Wii U Speculation thread IV: Photoshop rumors and image memes

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By my count, something "everyone wants them to make" means

New IP (especially FPS/TPS)
Metroid (3D)
Metroid (2D)
Donkey Kong (2D)
Donkey Kong (3D)
Star Fox
F-ZERO

Kid Icarus
Star Tropics
Zelda
Raven Blade revival

so it doesn't really narrow things too much.

Bolded aren't going to sell. I can't see Nintendo wasting Retro on something that doesn't have huge potential to move not only software, but hardware.

Metroid is possible but as I mentioned before, I think Nintendo is going to chill with that franchise for a while. Other M bombed hard.

Kid Icarus is Sakurai's baby now. And it should stay that way.

It's not going to be Donkey Kong.

I'm leaning towards new IP. Aimed at dudebros. It's a huge market that Nintendo hasn't touched at all.

Considering the popularity of Uncharted and Skyrim, a realistic Western take on Zelda done by Retro has the potential to sell a fuck ton. Console Zelda is more or less dead in Japan (Skyward Sword bombed), while it sold pretty damn well over in the West. EAD could focus on a new 3DS Zelda (Japan still loves their portables!), and leave the console iteration to Retro, in hopes of grabbing more of that huge Western audience.

But being spoiled as they are, I can't really see Nintendo giving their baby to Retro. New dudebro IP it is!
 
Bolded aren't going to sell. I can't see Nintendo wasting Retro on something that doesn't have huge potential to move not only software, but hardware.

Metroid is possible but as I mentioned before, I think Nintendo is going to chill with that franchise for a while. Other M bombed hard.

Kid Icarus is Sakurai's baby now. And it should stay that way.

It's not going to be Donkey Kong.

I'm leaning towards new IP. Aimed at dudebros. It's a huge market that Nintendo hasn't touched at all.

Considering the popularity of Uncharted and Skyrim, a realistic Western take on Zelda done by Retro has the potential to sell a fuck ton. Console Zelda is more or less dead in Japan (Skyward Sword bombed), while it sold pretty damn well over in the West. EAD could focus on a new 3DS Zelda (Japan still loves their portables!), and leave the console iteration to Retro, in hopes of grabbing more of that huge Western audience.

But being spoiled as they are, I can't really see Nintendo giving their baby to Retro. New dudebro IP it is!
Didn't it pass one million copies world wide? I remember reading it somewhere, and that isn't too far off with how Metroid usually performs. So how did it bomb hard?

And Nintendo isn't that stupid. They know that Metroid Other M took a different approach than Metroid Prime and the Prime games have sold pretty well.
 
Since everything Retro touches seems to turn to gold I don't think Nintendo would be afraid to give them something like F-Zero or Star Tropics. They made Metroid and Donkey Kong relevant again. They could probably accomplish that with almost any series.
 
The vast majority of gamers have never played those games, or even Little King's Story.

But I guess you can believe the industry has way too many games like that. I mean, that's what, 4 whole franchises and 6 games?
Only two of which that had a decently sized audience.

The question is: do you go through them like a policeman goes through donuts?

If so, I suggest you find another genre to deplete, maybe RPGs, and you could summon the Dark Brotherhood apparition to do your bidding.

Why cling to a franchise that hasn't seen the light of day since 2004 and only has a niche following?

The hope for Pimkin 3 is dead, give it up. There is no game god.

The cute little aliens won't be DAY 1 for the audience, we need bleeding blades.
 
Hey, let's all take bets on how long after the end of Nintendo's conference it'll be before someone makes a thread ragging on Wii U's "current gen graphics"? :p I say less than 2.5 hours.

Ichor stole my answer. It's going to be a generation-long deal, so we might as well get used to it.
 
Didn't it pass one million copies world wide? I remember reading it somewhere, and that isn't too far off with how Metroid usually performs. So how did it bomb hard?

And Nintendo isn't that stupid. They know that Metroid Other M took a different approach than Metroid Prime and the Prime games have sold pretty well.

Ask Reggie:

"We believe that it could be, should be a million unit title," Nintendo of America president Reggie Fils-Aime told Kotaku in an interview this morning. "We're not going to get there, not through the holiday. And we are doing a lot of thinking as to why. Because it's a great game. The consumer reaction because of the quality has been strong. We're doing a lot of thinking about why we didn't get there. I think the marketing was strong, advertising was very good, the social media we did was very positive."

Fils-Aime said the game is "getting close to half a million" copies sold in the U.S. That's no flop, but it's also not a blockbuster. I pushed him on the portrayal of Samus since that's the loudest criticism I've seen of the game. The graphics were very good, the gameplay was a throwback to earlier Metroid games. But Samus, some people just couldn't stand how she was portrayed and complained about it here in Kotaku's comments as well as in reviews in other outlets.

