yeah people
Looks like Call of Duty.
cool looking modernised version of the scorpitron with parallels to some of the ghost in the shell robot attack mech. This is going to be sick if they can translate this to the game.
my wallpaper. <3
Looks like Call of Duty.
Wastleland 2 would be at least 1.75 times cooler with Tachikomas. And 400 times cooler with one as a party member.
This is semi-related because Fargo started it, but...
Your World was just asked (politely, I'm sure) to stop using the Kick It Forward image on their KS page.
It's still listed as a contributor, so I don't know what's going on.
Hi, this is Cindy from Kickstarter. How's it going?
I'm writing today because I noticed that your project has joined the Kicking It Forward campaign. Cool!
While it's great that you're committing to support the Kickstarter community, the Kicking It Forward badge has led to some confusion with backers and other creators. We've been hearing from backers who are unsure what it means, and creators who feel pressured to include it without knowing much about it. People can't tell whether it's an official Kickstarter thing or not.
We don't want to stand in the way of a grassroots effort, but we're concerned this is causing more harm than good. So we're asking everyone who's participating to remove the badges from their projects. If you want to still participate in the campaign you are absolutely free to, however we're asking that this be done outside of Kickstarter itself. We appreciate it.
Thanks so much for being a member of our community, and for launching your project with us. Let me know if you have any questions.
Thanks!
Cindy
Hm.
I feel like Kickstarter is obviously failing hard by not supporting KIF, but whatever.
What kind of engines have they worked with in the past then? I can't imagine that leaves a lot available.
No, it's a real problem. The Banner Saga was getting spammed with messages pressuring them into posting the graphic. They didn't want to, probably because they've invested their life savings in the venture and kind of need to eat after the game is done. And then there is the fact that it could be confused for an official program, which is problematic when Kickstarter has no relation to it.
Oh most of the comments were polite, but I saw a lot of them. They ended up having to address it in their FAQ. I can totally see how people would feel pressured to add it and worry about public perception if they refused.That's very sad that TBS was getting hammered. I guess I'll have to read the comments. I can't say that I'm a little confused, since this just sounds like people shutting down information because of spam, but I can see how it's in Kickstarters right.
Oh wow. Good to see KS nipping this in the bud now before it becomes too widespread.No, it's a real problem. The Banner Saga was getting spammed with messages pressuring them into posting the graphic. They didn't want to, probably because they've invested their life savings in the venture and kind of need to eat after the game is done. And then there is the fact that it could be confused for an official program, which is problematic when Kickstarter has no relation to it.
Of course KIF would be a problem; ive never been a fan of the iniative. I won't also be surprised if KS clamps down on the PayPal donations thing next. Basically eBay/PayPal are raking in money based on something on KS. We will see.
PayPal and eBay (have not seen that one) are not advertised on the KS sites, though. Just on the individual project websites.
Eh, what's the problem with Kicking It Forward? I mean, sure, pressuring the devs to do it is plain out wrong, but as an idea it's a really good one. These devs wouldn't be making these games without the generous people using Kickstarter, so if they want to it's a nice gesture to invest a small amount of the profits back to the community. Not that everyone should feel the need to do it, but if devs want to, it's a good thing. This will help more games be made, so... why are you, as a gamer, against it?Of course KIF would be a problem; ive never been a fan of the iniative. I won't also be surprised if KS clamps down on the PayPal donations thing next. Basically eBay/PayPal are raking in money based on something on KS. We will see.
And what's the problem with PayPal? It's not like that cut of the money would go to Kickstarter anyway, when the people who are paying through Paypal don't (necessarily) have other options. And I don't think Paypal is "raking in money", given how, say, even with the most popular games something like 2-3% of the money comes from Paypal. It's just more money for the devs to develop the game. So... again, why would you be so against it as a gamer?thats what I mean, sooner or later; KS might crack down these "paypal" payments as they don't get a cut.
ebay own paypal.
I can't imagine they'll make a lot of new sales once the game is out.
So my question is this - are Fargo and co. counting on selling more copies once the game is finished, or is this it?
No, it's a real problem. The Banner Saga was getting spammed with messages pressuring them into posting the graphic. They didn't want to, probably because they've invested their life savings in the venture and kind of need to eat after the game is done. And then there is the fact that it could be confused for an official program, which is problematic when Kickstarter has no relation to it.
Looks like Call of Duty.
Ok, that makes sense. I guess I underestimated how many people will even give W2 the time of day. I want it to succeed, but I see it as a game appealing to a very core audience.
Wouldn't it be wiser for them to put these games on GOG? I mean, GOG doesn't take a cut of the profits (or isn't it at least a lot smaller than Steam's), right? That way everybody wins (no DRM BS for gamers, more profits for the dev).Most devs get paid just enough to make the game, then any extra money (royalties) comes on condition of high score reviews and massive sales, with this project they would keep around 60 or 70 percent of what it sells for (through Steam), so while they might be happy to be able to make the game without going bust getting profits from the project is a rare opportunity, and one they shouldn't let go to waste.
I mean, GOG doesn't take a cut of the profits (or isn't it at least a lot smaller than Steam's), right?
I might be wrong. For some reason I just remember reading something like that.
Yeah, I know you haven't played WL1, so I'll just say that the difference is massive when it comes to the gameplay. They share themes, ideas, and mechanics, but they do not play too similarly and that's a lot to do with the differences of their levels of 'reality', huge differences in combat and skills, and the fact that FO only allows one character under full control while WL1 is all about a party of four player-made characters under full control plus up to three more in a party from a large pool of unique NPCs in the world, some entangled in the game's subplots, and which aren't fully under player-control (since they're not full Rangers). Tone is different, as well, with WL1 having a much more pronounced sense of dark humor and, in general, having pretty offbeat tendencies. Don't be fooled by the shared post-apocalyptic setting and theme, the games are massively different, so you won't have much trouble distinguishing between them unless you're trying to be disingenuous.Hell, I'm curious to see what they'll do to distinguish themselves from Fallout beyond merely the aesthetics.
Wouldn't it be wiser for them to put these games on GOG? I mean, GOG doesn't take a cut of the profits (or isn't it at least a lot smaller than Steam's), right? That way everybody wins (no DRM BS for gamers, more profits for the dev).
Wouldn't it be wiser for them to put these games on GOG? I mean, GOG doesn't take a cut of the profits (or isn't it at least a lot smaller than Steam's), right? That way everybody wins (no DRM BS for gamers, more profits for the dev).
Nice art but what's the point of that art if the game's gonna be isometric? Wouldn't that effort be better spent in designing locations roughly as they'll be seen in game?
Nice art but what's the point of that art if the game's gonna be isometric? Wouldn't that effort be better spent in designing locations roughly as they'll be seen in game?
Nice art but what's the point of that art if the game's gonna be isometric? Wouldn't that effort be better spent in designing locations roughly as they'll be seen in game?
Not really. The initiative, while worthwhile, has yet to present us with a working example from the people that made it. Until then it's not something that people should be harassed to be apart of (if this is true) or in any way feel obligated to participate in.Poor form by Kickstarter.
Might up my pledge just for that artbook. Love the concept art so far.