balladofwindfishes
Member
I can't figure out how to change the black bar setting thing on my Toshiba.
Oh well...
Oh well...
Don't expect to use that Gamepad in lots of titles! Nintendo published titles which supported the classic controller are, according to Wikipedia...
Endless Ocean 2: Adventures of the Deep
Fire Emblem: Radiant Dawn
Kirby's Dream Collection: Special Edition
Mario Kart Wii
Samurai Warriors 3: Xtreme Legends
Sin and Punishment: Star Successor
Super Mario All-Stars 25th Anniversary Edition
Super Robot Taisen NEO
Super Smash Bros. Brawl
Xenoblade Chronicles
Zangeki no Reginleiv
The Last Story
Pandora's Tower
For Prime Trilogy: can I play on the gamepad rather than Wii remote?
Also, they really didn't make it possible to see the map on the gamepad screen for metroid? What a wasted opportunity.
For Prime Trilogy: can I play on the gamepad rather than Wii remote?
Also, they really didn't make it possible to see the map on the gamepad screen for metroid? What a wasted opportunity.
With all games or only certain games?
Yeah, is that really all the Nintendo published titles that used the classic controller? That's such a small amount it feels like.
And lol at people still asking about if you can use the Gamepad with Galaxy. I swear, it's like people put absolutely no effort into even skimming a thread.
For Prime Trilogy: can I play on the gamepad rather than Wii remote?
Also, they really didn't make it possible to see the map on the gamepad screen for metroid? What a wasted opportunity.
it looks like a lot of people haven't used Wii BC on Wii U.
Nintendo might be looking at this and consider ditching BC for the sucessor since it doesn't seem to be a feature used by most.
Awe if they would have added controller supprt to mp3 I would have jumped on it.
Nope. But you can play it as I do on the GamePad as a screen. It has its own IR sensor, you can play off TV with the bonus of having the game looking really good with less jaggies on the smaller screen.Is Super Mario Galaxy 2 playable just with the gamepad?
What if 3rd parties released old Wii games on Wii U?
That would be awesome.
if xseed released muramasa again i'll cry tears of joy.
to be honest the only reason i'm looking forward to this is off-tv play, which sucks if i have to use the wiimote
If Nintendo keeps up on this, they could really bring business to the eShop. I mean FFS, they have
NES
Super NES
N64
Wii
GBA
DS
DS has almost nothing, and Wii just started, so why are they being so cautious about their pace of releases?
i already knew that but didn't articulate myself very well.Yeah, there are lots of 3rd party games that used the Classic Controller, so they would be playable on the Wii U gamepad...
ummm...
Why SMG2 instead of the original SMG? That's a clearly better game (IMO).
i already knew that but didn't articulate myself very well.
thats why pandora's tower is the nintendo game i'm going to buy and also the reason a muramasa release would be so good.
I can't figure out how to change the black bar setting thing on my Toshiba.
Oh well...
Anywhere to buy Wii points card codes digitally and legitimately?
That seems like it'd be really hard to do considering all the motion control stuff.
if xseed released muramasa again i'll cry tears of joy.
to be honest the only reason i'm looking forward to this is off-tv play, which sucks if i have to use the wiimote
The bottom line is that Nintendo's wack approach to control schemes came back to bite them (or us) in the ass.
I could see this coming from 100000000 miles away. Even made a thread back then.
Could've been easily mitigated with a more sensitive set of measures, like deep encouraging of an alternative traditional control scheme for the games that can afford to have them (they didn't even do that for their own games), or even a Gamepad and controller designs that could emulate some, if not all features of the Wii Remote + nunchuck. Or keep backing the Wii Remote, making a new version that would eliminate the need for traditional controllers (eg, making it have an analogue stick, etc) instead of pulling the current 'switcheroo, but not really'.
Unify and sanitise should be keywords for Nintendo's next system.
Dude just get a Wii Remote. It's useful in a bunch of Wii U games anyway.
You needed a classic controller to buy most virtual console games on Wii so I don't see how this is so different.
yeah but after playing through it with the wiimote i don't want to go back to dual sticks.Sin and Punishment also has gamepad support.
I have a bunch of Wii Remotes, that is not my point.
My point is that I'd love, for example, to chill in bed playing some Super Mario Galaxy with the Gamepad.
Or at least Metroid Prime 1 & 2 because those were first designed with traditional controls in mind, so it would have been brainless to include that scheme.
yeah but after playing through it with the wiimote i don't want to go back to dual sticks.
even on wii i never used the ccpro for it.
You won't want to use dual sticks for Pandora's Tower, either. It relies just as heavily on pointer controls as S&P.
Heart was racing when people were saying MPT could be played with the classic controller. Dammit. MPT with a standard FPS control scheme would have really pushed me to get a Wii U.
GCN will be tricky. They have to emulate a memory card some how, Wii U controllers lack analog triggers (important to Mario Sunshine!) and figure out something to do to access the home menu so you aren't just left hanging when you're done playing.My only small issue is that I wish they were GameCube games. They are harder to find, and when you do it's much more expensive. For cross-gen games between the GCN and Wii, I prefer the non-waggle control scheme (I.e., the GameCube's). And now with the GameCube adapter, you would be able to play those games on the Wii U either with the Gamepad, the Pro Controller, or the original GameCube controller. Giving us this kind of awesome choice would earn Nintendo some goodwill from us customers.
I am about half-way through a disc-based MG2 play through on my Wii U using the Wii mode. Does anyone know if the game save transfers over when you download the digital version? Would be nice to not have to switch discs but I would hate to lose my progress.
Huh, yeah, I don't actually develop games, but don't need to act so high and mighty tbh, seeing how other games could do it, and how I still seriously doubt it would be impossible to engineer the game to switch to Gamecube graphics if you wanted to use the original control scheme.Prime Trilogy's first person graphics were remade to support full on aiming. I wouldn't be surprised if most of the GCN control stuff was entirely gutted from the remakes. It's not "brainless" at all. Just shows that you have no concept of game development at all.
I'm basically ignoring Mario Galaxy 2 on a pad comment. It's impossible. The pointer is required.The game wasn't designed with a pad in mind, it probably makes the game slower or unbalanced (like the amount of star bits required to move on would have to be drastically decreased). This is also ignoring the balance ball and flying bird levels.
It's basically the best 3D Castlevania game ever made.Is Pandora's Tower actually good?
I am about half-way through a disc-based MG2 play through on my Wii U using the Wii mode. Does anyone know if the game save transfers over when you download the digital version? Would be nice to not have to switch discs but I would hate to lose my progress.
They transfer. My disc saves were there on the downloaded copy.
GCN will be tricky. They have to emulate a memory card some how, Wii U controllers lack analog triggers (important to Mario Sunshine!) and figure out something to do to access the home menu so you aren't just left hanging when you're done playing.
I think it'll come eventually, but there's certainly more technical hurdles than Wii Ports.
They transfer. My disc saves were there on the downloaded copy.