I feel like we heard similar disappointment from Nintendo about the sales of the later Metroid Prime games, which, since I'm already linking to my Other M review, I might as well say I loved. Three of my favorite games.

I'll leave it to others to figure out what didn't go right. I just wanted to know from Fils-Aime if he thought the Metroid series has a future.

"I certainly hope so," he said. "I'm a passionate fan of Samus and the Metroid series."

I have a hard time believing it sold 500k outside of North America. Prime 1 sold 1.5 million copies in North America alone. God damn.
 
I don't think the division is made up. There are clearly a segment of gamers who aren't like other segments of gamers. Casual gamers gravitate toward certain types of games, for the most part. While the "hardcore" crowd will gravitate towards lots of types.

I think the words Casual and Hardcore are kind of stupid, but there is definitely a division in the types of people that own consoles. Most Wii Owners were clearly in the division that gravitates only to a specific type of titles and not much else.

i have trouble agreeing with "hardcore" and "casual" concepts... at least with their current definitions.

way back in the 90s "hardcore" used to mean "skillful" or "dedication". things like going through contra with 1 life, competitive fighting game players, having a 30-1 kdr in twitch shooters like quake or unreal, speed running (without being tool assisted)... that kind of stuff.

what's hardcore in this day and age? gritty textures? realism? shooters? is it genre based or based on what it looks like or the amount of violence there is? quite frankly the pokemon games are 100x more hardcore than most games that are considered "hardcore", like COD, and pokemon would be considered casual to most. does anyone here know how deep the pokemon games actually are?

when i hear COD players say that they're "hardcore", i'd love to watch them try to last in quake, unreal or real teambased games like tfc/tf2, cs1.6 and so on. to me, most of the people who are so adamant about claiming they are "hardcore"... they are the casual players

so when i think about it that way, "casual" was a term crafted at the start of this generation and "hardcore" was highjacked and shoehorned into a new definition to kinda stroke some egos and create a separatist attitude among console owners.
 
The question is: do you go through them like a policeman goes through donuts?

If so, I suggest you find another genre to deplete, maybe RPGs, and you could summon the Dark Brotherhood apparition to do your bidding.

Why cling to a franchise that hasn't seen the light of day since 2004 and only has a niche following?

The hope for Pimkin 3 is dead, give it up. There is no game god.

The cute little aliens won't be DAY 1 for the audience, we need bleeding blades.

May the Night Mother wrap you in Her cold, loving embrace.
 
I'd agree if I didn't already know that the games mostly referred to as "casual" would be referred to as "arcade" in previous generations.

I'd like to point out that Pyro is referring to gamers, not games in his definition of "hardcore" and "casual". This is a really, really, really important distinction. Almost any game can be played in a hardcore fashion, and most games can be played casually. It's the users and their specific habits that make the distinction, not the content or difficulty level of the game.

When he stated "they just want their wii sports and their mario and they are fine", you could easily drop in other words, like "they just want their Call of Duty and their Madden and they are fine".
 
I'm telling you, guys.

E3 2012.

Destruction.

EVERYWHERE!

Iwata will destroy everything you hold dear!

I expect nothing less than it all ending with me sitting on my couch next to a melted iPad attempting to Airplay the last final seconds of the conference to my TV. Soot covering my face, naked and the walls of my house a charred busted mess all around me.

My wife and children stumble out of the rubble, hair affray and tears forming valleys down their dust covered cheeks.

"Whaa....whaaat happened?" she says.

"Wii U baby, Wii U"
 
Ichor stole my answer. It's going to be a generation-long deal, so we might as well get used to it.

What Nintendo should do... show 360 graphics first..
Cue the "Wow... The graphics sux0rz!" comments.
Then Nintendo shows the Wii U version, which is clearly better.

Double win.
 
Ask Reggie:



I have a hard time believing it sold 500k outside of North America. Prime 1 sold 1.5 million copies in North America alone. God damn.
But wasn't this quote from 2010?

Wouldn't that mean that the game could have silently sold 100k between January 2011 and now in NA, and a bit more in Japan/EU due to the sales that the game had?
 
Bolded aren't going to sell. I can't see Nintendo wasting Retro on something that doesn't have huge potential to move not only software, but hardware.

A good Star Fox could sell as a launch title. Hell, I'd buy a console for it. I don't think we can say it wouldn't sell just because a bunch of shovelware trash didn't sell and an overpriced N64 port didn't sell.
 
I'd like to point out that Pyro is referring to gamers, not games in his definition of "hardcore" and "casual". This is a really, really, really important distinction. Almost any game can be played in a hardcore fashion, and most games can be played casually. It's the users and their specific habits that make the distinction, not the content or difficulty level of the game.

When he stated "they just want their wii sports and their mario and they are fine", you could easily drop in other words, like "they just want their Call of Duty and their Madden and they are fine".

