Wii Titles (SMG2, Metroid Prime trilogy and Punch Out!) Announced for Wii U eShop

Looking forward to Metroid Prime Trilogy. I've never played the second or third installments so this is going to be great.
I'm assuming Sin & Punishment 2 is releasing in the US as well, yes?
 
I suppose I'm not the first person on here to wish that Nintendo had also announced that Gamecube games were going to start being available digitally on Wii U as well, right?

I'm struggling whether or not Mario Galaxy 2 or Punch-Out Wii would be worth purchasing again digitally, when I already have the physical versions and they technically can run in my Wii U. It's just a bit of a hassle to make that happen, and $9.99 is not a bad price for these Wii games by any means!

However, I don't have a way to play any of the Gamecube games I own (besides Wind Waker HD, lol) in my Wii U. Plus, I really don't want to go back to the era where waggle controls were the norm, I'd rather go back before them, to a time when I could play more games than Smash Bros U with a Gamecube controller!

Another thought, if they made these Wii games "New Play Control" games like they did with the Gamecube-to-Wii ports, but instead removed all sense of waggling included. Like in Mario Galaxy 2, instead of having to shake the Wiimote to do the spin attack and aim at the screen with the pointer, I could just push a button and use the Wii U Touch Pad as the pointer.
 
The statement "Motion controls are objectively better" means that there is some kind of error in preferring a different kind of control layout. It may be pedantic to complain about word usage, but it's not like it was used in a good faith way - the post was made to mock and deride someone because of a different of opinion.
 
However, I don't have a way to play any of the Gamecube games I own (besides Wind Waker HD, lol) in my Wii U. Plus, I really don't want to go back to the era where waggle controls were the norm, I'd rather go back before them, to a time when I could play more games than Smash Bros U with a Gamecube controller!

Heh

You CAN play your gamecube games on your Wii U though.

http://m.neogaf.com/showthread.php?t=927094

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I have all of my gamecube games on my Wii U. And yes, they work with the gamecube controller adapter.
 
I would suggest anyone looking to play Sin and Punishment 2 to just find a physical copy. That game is usually dirt cheap, under $10 and you'll probably want to play with a wii remote anyway.
 
1. Metroid Prime was designed with those controls in mind.

2. Motion controls are not better for people who have problems with motion controls due to problems with fatigue. Though for some reason physical problems that make motion controls ruin the experience are preference, while wanting motion controls is "a desire for the factually best control layout" and clearly not a preference in and of itself.

3. Don't be ridiculous.

It's Sincerity Time : If using motion controls fatigues you then I am concerned for your health. Try and get some more physical activity, unless there's a medical reason you're unable, of course.
 
Prime Trilogy for £9 is a steal, totally down for some of that.



Nintendo first party games have had 60hz as standard since the gamecube days, MP2 even had a warning on the cover of the GC version saying it was only playable in 60hz.

And Wii games pretty much all supported progressive scan as well.
 
It's Sincerity Time : If using motion controls fatigues you then I am concerned for your health.

I wasn't speaking for me, I was speaking for my dad (and others who have physical issues that impact their movement and energy), a fan of Metroid Prime, who had a stroke and thus can't play MPT as well as he can the GameCube games.
 
So... I still can't play Metroid Prime with a controller unless I get a Gamecube or emulate?

Well that's completely fucking useless.
 
Bah, I forgot to ask one more question.

I don't plan on buying any titles until some with gamepad functions show up, but for anyone that bought SMG2 can you tell me if it shows up on the WiiU's Daily Log? I love playtime stats so I hope so!
 
I wasn't speaking for me, I was speaking for my dad, a fan of Metroid Prime, who had a stroke and thus can't play MPT as well as he can the GameCube games.

You do know that you don't have to point extending your arm.
You leave that arm on your lap and point with the wrist.
This isn't wiisports or Zelda SS, it's not tiring at all to play this game.
It's 2015 and we still have this kind of argument?
 
If you play Galaxy 2 on the original Wii mode on Wii U, it looks pretty damn good!

I think people assume 480p SD looks worse than it does on HDTV because they have crap scalers in their TV. The Wii U does its own scaling and looks pretty nice!

It's not HD, so if you are looking for fine detailed perfection this isn't it, but the general all around ugliness playing SD on HDTV? That's your crap scaler.

It isn't a great scaler, it's just a line doubler. What was once 640x480 (native Wii NTSC resolution) becomes 1280x960. That's why there are black bars, because 960p doesn't fill up a full 1080p.

You do know that you don't have to point extending your arm.
You leave that arm on your lap and point with the wrist.
This isn't wiisports or Zelda SS, it's not tiring at all to play this game.
It's 2015 and we still have this kind of argument?

He said his dad had a fucking stroke. You have no idea about his dad's mobility, you don't know if it's harder for his dad to accurately move a Wii remote than to move a single thumb on a thumbstick Stop being a jerk.
 
Is the second wave also going to be 50% off? Because if Nintendo continues this I will buy every single one.

Really wish they'd do Xenoblade though :(
 
Bah, I forgot to ask one more question.

