Melchiah
Member
The checkpoint system isn't bad, I know what you mean about a couple of sections where you hear the radio and it seems like it should save, but you're still in the same encounter. I look at it like a boss fight, where reaching a certain point triggers a line of dialogue that signals the next phase, but the game doesn't save there
Protip (especially on the bridge): You can actually cheat and skip some sections by running and reaching the next checkpoint. I did it accidentally once on the bridge and after dying I was about to skip the whole previous encounter.
That bridge section in particular pissed me off, as I already cleared the first part of the battle, there were no enemies left before I reached the next point, and now I'll have to do it all over again. I really hate needless repetition in games.
I've used that method once in KZ2, and it was a bridge section as well, but this time I've avoided it so far. I managed to clear the trainyard, eventhough it was a pain in the ass.