Zeyphersan
Banned
So, general question. I'm buying this game regardless, but given how the series has progressed so far, does it feel like a Zelda game?
There was a Zora in the Switch release trailer for BotW, wasn't it?
Yes.
But I've never understood this question. What Zelda game, other than Zelda 2, has never allowed you to save anywhere? You've never had to go to a savespot or a town to save like how JRPGs do.
Now, if you're talking about auto saving? Then yes, it autosaves.
I'd be very surprised if there wasn't an unbreakable item for each category. I can't see stuff like the Master Sword or an iconic item like the megaton hammer (This isn't a spoiler, I'm just throwing out a hypothetical "super" hammer weapon) ever breaking.
Majora's mask, skyward sword and a link between worlds doesn't let you save all the time
Yes.
But I've never understood this question. What Zelda game, other than Zelda 2, has never allowed you to save anywhere? You've never had to go to a savespot or a town to save like how JRPGs do.
Now, if you're talking about auto saving? Then yes, it autosaves.
So, general question. I'm buying this game regardless, but given how the series has progressed so far, does it feel like a Zelda game?
Don't get attached. They seem to die rather quicklyBamboo 竹;231021523 said:Awwww I'll raise and love my Hyrule pony. <3
What does this mean
Clunky controls
So, general question. I'm buying this game regardless, but given how the series has progressed so far, does it feel like a Zelda game?
More likely, low-durability is an early-game thing designed to get you to try every weapon type at least once. Do we really think the weapons you'll be using halfway through the game will break frequently? And if they do break, will they be lost forever like early game weapons or simply need repairing?
Clunky controls
More likely, low-durability is an early-game thing designed to get you to try every weapon type at least once. Do we really think the weapons you'll be using halfway through the game will break frequently? And if they do break, will they be lost forever like early game weapons or simply need repairing?
Clunky controls
Don't get attached. They seem to die rather quickly
What does this mean
hmmmm... yeah that would be dope. I hope something like that is possible, some of the metal swords look very cool already.Craft a weapon/item up to "unbreakable" status perhaps?
I think it would be a tremendously classy move to give it a 10 if he feels that it deserves it - even though he doesn't like Nintendo.
So the embargo for this ends March 2nd at 3 AM Pacific, huh? Damn. Are you suckas staying awake or waking up to the wave of craziness?
how much does it skew from the standards set in Ocarina of Time, besides the new approach to overworld design.
So the embargo for this ends March 2nd at 3 AM Pacific, huh? Damn. Are you suckas staying awake or waking up to the wave of craziness?
So the embargo for this ends March 2nd at 3 AM Pacific, huh? Damn. Are you suckas staying awake or waking up to the wave of craziness?
Impressions indicate yes.
Items that break are lost forever, but you can increase the durability of items that haven't broken yet.
? Of all the things to criticize Zelda as a whole for, clunky controls isn't one of them. Handholding might be, for the recent entries. This game has little to no handholding though.
Have never been entirely comfortable with 3D Zelda controls. Maybe the lack of a jump button gets me but I think OoT/MM/TP at least feel a bit awkward.What Zelda game has clunky controls?
Fortunate to be the Aussie midnight launch 2 hours later so have reading material when waiting in line![]()
how much does it skew from the standards set in Ocarina of Time, besides the new approach to overworld design.
Have never been entirely comfortable with 3D Zelda controls. Maybe the lack of a jump button gets me but I think OoT/MM/TP at least feel a bit awkward.
Anything else that is distinctly, definitively Zelda? Besides rupees?
Silly question but can horses swim in real life? Can't say I've seen them in that scenario aha.
Yes.
But I've never understood this question. What Zelda game, other than Zelda 2, has never allowed you to save anywhere? You've never had to go to a savespot or a town to save like how JRPGs do.
Now, if you're talking about auto saving? Then yes, it autosaves.
Is it weird that this is the first thing to actually thoroughly impress me? I really loved the way the horse shakes the water off of its body in such a realistic manner. Looks awesomeness.
Silly question but can horses swim in real life? Can't say I've seen them in that scenario aha.
Yes. My horses love swimming.
If I remember right. If I saved in ocarina it would take me like across the map when I reloaded my save. I'm asking if I can start off right where I left off like if I'm exploring some big ass cave
Silly question but can horses swim in real life? Can't say I've seen them in that scenario aha.
Yes. My horses love swimming.
EDIT: and yes that animation is very lifelike.
Also that gif earlier with the horse "strafing" is like the first time I've seen it in a game, really well done by nintendo.
Again, what does this mean in terms of "feeling like a zelda" game?
It's got quirky NPC dialogue and dungeons and items and swordfighting with a cohesive lore and art design.
Anything else that is distinctly, definitively Zelda? Besides rupees?
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Holy shit what
Holy crap, this just sold me on the game all over again.
Err, most animals can swim, including horses.
Unfortunately we won't know until a few weeks after launch since he won't be getting a review copy.
To be honest I see him going the "Nintendo's a cunt so I won't review the game or consider it for GOTY" route instead, it is the best of both worlds after all, but we'll see.