I don't plan on buying any titles until some with gamepad functions show up, but for anyone that bought SMG2 can you tell me if it shows up on the WiiU's Daily Log? I love playtime stats so I hope so!

Unlikely, if it really put the wiiu in wii mode then it's going to appear as Wiimode time or something.
 
I wasn't speaking for me, I was speaking for my dad (and others who have physical issues that impact their movement and energy), a fan of Metroid Prime, who had a stroke and thus can't play MPT as well as he can the GameCube games.

In that case completely legitimate, sorry for the confusion. For the record, a few pages back I was also complaining about the lack of a traditional control scheme. Never enjoyed motion controls in Prime 3 and I never had any trouble with the standard controls in the GCN version - I wish they were back.
 
You do know that you don't have to point extending your arm.
You leave that arm on your lap and point with the wrist.
This isn't wiisports or Zelda SS, it's not tiring at all to play this game.
It's 2015 and we still have this kind of argument?

So what you mean to say is that my dad is lying about his ability (or lack thereof) to play motion games for an extended period of time?

Pray tell, what other things do you have to say about this subject

In that case completely legitimate, sorry for the confusion. For the record, a few pages back I was also complaining about the lack of a traditional control scheme. Never enjoyed motion controls in Prime 3 and I never had any trouble with the standard controls in the GCN version - I wish they were back.

Mhmm. Heck, I prefer motion myself, but I understand why people enjoy the controller option for a variety of different reasons.
 
So does Galaxy 2 look significantly better? I was thinking about getting into emulating stuff but this sounds easier. Just pay 10€ and there you go. (I already have the disc version though. But you know what I mean. Convenience and all. HD and all).
 
So does Galaxy 2 look significantly better? I was thinking about getting into emulating stuff but this sounds easier. Just pay 10€ and there you go. (I already have the disc version though. But you know what I mean. Convenience and all. HD and all).

If you have the disc there is no point beyond convenience. It runs exactly like it would with the disc in, unless you are planning to play on the gamepad which seems insane with a wiimote.
 
So what you mean to say is that my dad is lying about his ability (or lack thereof) to play motion games for an extended period of time?

Pray tell, what other things do you have to say about this subject

What? Maybe I mis-read his post, but that's not what he said at all. Nobody accused your dad of lying, but maybe he didn't know he can rest the wiimote on his lap and aim with very subtle movements.

I know I had my arms extended and made wide movements the first time I played Metroid Prime 3, until I discovered it was unnecessary.

If you have the disc there is no point beyond convenience. It runs exactly like it would with the disc in, unless you are planning to play on the gamepad which seems insane with a wiimote.

You can see the image on the Gamepad with discs too. The only difference with the downloadable games is to control the game with the gamepad's buttons for a few select games.
 
I could sympathize more with the people complaining about Prime's wiimote controls if that wasn't hands down the best implementation of them in a traditional game ever. The control scheme really is flawless and intuitive, give it a chance. Rest your wrist on your knee, using only slight movements for the cursor. Lean back in your seat, and just melt into the game and its world.
 
So what you mean to say is that my dad is lying about his ability (or lack thereof) to play motion games for an extended period of time?

Pray tell, what other things do you have to say about this subject

What?
No this isn't my point at all.
My point is that if having the controller on his lap and pointing at the screen is too tiring, chances are operating a controller as complicated as your regular controller might prove tiring too.
There's multiple ways to play Wii games, some more tiring than others.
There's nothing tiring in some ways to play them (for example laying on your side in a sofa and having the wiimote arm on the shoulder of the sofa).
FPS on Wii are some of the most relaxing experience you can have actually.

What? Maybe I mis-read his post, but that's not what he said at all. Nobody accused your dad of lying, but maybe he didn't know he can rest the wiimote on his lap and aim with very subtle movements.

I know I had my arms extended and made wide movements the first time I played Metroid Prime 3, until I discovered it was unnecessary.

Exactly this is quite known at this point.
 
Since they are giving you gamepad controls with these, I imagine it's not just a boot to Wii mode kinda thing... but we'll have to see.

I missed that part. Still seems like a modified Wii mode. Since the games are distributed digitally, Nintendo can patch them so they are compatible with a new IOS which maps the gamepad to the classic controller pro and even support the Wii U home menu, which is not feasible for disc-based games.

Im sorry, 480p in 2015? Nope.

The PSOne games are 240p and PS2 games 480p on the PSN. What's wrong with it?
 
What? Maybe I mis-read his post, but that's not what he said at all. Nobody accused your dad of lying, but maybe he didn't know he can rest the wiimote on his lap and aim with very subtle movements.

I know I had my arms extended and made wide movements the first time I played Metroid Prime 3, until I discovered it was unnecessary.

No, my dad definitely was aware of that. He tried to adapt to the lap setup, and even though it was better, it was not good enough to the point that it didn't affect him. He does perfectly well with traditional controls.
 
Fuck YESS!
Been looking for a Mario Galaxy 2 for 20€ or less for my new WiiU.

...wait, something must be wrong. Normally I'm never lucky with video games on sale.
 
