irfaanator
Banned
New card:
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Apparently the text translates to "Double this minion's Attack at the start of your turn."
the new better shade. oh man, that + inner fire or w/e. if they can't take care of the 8/8, then you get that 16/8 next turn
New card:
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Apparently the text translates to "Double this minion's Attack at the start of your turn."
If you don't buff it, it's really weak. That makes it a usually late game play not a turn 6 play... there are better dragons at that stage of the game to play, 9-10 mana. It's more reasonable to play this in paladin, unless you want to play inner fire I guess.
I think its pretty cool. I think it will work in Dragon Priest well.
Considering Velen's Chosen is being rotated out and that most of the dragon cards have a fair amount more health than attack I could honestly see Inner Fire actually being a thing, especially with this card in your deck.
That said, I'm not even opposed to just dropping Nightmare Dragon by itself against a non-Priest.
Considering Velen's Chosen is being rotated out and that most of the dragon cards have a fair amount more health than attack I could honestly see Inner Fire actually being a thing, especially with this card in your deck.
That said, I'm not even opposed to just dropping Nightmare Dragon by itself against a non-Priest.
Considering Velen's Chosen is being rotated out and that most of the dragon cards have a fair amount more health than attack I could honestly see Inner Fire actually being a thing, especially with this card in your deck.
That said, I'm not even opposed to just dropping Nightmare Dragon by itself against a non-Priest.
I think dropping it onto an empty board on turn 6 is a strong play. Worst case scenario is it eats some form of hard removal that then can't be used on Ysera. And if not, you have a 4/8 next turn and then you can buff, trade, whatever.
Worth noting about that Dragon, if it does get stolen by Cabal, it stays at 2 on your next turn. Depending on what class you're playing, that might make a difference.
Can't wait for the video showing the Priest mirror where this thing is passed around four times.Worth noting about that Dragon, if it does get stolen by Cabal, it stays at 2 on your next turn. Depending on what class you're playing, that might make a difference.
Cabal into Cabal into Cabal into Cabal.
I wonder if this card would warrant running Shadow Word Fear for non-dragon Priest.
I don't know if it's good enough, but dragon consort leading into next turn nightmare drake+buff is nice. Ideal scenario might be coin consort turn 4 then nightmare+might turn 5.
I'm sure kibler will give it a shot at least.
I don't know if it's good enough, but dragon consort leading into next turn nightmare drake+buff is nice. Ideal scenario might be coin consort turn 4 then nightmare+might turn 5.
I'm sure kibler will give it a shot at least.
Guys, that dragon seems really really bad. Like I don't understand why everybody is excited.
Buffing something the same turn you play it sounds like a great way to get punished with a silence. And if you don't buff it.... then it's a 2/8 or 4/8 for 6 mana....
The card seems super clunky.
Guys, that dragon seems really really bad. Like I don't understand why everybody is excited.
Buffing something the same turn you play it sounds like a great way to get punished with a silence. And if you don't buff it.... then it's a 2/8 or 4/8 for 6 mana....
The card seems super clunky.
I wonder how...I assumed they were just taking Trump's incredibly heavy hints that silence was getting nerfed into oblivion to heart.
I refuse to even talk about that card.
This card is just a 6 mana "stats". Not that impressive to be honest without the Master of Disguise interaction. I guess it's cool that Dragons are getting a solid body at the 6 mana slot but at 5 and up you need special effects.
I wonder how...
Maybe Silence only lasts one turn?
Djinni and Dragonkin sorcerer both are better than this card! I'm not sure what some see in this.
It still has 8 HP which makes it hard to kill for a 6 drop. Can't exactly BGH it either.
It still has 8 HP which makes it hard to kill for a 6 drop. Can't exactly BGH it either.
When you are winning this card can seal out the game quick. I can't really discount this card even though my gut is saying this card is not all that good. Cards that need buffs to be excellent often aren't that great in HS.
I think its pretty cool. I think it will work in Dragon Priest well. Could also be the card that finally makes Dragon Paladin work. Only two classes I could see playing it right now, Unless Blizzard tries to push more Dragon Synergy onto Warrior (They did give him Alex's Champion)
Maexxna doesn't have the game ending burst that this Dragon can have. That's what I am talking about.Yeah, 6 mana 2/8's have traditionally been very good in Hearthstone.
Maexxna doesn't have the game ending burst that this Dragon can have. That's what I am talking about.
I still think the card is probably not going to be good but this is the type of card that you kinda need to be careful of until the full set is released.
Using Innerfire on the Dragon turns it into a 8/8 and if it survives then it hits for 16 the turn it can attack. That's completely not the same as a Snapjaw.