hikarutilmitt
Member
when will this Update go online?
Presumably on 2.0.0 aka The Taken King.
when will this Update go online?
when will this Update go online?
What the fuck? They nerfed Ice Breaker? I would have been completely fine with this update if they had just left that one gun alone.![]()
that's why you don't cry for nerfs on bungie. they have no idea what the fuck they're doing. people said time and time again that the only thing needed was a few adjustments on the exotic hand cannons, but they got to fuck it up again by nerfing the fun out of everything.
Buffed.I still can't tell whether auto rifles got buffed or nerf again.
The end point of rebalancing is to have all weapon as a viable choice.
The end point to have all weapon as a viable choice is to be able to play the game with whatever weapon you like.
The end point to be able to play with whatever weapon is that the rng drops are useless.
The end point of a useless rng system in a loot based game is that you are wasting your time.
Half joking boys, but i think Destiny needs more variety and uniqueness, more fuck yeah i finally dropped the beast than whatever it's not so important.
Then if the whole point it's to play with friends as casually as possible that's the right thing to do,
but for me, this approach like going in the opposite way to get me back on board.
They buffed the nechrochasm and hard light. Old non new DLC weapons. Your post is ridiculous.I'm not mad, they haven proven time and time again, that they will do anything to get your money.
This is just the latest episode in this trainwreck.
The new DLC will contain awesome new weapons but of course unless you pay you're stuck with the nerfed shit weapons.
Black Hammer nerf especially shows Bungies ugly face.
It was never about the weapon, they just wanted to kill year 1 content to force us into the new DLC.
Given that the Black Hammer only drops in the Crota Raid, they made sure people won't play it again.
Except if proper tuning were the issue, the nerf would have come sooner. It's not a coincidence that Bungie implemented this after House of Wolves released. Old content like the raids are already trivialized due to our higher light lvls and greater damage. This has more to do with PoE than the previous content.
I'm not mad, they haven proven time and time again, that they will do anything to get your money.
This is just the latest episode in this trainwreck.
The new DLC will contain awesome new weapons but of course unless you pay you're stuck with the nerfed shit weapons.
Black Hammer nerf especially shows Bungies ugly face.
It was never about the weapon, they just wanted to kill year 1 content to force us into the new DLC.
Given that the Black Hammer only drops in the Crota Raid, they made sure people won't play it again.
That's the other issue I have, they only implement these weapon retuning/balance changes after the new shit hits. Why couldn't they patch the weapon retuning right now and then see how it affects the game? And then when TTK comes out they can go 'Hm ok, this is what worked, this is what didn't.'
I'm not mad, they haven proven time and time again, that they will do anything to get your money.
This is just the latest episode in this trainwreck.
The new DLC will contain awesome new weapons but of course unless you pay you're stuck with the nerfed shit weapons.
Black Hammer nerf especially shows Bungies ugly face.
It was never about the weapon, they just wanted to kill year 1 content to force us into the new DLC.
Given that the Black Hammer only drops in the Crota Raid, they made sure people won't play it again.
That's the other issue I have, they only implement these weapon retuning/balance changes after the new shit hits. Why couldn't they patch the weapon retuning right now and then see how it affects the game? And then when TTK comes out they can go 'Hm ok, this is what worked, this is what didn't.'
Of course what you said makes sense. There will always be people that defend the decision not to have it though. Bungie claims to be making these changes to increase player access to content, but they keep ignoring the biggest barrier to content.
Agree its bad that weapon balancing is taking 2 months - that is ridiculous.
The new DLC better have more than 3 exotic weapons (HOTW only features three exotic weapons) and new PVP weapons which will be reforged to have the same perks to fill this nerf
https://www.bungie.net/en/News/News?aid=13154Thats all we got for now. In the next Weekly Update, were serving up a preview of the new weapon foundries that youll loot in The Taken King. Now that you know what changes we have in store for the sandbox, were ready to share a glimpse of what else youll find there soon. Were looking down the barrel of the largest arsenal of weapons and armor that Destiny has ever seen and that includes the original launch of the game.
I seriously doubt ghorn will be nerfed to the point of not being the obvious choice.
Also these buffs and nerfs are hitting with an expansion full of new weapons.
They buffed the nechrochasm and hard light. Old non new DLC weapons. Your post is ridiculous.
The Taken King has more weapons and gear than Destiny did when it shipped. IIRC, it had ~20 exotics. They'll start discussing those next week.
https://www.bungie.net/en/News/News?aid=13154
The phrasing "new weapon foundries that you'll loot" is interesting.
I hope so, last DLC were pretty bad in the Exotic gears department. I still want exotic boots on my warlock
Both DLC's have had poor exotic weapons
Nah...some of these posts are now getting ridiculous hyperbole. I am sure you enjoy shitposting in Destiny threads,,,,but this is just crap beyond most crap.