It isn't a great scaler, it's just a line doubler. What was once 640x480 (native Wii NTSC resolution) becomes 1280x960. That's why there are black bars, because 960p doesn't fill up a full 1080p.
That's what makes it a good scaler.
 
Just spent some time playing SMG2, damn this game is nice.

Even with the inevitable SD jaggies and blurriness I still think it looks great on my TV.

There isn't much to say. HD or not, people that haven't played this should consider it a must buy, specially for just $10.
 
I cannot wait to finally play the Metroid Prime trilogy :D
Also Sin and Punishment 2 is coming as well? I always meant to play that game, but never got around to it.
 
The statement "Motion controls are objectively better" means that there is some kind of error in preferring a different kind of control layout. It may be pedantic to complain about word usage, but it's not like it was used in a good faith way - the post was made to mock and deride someone because of a different of opinion.

This also implies the word “better” means “more accurate.”

What if I find the original controls “better” because it makes the game more challenging?
What if I find the original controls “better” because I can keep my hands warmer when under a blanket?
What if I find the original controls “better” because the gamecube controller fits my hands better?
What if I find the original controls “better” because it reminds me of playing the game when I was a younger?

The word “objective” was just the wrong word to use. I agree with you in calling the person out on it because this isn’t just a case of semantics.

That said, this thread has somewhat derailed.

Edit: That said, I prefer the Wii controls, so everyone should at least try it since it did enhance my experience with the game.
 
I can understand people bitching about the swordfight controls of Skyward Sword, but people insisting on playing Prime with a controller instead of the FAR better lightgun-like Wiimote controls is just madness.
 
You do know that you don't have to point extending your arm.
You leave that arm on your lap and point with the wrist.
This isn't wiisports or Zelda SS, it's not tiring at all to play this game.
It's 2015 and we still have this kind of argument?

You're very insensitive. Do you think disabilities can be overcome just by following a few simple instructions? Jesus.
 
Exactly.
Put a competitive player using dual analog controls against another using pointer.
The outcome = objectively superior.

Then you can not like them, like I'm not a fan of kb+m (but recognize they're objectively superior), 'cause of preference ("fatigue" or whatever), but that wasn't what we were discussing in the first place.
I know what you mean, but the guy who started that conversation said that he didnt like motion controls, and another guy quoted him and said that motion controls are objectively better. It doesnt matter that he can technically be more precise with motion controls or mouse and keyboard if he cant stand motion controls. Its a 100% subjetive thing to what you prefer to use. And i'm sure that someone are able to master for example dual analog controls more than they can master motion controls.
 
Kinda disapointed that MPT won't have non wiimote controlls (say what you will, MP1 and 2 were not made for it and they weren't particulary addapted well for it ether) but eh, that's a tenner I'm saving myself.

This is perfect for getting games I never played like SMG2 and PunchOut
 
I'm quoting myself yet again. Once more before going to bed. If the OP or any mod is reading this, feel free to add this info to the first post to avoid further confusion for newcomers to this thread!

A quick catch-up for anyone who is joining the thread and has any questions on how this all works.

  1. Games with an announced release date: Super Mario Galaxy 2 (available now), Donkey Kong Country Returns (Jan. 22nd in Europe), Punch-Out!! (Jan. 22nd in the US) and Metroid Prime Trilogy (Jan 29th). All of these titles will cost $20 (or regional equivalent), but they will be on sale for half price ($10 or regional equivalent) during their first week on the eShop.
  2. Games planned for future release, without specific release dates given: Kirby's Adventure Wii (aka Return to Dreamland in the US), Punch-Out!! (in Europe), Pandora's Tower and Sin & Punishment: Star Successor. I assume that DK Country Returns will be available some time in the future in the US as well.
  3. Super Mario Galaxy 2's download size is 1.3 GB.
  4. The Wii U Gamepad can be now used for both off-screen play AND as a control method in games that originally supported the Wii Classic Controller (Pro).
  5. Of the titles announced for Europe and the US, only Pandora's Tower and Sin & Punishment support the CCP.
  6. This means that, at this very moment, we do not know whether this feature will be implemented as a system-wide option or it will be restricted to eShop versions of Wii games. We will have to wait and see for any official confirmation on either possibility.
  7. There is no support for the Wii U Pro Controller or GameCube controller via adapter.
  8. eShop/Virtual Console Wii games are not HD remasters. They are the exact same Wii game that you can buy on disc, with the added advantage of not having to swap discs and being capable of skipping the vWii menu. The game seems to be running in vWii mode, for all intents and purposes (no Miiverse, Wii U menu, etc.).
  9. The Wii U Gamepad has a built-in sensor bar that can be used instead of the external one included with the Wii and Wii U. You still need a Wiimote + Nunchuk to play Super Mario Galaxy 2 (and any other game other than S&P and Pandora's Tower!).

The OP should be updated to reflect some of the most commonly-asked questions, because at least two or three people per page ask the same things over and over.

Personal note: My theory? Nintendo will release a patch that will implement the Gamepad features in a system-wide level between today and the release of the first CCP-compatible title, as part of their regular system update schedule. It'd make absolutely no sense to have such a feature for just a couple of (relatively minor) titles and not take advantage of it in any other game.
 
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