Lord Malachite
Member
It's a pretty sad state of affairs but it's the truth. Xbox consistently made wrong moves. Their greatest time was about 20 years ago, 2005 - 2007 when the 360 launched strong, was attracting third party exclusives, games were performing better on it over PS3 while being a cheaper box. Everything was coming up Xbox.This was me. I was a massive Xbox gamer from the OG Xbox days. Got the 360 and I purchased all my games there (I had a PS3 as well but the 360 was FAR superior).
Come the time for the Xbone reveal I was still so delusional that I pre ordered and picked it up on launch day with around 6 or so games! I didn't pre order a PS4. Even knowing that Microsoft completely shit the bed on the 360 with Kinect and they were doing the same on the Xbone I STILL pre ordered that fucker.
About a year into the life of the Bone and PS4 I decided to get a PS4. It was shortly after that I migrated over to the Playstation camp and really left behind Xbox. And it was tough. And still is! I loved the Xbox brand. I want them to succeed but NOT with Gamepass. I loathed every time I turned on my Series X seeing Gamepass ads everywhere.
If Microsoft had been smart and started to foster relationships with devs to build up quality 1st party studios during the 360 days, they wouldn't need this rental service and they would be neck and neck or even ahead of Playstation!
As it is, they wouldn't know what they are doing and loyalists like me, who lived and breathed Xbox have now migrated to Playstation and PC (and Switch). I cannot support a company who gave me so much and then slowly took it all away cause they didn't know how to manage themselves well enough.
Then the RROD hit and they just didn't handle it properly. They did denial and chipset refreshes that didn't address the core issue until it became so large the public outcry forced them to do a massive and prohibitively expensive mea culpa and let people send in their dead and dying boxes for repair and replacement. $1.1 billion that could have spent to press the advantage they held over PS3. Meanwhile, Sony was simultaneously picking themselves up from their PS3 faceplant and they began to steal all of Xbox's momentum. And once they had it, they never gave it back.
Nothing Xbox has done for the last ten years has been a move that turned out good. Not everything was a catastrophic decision, but none of them panned out in any relevant way. I don't really fault Xbox for attempting to innovate. With Microsoft behind them, if anyone was going to change the energy, they were. But at the end of the day, their greatest gamble, Gamepass, just isn't bearing the fruit that they thought it would. Largely because most people don't consider video games disposable like movies and TV shows.
Most people don't mind not owning a film or series that they stream from a service like Netflix. They binge watch a film or TV series and then they move on. Games aren't like that. Sure, some gamers will plow through a game quickly, but most like to savor a game and spend a good deal of time on it, even single player "one and done" games. Even after it's over, many people like to have the game in their library to play again sometime or share with someone else. Games are something people in general prefer to own than to rent. On top of this, if you give someone a catalog of 100 movies and someone else a catalog of 100 video games, who is going to be finished first? Movies and shows take considerably less time. They are passive experiences, and people often use second screens while viewing them, multitasking. You can't do that when playing a game. It's interactive, so you're either playing it or you're not. The model just isn't ever going to have the mass appeal of Netflix.
Even Xbox seems to realize it has backed the wrong house and is now pivoting to publishing, where the most revenue is always to be had in the gaming space. Xbox as we know it is all but dead, but the strength of their studios and publishing arm will long outlive the unnecessary hardware.