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Worst exclusivity deal ever

Chu Chu Rocket Universe was a bad one, most people don’t even know it existed. Only on Apple Arcade, well received sequel to a cult classic puzzle game - inexplicably delisted in 2022 and has not been released on any platform since. It’s just gone forever, which is terrible. At least some of these other exclusives people talk about you can still play somewhere!
 

Kilau

Member
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Look at that bisexual lighting.
 

adamsapple

Or is it just one of Phil's balls in my throat?

Mayar

Member
Add MGS4 to the list.
We could have had a fantastic BC enhanced version right now, instead of the game being stuck in the PS3 purgatory.
There is a small nuance - MGS 4 on PS3 alone sold about 7,000,000 copies. If I remember correctly, MGS 5 having on board PS4, X1, PS3, X360 - 5,500,000 together and then came out on PC and added another 2,500,000. So it's definitely not a financial failure, because if it is a failure, what then is MGS 5? The fact that it got stuck on PS3 is an unpleasant fact, but it’s definitely not even close to a commercial failure or a bad deal.
 
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ReBurn

Gold Member
Insomniac retained the rights.

They own the IP, but does that mean they own the publishing? This yahoo article suggests that there's still a publishing deal with Microsoft in place.

 

adamsapple

Or is it just one of Phil's balls in my throat?
Sega doesn't make consoles so where would it go, Xbox? Lol That would have been an even bigger failure than it was.

Judge Death Judge Death 's point is right tho, Shenmue has a lot more Xbox history, it would have probably done well among the niche returning crowd there.

There is a small nuance - MGS 4 on PS3 alone sold about 7,000,000 copies. If I remember correctly, MGS 5 having on board PS4, X1, PS3, X360 - 5,500,000 together and then came out on PC and added another 2,500,000. So it's definitely not a financial failure, because if it is a failure, what then is MGS 5? The fact that it got stuck on PS3 is an unpleasant fact, but it’s definitely not even close to a commercial failure or a bad deal.

Between GZ and TPP, MGSV has sold nearly 15 million.

But that's besides the point. The main point is that it's currently stuck on a dead console. Had it been on other platforms, Xbox or PC, it would be playable today on modern hardware with BC enhancements.
 

Unknown?

Member
Dino Crisis 3. The game sucked but deciding to make it exclusive to an unproven platform where the fanbase of the previous two weren't even at is crazy bad management.

It killed the franchise. It probably would have had one more sequel and been a DMC2 situation where it got redeemed if they had just left it on PS2.
 
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Kacho

Gold Member
Alan Wake 2. The game still hasn’t been profitable for Remedy because of EGS exclusivity.

Most of the EGS deals were bad for publishers. By the time their games hit Steam no one cared. They left a lot money on the table.
 

Mr Hyde

Member
Making Resident Evil exclusive to GameCube and selling barely a million games at each launch was a disaster when they had all the public and fame they had gained on PS, in the end they had to give in to the evidence and release RE4 on PS2.

I remember when Capcom and Shinji Mikami made this deal public I was kinda pissed I had to buy a Gamecube just to play it. It was a terrible deal, confusing even, as you stated RE was made famous on Playstation consoles. Fortunately Gamecube was pretty cheap at the time and it ended up with a fantastic library of games so in the end it hurt less. Code Veronica having an exclusive deal with Sega for Dreamcast also hurt the brand I think. The game eventually became a favorite of mine and I loved the Dreamcast, but man, these weird exclusivity deals were kinda bullshit back then as I ended up buying whatever console Resident Evil ended up for (I was a massive RE fan back in the days. Still kinda is.)
 

Mayar

Member
But that's besides the point. The main point is that it's currently stuck on a dead console. Had it been on other platforms, Xbox or PC, it would be playable today on modern hardware with BC enhancements.
Well, I wouldn't put all my eggs in one basket, these are different products after all. We're taking pure sales of the original 4th part versus sales of the pure 5th version.
I think there have been no exclusive rights for a long time, Konami simply had no desire to touch this game and make a remaster or re-releases for it. Considering how many dead IPs they are sitting on, it is not surprising at all, they only started doing something and moving somehow in the last 2 years. To me - that Konami is purely to blame here.
 

MrJangles

Member
ROTTR for me too. I couldn't be arsed buying an Xbox for it so I went out and got a new pc at the time. €1600 Lara Croft cost me! Fortunately I think its the best Tomb Raider by far.
 

Mayar

Member
I wonder if Metal Gear Solid: The Twin Snakes counts? I got impression that it didn't do that well. At least not as well as is expexted from the series.
There, almost all games can be considered as such simply because the sales of the Nintendo GameCube as a console itself were extremely mediocre (In fact, they were very bad...) . These were difficult times for Nintendo.
 
