Watch_Dogs PC performance thread [Read post #1215 before posting]

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without the broken vsync in game frame rate is much more stable but the tearing is tedious...i need vsyng and triple buffering :(
 
Lol @ that FPS and texture pop-in

glad I don't support this cancerous company

I wouldn't be surprised if he only has 2GB of RAM on those cards. Ultra textures makes it unplayable on a 2GB card and it stutters pretty bad. With high textures it's smooth. Also, SLI isn't working now.
 
I'm pumped for this game, but worried that my little rig might not even be able to start it up.
Thing was a little beast back in its day, but this game is making me feel like it's time to put something new together.

Core i7 Q720 @ 1.60 GHz
6 GB RAM
ATI Radeon HD 5800 1GB

Think it's worth risking buying this Day 1 or waiting for a sale?

I'm not the type of guy who needs his games to be pretty as much as he wants them to be smooth. Think I have a chance at decent performance with settings at Medium/Low?
 
I'm pumped for this game, but worried that my little rig might not even be able to start it up.
Thing was a little beast back in its day, but this game is making me feel like it's time to put something new together.

Core i7 Q720 @ 1.60 GHz
6 GB RAM
ATI Radeon HD 5800 1GB

Think it's worth risking buying this Day 1 or waiting for a sale?

I'm not the type of guy who needs his games to be pretty as much as he wants them to be smooth. Think I have a chance at decent performance with settings at Medium/Low?

Wait for a sale.
 
AFAIK RadeonPro will work in 64bit and do triple buffering (both on AMD and Nvidia cards). So give that a try.
 
i5 3570k @3.40Ghz
8Gb RAM
Sapphire HD 7950 Boost 3Gb
Windows 7 64 bit.

It's a nightmare. Let me explain:

Turning V-Sync on does the same thing as in AC IV where it basically locked the game at 30 fps unless you were looking at the wall. Without it it's like a roller coaster going from 30 to 60 and back down, if you are walking slowly is not that bad but driving is almost impossible. I mostly play on High becuase setting the game on Medium barely helped, you gain a few fps but the drops are still there.

I hope they fix it with a day one patch or some drivers by AMD. Ubilol at it's finest.

The game is CPU bound, as expected. A big open world game like this is unlikely to run at 60 fps for anyone yet people will still say it's unoptimized trash. Lock it to 30 and be happy.
 
i5 4770k, gtx 780, installed on SSD.

I can't even play on high without the fps dropping a lot/freezing for a few seconds when i drive, otherwise it's fine, especially on foot.. not much difference in performance between high/ultra for me but driving is annoying.

I should also mention I am running the nvidia beta drivers (337.50) which did help the stuttering a bit for me.
 
i7 3770K @ 4.5ghz
16gb ram 1600mhz
Sapphire 7870 GHZ Edition

40-50fps Ultra-High settings, no AA. Lots of stuttering.
i5 4770k, gtx 780, installed on SSD.

I can't even play on high without the fps dropping a lot/freezing for a few seconds when i drive, otherwise it's fine, especially on foot.. not much difference in performance between high/ultra for me but driving is annoying.



Stuttering could be due to hitting VRAM limit. Install MSI Afterburner, turn on ingame monitor, and then, enable CPU & GPU usage, CPU & GPU Ram usage and framerate. Now, when you see stuttering, look at the GPU ram usage.
 
That water...

Dat water.

Oh.
Water very nice.

I will play it on pc.

That water :O

Wow. The water looks fucking real. Good shit.

Yes, dat water

i5 3570k @3.40Ghz
8Gb RAM
Sapphire HD 7950 Boost 3Gb
Windows 7 64 bit.

It's a nightmare. Let me explain:

Turning V-Sync on does the same thing as in AC IV where it basically locked the game at 30 fps unless you were looking at the wall. Without it it's like a roller coaster going from 30 to 60 and back down, if you are walking slowly is not that bad but driving is almost impossible. I mostly play on High becuase setting the game on Medium barely helped, you gain a few fps but the drops are still there.

I hope they fix it with a day one patch or some drivers by AMD. Ubilol at it's finest.

Did you turn off in-game v-sync and try to for adaptive v-sync with radeonpro?
 
Stuttering could be due to hitting VRAM limit. Install MSI Afterburner, turn on ingame monitor, and then, enable CPU & GPU usage, CPU & GPU Ram usage and framerate. Now, when you see stuttering, look at the GPU ram usage.

Yeah, i checked that and lowered textures to high, it stutters mostly when driving or walking around crowds. It needs a patch and a new driver i guess.
 
Stuttering could be due to hitting VRAM limit. Install MSI Afterburner, turn on ingame monitor, and then, enable CPU & GPU usage, CPU & GPU Ram usage and framerate. Now, when you see stuttering, look at the GPU ram usage.

Wow.. I think you're right.

Looks like its using 2852/3072MB of VRAM on foot, and when driving it bottlenecks.

I'm not even using AA... any ideas? lol
 
BEFORE:

watch_dogs_20140524_02240589_by_bigboss154-d7jhdhm.png


AFTER:

watch_dogs_20140524_02174359_by_bigboss154-d7jhdiy.png


See if you can spot any meaningful differences.
What settings did you even change?
 
*scrolls down thread* still stuttering on max settings while driving, settings doesn't matter yadda yadda...sigh great. I hope Geforce experience helps me out with this one on launch because I don't know what the hell kind of settings I should be content with.

i7 4770k, 16gb RAM, GTX 780 should mean ultra, but looks like there's optimization problems. And that guy's CPU in the video is bouncing between 70-80C the whole time, so I guess my H60 cooler will be doing work. And THEN reading about the vsync in-game is terrible? Getting a headache now
 
Wow.. I think you're right.

Looks like its using 2852/3072MB of VRAM on foot, and when driving it bottlenecks.

I'm not even using AA... any ideas? lol

It seems like you need a minimum of 4gb of vram for ultra settings. There are going to be a lot of irritated people with 3gb of vram or less.
 
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