LastGamer84
Member
It just means that people will be able to use a wider variety of weapons without being at a massive disadvantage. I fucking hated Gally for this reason. It never dropped, it was never sold, and it quarantined a huge population of the game on LFG. Thankfully I had friends willing to grind through content without it, but back when Crota dropped it was difficult to find a team willing to take a man without it.
Weapon variety is not the issue, and I take exception to their supposed stats. As someone who plays almost daily, I see players using a variety of weapons in a variety of content (Strikes, PoE). Yes, Gally was overused, but weapons like Ice Breaker, Last Word, and Hawkmoon were far less common from my experience - even arguing that they made the first two easy to acquire from Xur.
Gally and Thorn getting the nerf bat comes down to two notions: 1 - The PoE content was getting trivialized and 2) PvP was a joke when Thorn was involved. The first one is entirely Bungie's fault, not the players. Making PoE bosses more varied with unique buffs/stats should be the solution, not nerfing a weapon. As far as PVP goes I can't speak on it since I avoid it like the plague. That being said, nerfing a weapon because a pvp imbalance is the kind of bad decision I associate with WoW, not Destiny.