Well then how can you make judgments about gamers themselves based solely on the titles available for a console then? How can Wii be stuck with the "casual" label if any game for it can be played "hardcore?"

This is getting confusing. It's almost as if these terms change definition from person to person, robbing them of any meaning and ultimately resulting in nebulous definitions of use to no one, solely and opportunistically used to denigrate "others."
 
A good Star Fox could sell as a launch title. Hell, I'd buy a console for it. I don't think we can say it wouldn't sell just because a bunch of shovelware trash didn't sell and an overpriced N64 port didn't sell.

I would too. But Star Fox doesn't have much commercial appeal. To Nintendo, Star Fox 64 3D bombing=consumers have no interest in a Star Fox game.

But wasn't this quote from 2010?

Wouldn't that mean that the game could have silently sold 100k between January 2011 and now in NA, and a bit more in Japan/EU due to the sales that the game had?

Probably not, no.

I mean, maybe it sold a few more units in NA and Europe thanks to the bomba pricing, but it was dead as shit in Japan. I doubt it hit 1 million WW.
 
What Nintendo should do... show 360 graphics first..
Cue the "Wow... The graphics sux0rz!" comments.
Then Nintendo shows the Wii U version, which is clearly better.

Double win.

I can imagine Reggie on stage..

Reggie: Okay, ladies and gentlemen.. I present to you: the Wii U.
{Reggie gestures to engineer for film reel to begin.}
{several moments pass by. 360 footage - unbeknownst to the audience - is shown. Reggie, acting visibly confused and annoyed, makes a "cut" gesture to the engineer}
Reggie (to folks off-stage): ..cut! No.. that's the wrong footage.
Reggie (to audience): Our apologies. We somehow put-up the wrong reel. That was from the current generation; I don't know how that happened. But fear not - We're cueing-up the right stuff. Aaaannd.. it looks like we're ready. Here we go, ladies and gentlemen: the real Wii U.
{Wii U footage is now on display. It's noticeably better.}
{the footage concludes.}
Reggie: Hmm. Yes.. that's better!

Iwata: *laughs*
 
They really need to make a modern day version. I want to see Nintendo play dirty.

Like Reggie at E3 2004.

Speaking of which, I'M STREAMING THE NINTENDO E3 2004 PRESS CONFERENCE TOMORROW. Get your bodies ready.

What time? I won't be home till 5PM PST, but it's okay if it's earlier.
 
They really need to make a modern day version. I want to see Nintendo play dirty.

Like Reggie at E3 2004.

Speaking of which, I'M STREAMING THE NINTENDO E3 2004 PRESS CONFERENCE TOMORROW. Get your bodies ready.

Is that the one with the twilight princess collective orgasm?
 
A lot of people already do so it wouldn't all that surprising.

Honestly, I fall into that camp. I had to watch it 5 or 6 times before I could really appreciate the effects going on. By far the most impressive part is when the cops shine the light on the bum.

For me, lighting is WAY more important than textures. When watching BF3 videos (my computer can't run it) it looks pretty good until it shows them passing from one light source to another, from shade to sunlight. Then it looks amazing. If they can nail lighting and animation, I'll be totally satisfied.

Samaritan focused too much on insignificant effects, I think (although the cloth was pretty great, but once again, I didn't notice how great until my 5th time watching it).
 
MS, Sony can be spoilers if they released CG videos of their next gen games. It will play right into the idea that WiiU is weak.

As far as Retro, I only want them to do an original IP. If they're doing Zelda hopefully it's a spinoff... starring Shiek. Zelda/Darksiders with the stereotypical ninja maneuvers.
 
Didn't it pass one million copies world wide? I remember reading it somewhere, and that isn't too far off with how Metroid usually performs. So how did it bomb hard?

And Nintendo isn't that stupid. They know that Metroid Other M took a different approach than Metroid Prime and the Prime games have sold pretty well.

It scraped past 1 million on the back of heavy discounts, which are anathema to Nintendo.

The Prime series sold better and held its value better, but it never pushed home consoles to any appreciable degree.
 
As far as Retro, I only want them to do an original IP. If they're doing Zelda hopefully it's a spinoff... starring Shiek. Zelda/Darksiders with the stereotypical ninja maneuvers.

I always imagined that on the 0.0000000000000000000000000000000000010% chance of Retro doing a Zelda game, it'd be a sheikah based stealth game.
 
MS, Sony can be spoilers if they released CG videos of their next gen games. It will play right into the idea that WiiU is weak.

As far as Retro, I only want them to do an original IP. If they're doing Zelda hopefully it's a spinoff... starring Shiek. Zelda/Darksiders with the stereotypical ninja maneuvers.

On the plus side, there's always the chance that they try to show-off and people end-up saying, "that's it? It's nice.. but it certainly isn't mind-blowing." In that case, they could end-up inadvertantly helping Nintendo out.
 
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