Honestly, I upgraded from my Sony Wega CRT because my wife wanted on of those thin TVs that weren't so heavy and easier to put where she wanted it.
Just like last gen, when the PS3 really did have the best specs, it's going to take Sony exclusives to hit those high marks for quality. Last gen the it was complaints that developers were not taking advantage of the blu-ray's capacity because Microsoft skimped on the their drive.
What developers are going to do is what the publishers feel will result in the most sales, or at least the most revenue from those sales. In this case, it makes the most sense to hit a benchmark that makes the game play and look great on the XB1 and then port to the PS4.
This was always the way it was going to play out. It is on Sony to provide the games that give you a level of performance that you can't get on the XB1. They did it on the PS3, and it will happen again.
The problem is, so far, they have produced a string a amazingly great looking titles that are mostly boring. Infamous is pretty darn good, but Sunset Overdrive kind of puts it to shame in terms of gameplay. Otherwise, Killzone, Driveclub, and Knack are not games that are going to make anyone buy a PS4, no matter how good they look.
Sony needs Bloodborne, The Order, and Uncharted to hit big. The problem is, only Bloodborne looks like it is likely to be great. The Order keeps being referred to as boring, and Uncharted'd development is rocky and uneven.
Graphics to not make a game good. And focusing on graphics over gameplay makes it harder to make a game fun to play. Developers focusing on the XB1 can concentrate on gameplay first, because that is all that is expected.
Forza Horzon 2, Sunset Overdrive and Ryse are strong games that look great. The one that got the most mixed reviews is Ryse, the one that looks the best. Ryse is actually pretty great, but obviously graphics do not drive impressions.
It's fun to read about and discuss all of the inside baseball in the games industry. But if it destroys your ability to buy a game and enjoy it because you think it could have been X amount better, maybe you should give the business section of gaming websites a rest.
Because if Batman is as good as the first two Rocksteady releases, it really shouldn't matter how much better it could be, people should buy it because it will be a fantastic experience, regardless of how many pixels are packed in.
This notion that buying a PS4 guaranteed gamers that multiplatform games would be better was a mistake, and the sense of entitlement in this thread is a little disturbing. I mean, hashtag movements, like it is freaking gamergate? Refusing to buy a game you assume is going to be great?
Wait .. what?
What you wrote makes little sense to me.
I bought a PS4 in part due to the Sony exclusives, and Infamous SS (First Light even moreso) is just amazing imo.
Now, The Order might have brought forth some concerns on Gameplay, but there's little to judge so far with only 1 old gameplay demo, and the Gfx look as mindblowing as ever.
As per Uncharted 4 ... Rocky and uneven ... What?
Last, this is not a matter of "entitlement" as you put it so elegantly. It's a matter of getting what you pay for.
If you buy something that has 50% more power, it better show up in one form or another.
The only way spec parity would be ok in this case is if indeed they aim for 1080p30 (as in rock steady 30fps, and yes, pun intended) in both versions, are able to hit it, and use that additional headroom on PS4 for better AA, lighting, shadows, etc.
What would be not ok, is have headroom and just call it a day after reaching basic parity. Destiny had the excuse of being a X gen title, there's no such anchor here.
In the end, with "spec parity" probably just aiming at 1080p30, we'll just have to wait for the DF analysis to see where this is going...