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nial

Member
Correct me if I’m wrong but wasn’t it originally announced for Xbox before Sony got involved with development?

Edit yup


Well, yeah, as you said, they got involved with development, so it became a Sony product.
Even the PC version will most likely be published by Sony as well (meaning that it'll require a PSN login) looking at Lost Soul Aside.
 

Perrott

Member
I'm gonna bet that the way Forspoken turned out was the exact opposite as to what all the involved parties were expecting back when such a large, two-years console exclusivity agreement was signed in the lead-up to the reveal of PlayStation 5.
 

nial

Member
Shenmue 3 on PS4. Sony at its absolute scummiest. Let's get exclusivity on the platform that has ZERO history with this franchise. And then it came and went and nobody gave a shit about it anyway.
Uh, pretty sure Ys Net needed all the money to get it out. The game was released on PC day one, so it's not like a Xbox One version would have made people care about it.
 

Papa_Wisdom

Member
Well, yeah, as you said, they got involved with development, so it became a Sony product.
Even the PC version will most likely be published by Sony as well (meaning that it'll require a PSN login) looking at Lost Soul Aside.
Yeah which is why I was a bit gutted as that meant exclusivity which it wasn’t originally.

Regardless, like I said as long as my pc can play it I’ll be good. If not I’ll get it in a couple of years when I get a ps5 which I usually do with PlayStations at the end of the generation when I can pick one up cheap along with any of the exclusives I might have missed. Though I guess things have changed a bit these days with them bringing games to the pc so might just end up getting a new pc instead.
 
All exclusivity deals suck for the customers.

Only those who don't have enough money to own multiple platforms.

Otherwise they can be great, enabling competition and forcing platforms to increase quality for the customer.

Most of the time, anyway.

This is what started all this timed exclusive nonsense this & xbox getting gta dlc a year early

No it didn't. Exclusivity deals have existed since at least SNES/Genesis days if not earlier.

Add MGS4 to the list.

We could have had a fantastic BC enhanced version right now, instead of the game being stuck in the PS3 purgatory.

Nothing and no one's stopping you from buying a PS3 today to go play that game. There's no "purgatory", it's just a game not on your preferred platform.

Basically this whole "exclusives are bad!" mentality is some form of self-entitlement. Like people are owed games where they already are, just because they spent their money on X platform instead of Y first. Sunk-cost fallacy, in a way.
 
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Bridges

Member
Starfield. Phil spend $7 billion to acquire what he thought would be a game of the generation level RPG joining Bethesda’s Elder Scrolls and Falllout franchises, only for it to be received as mediocre and barely move systems and sell poorly. In all likelihood, it will get ported to PS5 where it will sell badly. $7billion for a mediocre timed-exclusive.
This is crazy. On top of what everyone else has already pointed out, Starfield was one of the best selling games that year. Controversial or not a lot of people bought it.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Nothing and no one's stopping you from buying a PS3 today to go play that game. There's no "purgatory", it's just a game not on your preferred platform.

Basically this whole "exclusives are bad!" mentality is some form of self-entitlement. Like people are owed games where they already are, just because they spent their money on X platform instead of Y first. Sunk-cost fallacy, in a way.

I absolutely love it when people let their unfiltered stupidity shine through. Makes it easier to ignore them in the future.



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The problem, dum dum, is that the only native way to play it is in sub HD with wildly fluctuating frame rates.
 

Parazels

Member
Making Resident Evil exclusive to GameCube and selling barely a million games at each launch was a disaster when they had all the public and fame they had gained on PS, in the end they had to give in to the evidence and release RE4 on PS2.
Nevertheless they made the best version, which even much later remasters were based on!
 
Oddly enough, Rise Of The Tomb Raider is worse, the game's budget was somewhere between 70-100 million + 35-40 million for advertising, Microsoft paid another 100 mill on top for this exclusive, while during the first year in 2015 they could hardly sell 1 million copies, the funny thing is that as soon as they released it on other platforms including PlayStation - the game had sold nearly seven million units by November 2017, sales of the game in 2021 jumped to almost 12 million. No other Square Enix game has seen such a boost in sales after losing exclusivity.
 
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Jaybe

Member
This is crazy. On top of what everyone else has already pointed out, Starfield was one of the best selling games that year. Controversial or not a lot of people bought it.

I was 11th in the US for 2023 and 37th in Europe for 2023. Yes a lot of people bought it. I wouldn’t call it a hit though.
 

adamsapple

Or is it just one of Phil's balls in my throat?
I was 11th in the US for 2023 and 37th in Europe for 2023. Yes a lot of people bought it. I wouldn’t call it a hit though.

