Well, it's always possible we can manage this one without all the sniggering morons popping up to suggest Nico, Halo or Metroid Prime. No big-budget high-review games deserve a mention in this thread unless they have a clever name with a 3 instead of an E. And maybe not even then.
We're far enough the generation that we've been blessed with some utter dross on all platforms. Titles without polish, without flair, without any redeeming features whatsoever. So which of them is truly the worst of the worst this time around?
I've mostly been exposed to the real dross through demo discs and pods in stores, which gives me a slight bias towards PS2 for this award, so I'm going to have to go with Godai: Elemental Forces. It's the first game I saw this generation where I genuinely felt it could have been done on PSX from a graphical point of view. The vile floaty jumping that tried so badly to evoke CTHD, and tedious enemies appearing one after another to be mown down. This game truly deserves to be singled out for special mention.
Honourable runners up places go to the GC version of Spyro: Enter the Dragonfly (which missed out on the winning slot because some bits of it weren't that painfully bad and because a lot of my hatred for the game stems from the fact that the other games in the series were really rather good) and Wreckless on XBox (which missed out for the simple fact that some people seem to like it, so it can't be that bad - I feel that nobody could possibly like Godai, and its 35% average on gamerankings.com kind of backs me up there...)
We're far enough the generation that we've been blessed with some utter dross on all platforms. Titles without polish, without flair, without any redeeming features whatsoever. So which of them is truly the worst of the worst this time around?
I've mostly been exposed to the real dross through demo discs and pods in stores, which gives me a slight bias towards PS2 for this award, so I'm going to have to go with Godai: Elemental Forces. It's the first game I saw this generation where I genuinely felt it could have been done on PSX from a graphical point of view. The vile floaty jumping that tried so badly to evoke CTHD, and tedious enemies appearing one after another to be mown down. This game truly deserves to be singled out for special mention.
Honourable runners up places go to the GC version of Spyro: Enter the Dragonfly (which missed out on the winning slot because some bits of it weren't that painfully bad and because a lot of my hatred for the game stems from the fact that the other games in the series were really rather good) and Wreckless on XBox (which missed out for the simple fact that some people seem to like it, so it can't be that bad - I feel that nobody could possibly like Godai, and its 35% average on gamerankings.com kind of backs me up there...)