Is Overwatch completely useless in Xcom2? Looks like it was nerfed soooo much from Xcom1. I literally miss 80% of all my Overwatch shots.
Not tried that but I will.I personally love the Templer's switch-a-roo ability (that is switching positions with the target), if your team is off-position, just bring the chosen to you
I tend not to Overwatch everyone as if they all miss there's a good chance you're going to get fucked up. So Overwatch maybe half, or those with best accuracy. More than once has holding a few back has saved a soldiers life.Is Overwatch completely useless in Xcom2? Looks like it was nerfed soooo much from Xcom1. I literally miss 80% of all my Overwatch shots.
It just sucks the armour styles are so good at base level and just garbage at the highest tiers. Mods can only take you so far
Is Overwatch completely useless in Xcom2? Looks like it was nerfed soooo much from Xcom1. I literally miss 80% of all my Overwatch shots.
The secret is Overwatch was always a poor option
The performance is on par with vanilla (ps4 pro). Choppy, long load times. Those load times might be a bit faster than in vanilla, but not by much. It's nowhere near the improvements of the PC version.
Also, the character pool doesn't transfer from vanilla to WOTC. I can understand that on PC, since the folder for it is different, but on ps4? For fucks sake.
The secret is Overwatch was always a poor option
Maybe you aren't using it right.
I find it has plenty of tactical uses.
So I picked this up about a week ago as my first XCOM game, and now I am hopelessly addicted to it. I've restarted twice and think I have a general idea of how everything works out, but the game always seems to be actively trying to make life miserable - that's for sure.
Some questions: how do you replace high-ranking soldiers when they are dead or wounded? The aliens don't suddenly replace Berserkers with 3 health troopers, and squaddies are trash. I haven't built the Psi-Ops yet, but how do those soldiers catch up as well?
I don't particularly dislike the last tier of armors.It just sucks the armour styles are so good at base level and just garbage at the highest tiers. Mods can only take you so far
Yep, and that's pretty much the intended use I guess.Well, from my experience, the only real uses is see are :
- End of the turn, soldier is revealed with no enemy in sight.
- End of the turn, soldier is revealed with an enemy in sight but with no reasonable chances of damaging it.
- End of the turn, soldier is not revealed but a patrol is nearby, you don't want to trigger the pod, and you can't move said soldier.
Basically, it's a failsafe for when you can't do anything else more usefull. Still usefull, not denying it. But i will never count on overwatch to kill a target. Especially not for killing an entire pod. Even more on my turn.
How do you recruit more Reapers/Skirmishers/Templars?
Can you multi level soldiers in one mission or does it cap out at one level per mission
2 crashes within 10 minutes in my first 2 hours on PS4. Not a great start, especially with this shit load times.
I don't know why I let myself think the optimization improvements would carry over to the console version.
Blind squirrel did the port again. I should have expected this.
Can you multi level soldiers in one mission or does it cap out at one level per mission
Covert Actions will pop up from time to time. You need medium influence (one Chosen hunting mission completed) to attempt them, though.
Can you multi level soldiers in one mission or does it cap out at one level per mission
Tier 2 and 3 armor has a terrible design, where does anyone even store their ammo.
The exact opposite here.I kinda like Tier 2 armors. Not so much T3 though.
Maybe you aren't using it right.
I find it has plenty of tactical uses.
Setting up an overwatch ambush as the tutorial teaches you is a recipe for disaster. If you don't kill everyone then you are powerless during the enemy's turn and you will take damage. If you have an unlucky shot streak and miss a lot you will get your men slaughtered.
The exact opposite here.
Tier 3 may not be exactly my cup of tea (I'm more for the grounded-in reality vibe of tier 1 weapons and armors, personally) but I can grow used to them and they are not bad models at all.
Can you multi level soldiers in one mission or does it cap out at one level per mission
Expected more people talking about the PS4 version. Really enjoying myself so far.
Am I going to see significant improvements in the expansion or is it still fucked up?
Can you find a savant?
There's a combat intellgence level above Genius, it turns out:
Can you find a savant?
I completed theyesterday.rescue mission for Mox
By round two I was on an alert of like 10 and everything was ballsed up. I thought killing someone on their own would keep things quiet (oops).
How are you actually supposed to silently do the mission?
It looked like if I crossed the red barrier that the alarm would trigger.
I completed theyesterday.rescue mission for Mox
By round two I was on an alert of like 10 and everything was ballsed up. I thought killing someone on their own would keep things quiet (oops).
How are you actually supposed to silently do the mission?
It looked like if I crossed the red barrier that the alarm would trigger.
I completed theyesterday.rescue mission for Mox
By round two I was on an alert of like 10 and everything was ballsed up. I thought killing someone on their own would keep things quiet (oops).
How are you actually supposed to silently do the mission?
It looked like if I crossed the red barrier that the alarm would trigger.
back in xcom 1, it was a useful way of getting off free shots when you activated a pod. that changed in xcom 2 drastically, which makes for a more interesting tactical experience in my opinion.