A hit is something a lot of people bought, not sure where you're going with that. RE4 Remake sold less than Starfield, I and a lot of others consider that a big hit, for example.
 

simpatico

Member
Gotta be the ultra rug pull that Remedy did on Epic. Remedy had a history of making super solid single player games with legs much longer than the competition. Epic needed some love on the SP side of things so they thought this was an easy home run. Little did they know Remedy was about to shit down their leg and drop something so masturbatory it killed 30 years of good faith among gamers.
 

Jaybe

Member
A hit is something a lot of people bought, not sure where you're going with that. RE4 Remake sold less than Starfield, I and a lot of others consider that a big hit, for example.

RE4 remake has sold more than Starfield as of today for sure, it was at 9 million in December according to Capcom. It likely beat Starfield the year it came out as well. RE4 remake was 17 in Europe 2023 vs Starfield’s 37. Starfield did beat it in the US by two places (11 vs 13) though. but perhaps they were about the same by the end of the year but RE4 has certainly pulled ahead since.
 

adamsapple

Or is it just one of Phil's balls in my throat?
RE4 remake has sold more than Starfield as of today for sure, it was at 9 million in December according to Capcom. It likely beat Starfield the year it came out as well. RE4 remake was 17 in Europe 2023 vs Starfield’s 37. Starfield did beat it in the US by two places (11 vs 13) though. but perhaps they were about the same by the end of the year but RE4 has certainly pulled ahead since.

We simply do not know Starfield's latest sales stats after 2023. Capcom just tweeted a few days ago that RE4 reached 9m, I won't be surprised if Starfield is at, near, or ahead of that just in pure sales, let alone a whole another success criteria of it being on a sub service.

Regardless, something being the 11th best selling (in the US alone, even) is pretty easy to call a hit.
 

AndrewRyan

Member
Currently it's the entire walled garden situation around MetaVR keeping so many titles exclusive on that platform. VR is still in its beginning stages so segmenting the industry lowers the tide for all boats.

Also, not exclusive but hate the artificial distribution of 3D Mario All-Stars, especially the digital release.
 

Jaybe

Member
We simply do not know Starfield's latest sales stats after 2023. Capcom just tweeted a few days ago that RE4 reached 9m, I won't be surprised if Starfield is at, near, or ahead of that just in pure sales, let alone a whole another success criteria of it being on a sub service.

Regardless, something being the 11th best selling (in the US alone, even) is pretty easy to call a hit.
I would be surprised if Starfield was close to RE4 Remake, doubt it’s pas 7 million units, but we also won’t likely ever know unless a leak happens. But whether it’s labelled a hit or not is besides the point when it was a large part of Microsoft’s decision to buy Bethesda and keep it as an exclusive, and barely moved the needle for them, therefore I think it’s in contention for “worst exclusivity deal ever”, the topic of this thread. Microsoft was likely hoping it was be the next big Bethesda RPG franchise, like Elder Scrolls and Fallout, but instead it will be a one and done, that didn’t even make the top 10 of its year of release.
 

ChoosableOne

ChoosableAll
Gotta be the ultra rug pull that Remedy did on Epic. Remedy had a history of making super solid single player games with legs much longer than the competition. Epic needed some love on the SP side of things so they thought this was an easy home run. Little did they know Remedy was about to shit down their leg and drop something so masturbatory it killed 30 years of good faith among gamers.
Idk what are you talking about. Alan Wake 2 is one of the best survival horror games. Sam Lake is goat. I thought they had turned into an ordinary company after Control, but they showed me they have the potential for better. In short, my trust in them has increased.
 

Bridges

Member
I was 11th in the US for 2023 and 37th in Europe for 2023. Yes a lot of people bought it. I wouldn’t call it a hit though.
Over 14,000 games came out that year on Steam alone. Being 11th for the entire year in one of the biggest markets after only being on sale for less than 3 months is a pretty big achievement. It sold better than Resident Evil, Final Fantasy and Mario Bros. that year. It didn't "sell poorly" by any means and by most definitions would probably be considered a hit at least commercially (critically mixed, sure).
 

Jaybe

Member
Over 14,000 games came out that year on Steam alone. Being 11th for the entire year in one of the biggest markets after only being on sale for less than 3 months is a pretty big achievement. It sold better than Resident Evil, Final Fantasy and Mario Bros. that year. It didn't "sell poorly" by any means and by most definitions would probably be considered a hit at least commercially (critically mixed, sure).

Fair enough. “Poorly” is too harsh, though I do think Microsoft’s expectations were a decent amount higher than what resulted.
 
Games that wouldn't exist otherwise are a different story.

I think it's even a little deeper than this. 1st party games can often take risks with budget/subject matter that 3rd party AAA's cannot. These game's exclusivity is a core factor in what leads to their quality sometimes.

Exclusives are good for the industry IMO.
 
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