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Worst exclusivity deal ever

Cakeboxer

Gold Member
Only those who don't have enough money to own multiple platforms.

Otherwise they can be great, enabling competition and forcing platforms to increase quality for the customer.

Most of the time, anyway.
Some people just don't want to have 4 systems at home, but doesn't change the fact that there is close to 0 benefit (except GP) for customers, but many drawbacks. Increased quality is just empty words, in reality the "enabled competition" is just more moneyhatting.
 
Scalebound has got to be up there. Kamiya never made a multiplayer game in his life and now suddenly their first game with Microsoft and it has multiplayer GaaS elements? Get the fuck out of here MSFT.

It's like hiring Fred Astaire and strapping cinderblocks to his feet. WTF were they thinking? Now platinum is in the shitter and Kamiya hasn't made a new game in 10 years. What a fucking waste of time and talent.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Nevermind. I bought this game instead. Fck netflix.



You're the one who made the f'n topic complaining about exclusives.

Break Betray GIF by War Of The Worlds
 
Bubsy 3D. I don't know why Sony had to keep all that power to themselves.

Honest answer for me would probably be Resident Evil 1, 0 and 4 on the GameCube. Never made sense to me that.
 

Sooner

Member
Rise of the Tomb Raider

REmake, Resident Evil 4, Resident Evil 0

If you're going to make a game exclusive, you better be sure that platform will be popular.

And, even if the console is popular, it doesn't do much good if your target audience is not there. Blue Dragon, Lost Odyssey
 
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Definitely Rise of the Tomb Raider. It locked away one section of a trilogy. At least have some decency and lock away the whole thing like FF7R. Ha!
 
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Holammer

Member
For recent'ish games, there's Clap Hanz Golf and Sonic Dream Team.
Both disappeared into the black hole that is Apple Arcade and today they have weak or non-existent trending footprints. Yes, there's a shit version of Clap Hanz on the Switch.

As a big fan of Everybody's Golf since PS1, it's really irksome.
 

hinch7

Member
Rise of the Tomb Raider killed any momentum the reboot had. So I'd go with that.

SE caught a lot of L's with exclusivity deals. Thankfully they're shying away from that - or so they say.

My hot take is Remedy taking exclusivity deals like Alan Wake. Which could've been a much larger franchise if it had initially released on PlayStation. And we all know the deal with Epic Games and AW2. Platinum Games also fell in a similar trap for their games and franchises. And slowly lost relevance as time went on as the games were segmented on separate platforms.
 
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Do you honestly think they bought Bethesda just for that one game? Also in what world is a 85/100 just mediocre? Sometimes i don't understand gamers.
It's more that Microsoft bought Bethesda thinking they were one of the best studios in the industry, when they haven't been that in well over a decade. Todd Howard has not evolved. Now, ES6 is coming, and fair or unfair, it is going to get crucified because it will be constantly compared to Witcher 4
 
Alan Wake 2 is an easy pick. Epic funded Remedy's game at the end of the day, but still offering it only in EGS (on PC) and refusing to have a physical version was like shooting yourself in the foot twice.

Oxenfree 2 also started on Netflix, but thankfully it's on all normal platforms now.

The original Alan Wake was a Xbox 360 exclusive, which was pretty painful back then. I mean, the game started development as a PC title, and there were many early builds shown off running on the PC. But Microsoft picked up the IP and funded the first game. It did get a PC release in 2012 and also the remasters.
 

Three

Gold Member
Not necessarily the worst exclusive, but I am just surprised that Sunset Overdrive hasn't been ported to Playstation since Insomniac now owns the IP.
They own the IP but they don't own that XGS published game. They would require permission to port that exact game. They don't need permission to create a new sunset overdrive though.
 

Three

Gold Member
Oh, certainly seems weird no one calls that one for some odd reason.
At least that was in limbo and coming to PS before a different kind of "deal" resulted in exclusivity. I mean Horizon though is pretty silly to bring up. A "deal for exclusivity" wasn't made by any stretch of the imagination even if were were to entertain the idea of Starfield.
 

Astray

Member
Off the cuff, it has to be Rise of the Tomb Raider.

Never seen an exclusivity deal for what's largely known as a good game go down so badly for both publisher and platform holder.

The brand still did not completely recover from it either.

How is that an exclusivity deal?
Forgive him, he's been chasing that Concord high for a while now lol.
 
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Zacfoldor

Member
Oh, certainly seems weird no one calls that one for some odd reason.
It's just the same janky game we've been playing for decades but this time "in space" and it just seems odd to try to wall it off when the entire rest of the catalog is already out there and MS has since changed direction and would totally see the sense in making it multiplat today if it were to launch in the future.

It was certainly a bad deal for Todd, that's for sure. There would be a lot more ego stroking and sales of the product if a PS5 port had been ready at launch and a LOT less haters, so you know that probably irked him to an extreme. Starfield is actually under-rated in the zeitgeist because it never hit PS5, and will never been viewed the same(I know this isn't fair to the game but even MS has realized by now this was an unforced error).

Of all the games that got screwed by platform exclusivity, I think Starfield is right up there. Not to say it isn't 100% clear why it was done. When this was planned they were working under the old traditional model of console exclusivity for first party games. They hoped this game would move the needle, but instead it actually damaged the game. I think this is a big part of why MS believes no exclusive would help them win and that digital libraries are preventing console migration. Gamers are very obstinate. It's no wonder they get frustrated with how we act, lol.
 
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Kataploom

Gold Member
Alan Wake 2 is an easy pick. Epic funded Remedy's game at the end of the day, but still offering it only in EGS (on PC) and refusing to have a physical version was like shooting yourself in the foot twice.

Oxenfree 2 also started on Netflix, but thankfully it's on all normal platforms now.
I can get it being exclusive to EGS, they're trying to position their business in the industry, but not having physical release for a game that clearly appeals to millenials/gen X who many are still attached to physical format is a weird decision...

I'll go with Square-Enix and all latest Final Fantasy being PS exclusive, not only the player base is not enough, also when it comes to PC most people is probably hyped by something else (it loses novelty factor) and third party AAA games these days can't afford to be exclusive anymore.
 

dave_d

Member
I'll add Sega getting the exclusive deal for Ultimate Mortal Kombat 3 on the Saturn. I'm guessing they were hoping to get some console sales with that but unfortunately Mortal Kombat Trilogy got announced right around when UMK3 came out so I bet loads of MK fans just waited a couple of months and got it on the PSX/N64.
 

Ozriel

M$FT
Scalebound has got to be up there. Kamiya never made a multiplayer game in his life and now suddenly their first game with Microsoft and it has multiplayer GaaS elements? Get the fuck out of here MSFT.

It's like hiring Fred Astaire and strapping cinderblocks to his feet. WTF were they thinking? Now platinum is in the shitter and Kamiya hasn't made a new game in 10 years. What a fucking waste of time and talent.

Eh? That isn’t an exclusivity deal, in the traditional sense. Microsoft owned the IP and contracted Platinum to make the game.

At least that was in limbo and coming to PS before a different kind of "deal" resulted in exclusivity. I mean Horizon though is pretty silly to bring up. A "deal for exclusivity" wasn't made by any stretch of the imagination even if were were to entertain the idea of Starfield.

Both are equally silly. First party games cannot be labeled ‘exclusivity deals’.
 
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