Black hammer is fine with being joint highest damage sniper in the game and extra hive damage, and being Solar which is great for hive and is the hardest hitting hive sniper.....
It was only broken for enemies such as fallen walkers where you could snipe indefinitely.
It will still be the best solar sniper against hive.
Stop being silly.
Both DLC's have had poor exotic weapons
I like how some of the nerfs are to combat cheese in PVE. Yet, most of that was brought on due to Bungie's cheese in setting up the PVE content: bullet sponge bosses and max guardian level+1 enemies replacing any sort of compelling gameplay. If it wasnt for bosses being bullet sponges or and/or being setup as +1 level above what the player can hit in the game (which makes enemies hit much harder and you much less), would there be so much cheese on the player side?
Ah well, "If its fun, nerf/ruin it" continues at Bungie and its handling of Destiny.
Yeah. I think we got one genuinely great exotic weapon from the two DLC's, which is Lord of Wolves; I put it up there near 4th Horseman on my top tier exotic list. It utterly demolishes in PoE. The Bow is interesting and versatile, but Dreg's Promise is simply bad. It's a pretty poor rate of success.
I'm very curious not just about the new exotics, but the new weapon classes; it's rumored that a new heavy weapon class is coming.
I do not like how definitive all the updates sound. This should have been along the lines of "This is what we're thinking, but we'll be reading your thoughts and make adjustments." Otherwise they're nerfing PvE gunplay across the board, severely changing how many people will have to play the game in order to maintain good DPS, and killing the legend of one of the best guns in the game for the wrong reasons.
It makes me sad that this will probably be the trend moving forward. Nerf all the previous year's weapons into the ground to force people to buy the expansion(s) to get access to the newer gear. Those of us who weren't lucky enough to get the gear as drops until the very end are completely left in the dust every time. This method does not surprise me and honestly I should have seen it coming, but it's still really disappointing.
I feel like too many players don't understand the value of balanced gameplay. A game where no one or three exotic weapons dominate the entire sandbox.
I feel like too many players don't understand the value of balanced gameplay. A game where no one or three exotic weapons dominate the entire sandbox.
That's the other issue I have, they only implement these weapon retuning/balance changes after the new shit hits. Why couldn't they patch the weapon retuning right now and then see how it affects the game? And then when TTK comes out they can go 'Hm ok, this is what worked, this is what didn't.'
I still can't tell whether auto rifles got buffed or nerf again.
Funny how there is less collective outrage over this than there was over absolutely dumb irrelevant shit like Red Bull DLC codes and some stupid shaders in the Collector's Edition.
Everybody saw the Gjallarhorn nerf coming -- I don't think it's a surprise, and it was needed to balance out endgame boss encounters. I never got one so I guess it doesn't sting as much, but it basically kills any motivation I might have had to play the game between now and The Taken King. All I ever did was drop in for Nightfalls/Prison once a weapon for a shot at a Gjally.....now I don't really even see the point.
Icebreaker -- I don't know why people are massively overreacting to this nerf ("This weapon is useless now!"). It's an extra 3 seconds of regen.....from the way people were acting so angry and hurt I thought that they had removed the ammo regeneration effect completely. I wish they hadn't done it and didn't really see any problem with the weapon being abused in the first place though. Nor do I understand how a marginally longer regen time is going to prevent abuse.
Black Hammer -- I understand that this gun was a little too strong, but they went too far. Would it have been so hard to just put a cooldown on the Precision Mag Bonus? Let people regenerate ammo, but only every 10-15 seconds. Or how about adding regenerated ammo to the magazine instead of the chamber, so people still have to go through the reload animation?
Funny how there is less collective outrage over this than there was over absolutely dumb irrelevant shit like Red Bull DLC codes and some stupid shaders in the Collector's Edition.
Funny how there is less collective outrage over this than there was over absolutely dumb irrelevant shit like Red Bull DLC codes and some stupid shaders in the Collector's Edition.
Everybody saw the Gjallarhorn nerf coming -- I don't think it's a surprise, and it was needed to balance out endgame boss encounters. I never got one so I guess it doesn't sting as much, but it basically kills any motivation I might have had to play the game between now and The Taken King. All I ever did was drop in for Nightfalls/Prison once a weapon for a shot at a Gjally.....now I don't really even see the point.
Icebreaker -- I don't know why people are massively overreacting to this nerf ("This weapon is useless now!"). It's an extra 3 seconds of regen.....from the way people were acting so angry and hurt I thought that they had removed the ammo regeneration effect completely. I wish they hadn't done it and didn't really see any problem with the weapon being abused in the first place though. Nor do I understand how a marginally longer regen time is going to prevent abuse.
Black Hammer -- I understand that this gun was a little too strong, but they went too far. Would it have been so hard to just put a cooldown on the Precision Mag Bonus? Let people regenerate ammo, but only every 10-15 seconds. Or how about adding regenerated ammo to the magazine instead of the chamber, so people still have to go through the reload animation?