OrbitalBeard
Member
I hope Aonuma does a spinoff next. You play as Zelda and most of her abilities are magic based. Would be awsummmmmm.
He's talked about creating a new IP starring a thief. I hope that's what he gets to do next.
I hope Aonuma does a spinoff next. You play as Zelda and most of her abilities are magic based. Would be awsummmmmm.
It's theFrom these previews
man...
it's quickly going from game of the generation
to greatest game of all time in my eyes
lmao
He's talked about creating a new IP starring a thief. I hope that's what he gets to do next.
MUST WATCH! BOTW IS ABSOLUTELY GORGEOUS! | TOWNS, WATERFALLS, CAVES!
Some youtube video description and I am not watching it. Even the thumbnail looks like some hype
Anyone brave enough to watch the spoiler vids want to give non spoiler thoughts?
He's talked about creating a new IP starring a thief. I hope that's what he gets to do next.
And this is just the stuff they are allowed to say due to embargo. Fuck man, 5 days to go.From these previews
man...
it's quickly going from game of the generation
to greatest game of all time in my eyes
lmao
I wonder if there's competitions among Nintendo teams, like the Super Mario Odyssey team against the Breath of the Wild to see who ends up with the GOTG.
I bet there is some crossover too with people that will have worked on both. Those people are called smug bastards.I am going to say both will become GOTG.
I don't want to beat a dead horse but I've glimpsed over people saying the dungeons are much more different and therefore shorter as a result? Are they not these grand and intricately designed labyrinths with a focus on puzzle solving that extends throughout the entire design of the dungeon itself? This is all I've known Zelda to be focused around.
Bosses and enemies have always been one shot ordeals but I understand the focus on combat and survival is greatly more emphasized now, is this at the expense of traditional dungeon gameplay?
The only thing Majora's Mask didn't do that it needed to in order to best Ocarina was the sense of discovery. It had glimmers of it. But Ocarina allowed for discovery over, and over, and over and over again. It was the perfect storm of developer focus and player free will, at the perfect time in the industry's history.
Bosses and enemies have always been one shot ordeals but I understand the focus on combat and survival is greatly more emphasized now, is this at the expense of traditional dungeon gameplay?
You also have 120 Shrines that will act as mini dungeons. Some with puzzle solving, some with other elements.
This E3 Treehouse video (Wii U version) is a demo of a more dungeon-like shrine:
https://www.youtube.com/watch?v=k4FMrndVpWs
The only things I've heard about the "real" dungeons is that they aren't as easy to get lost in as in previous Zelda games (according to Game Informer). And that no previewer has arrived at a dungeon before 5 hours of gameplay. And that we probably know what the dungeons are already.
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From these previews
man...
it's quickly going from game of the generation
to greatest game of all time in my eyes
lmao
The most spoilers I've read are from the edge review:The best thing about this game is that it's officially confirmed that i do infact hate people who join discussions about a thing to say they hate being spoiled about the thing.
You couldn't be doing a worse job avoiding spoilers if you did a Helen Keller impersonation for a week. Hit me with every god damn spoiler you soldiers can muster.
How did Link survived that???
Asking myself the same question. I'm now going on media blackout till review thread where I will watch 1 review, check Metacritic then wait for the game. Time to keep myself busy. See y'all on the other side.Why do I keep coming into this thread.
He's talked about creating a new IP starring a thief. I hope that's what he gets to do next.
You also have 120 Shrines that will act as mini dungeons. Some with puzzle solving, some with other elements.
The dungeons have apparently been more condensed and easier to conceptualize in your head on how to traverse them, which is what they mean by the gameplay being a bit simpler. Instead of being on a forked trail of puzzles, you're able to define how you go about the dungeon in the way you can analyze yourself. It'll still be labyrinthian, it'll still have puzzles, but it's not needless.
Aonuma specifically said new IP though.Ganondorf is the King of Thieves. Soooo...
Maybe read the first post of the thread.So when will review embargo end?
For Nintendo, sometimes those are the same thing.Aonuma specifically said new IP though.
That would imply spinoff.
Thanks for the video, I'm going to check it out. I heard about the Shrines' design from the Gamespot live stream but haven't seen actual gameplay. I really liked that they are 100 percent puzzle focused and varied in design. They said they even use some motion controls to solve certain puzzles like rolling a ball through a maze, which I thought was neat if it were to compliment traditional dungeon puzzles, rather than surmount it, we'll see which it is next week.
Framerate issues in dock mode are confirmed. :'(
So guys... Will Nintendo release hyrule warriors 2 this gen? I mean, they could use the engine from this game and make hyrule warriors 2. I know we are getting Fire emblem musou still... I did enjoy hyrule warriors on my Wii U.
Now I see how this engine looks and man, it would be a blast getting another game with this engine.
What do you think?
Speed of loading from standby :
https://mobile.twitter.com/scully1888/status/835451038517903361/video/1
Pretty quick. Also looks so nice on this TV.
Yeah. A Wii U game at 900p on a machine this expensive is underwhelming to say the least.
He's talked about creating a new IP starring a thief. I hope that's what he gets to do next.
Speed of loading from standby :
https://mobile.twitter.com/scully1888/status/835451038517903361/video/1
Pretty quick. Also looks so nice on this TV.
Aw yiss love me some standby mode, same or even faster as PS4 it seems.Speed of loading from standby :
https://mobile.twitter.com/scully1888/status/835451038517903361/video/1
Pretty quick. Also looks so nice on this TV.
So guys... Will Nintendo release hyrule warriors 2 this gen? I mean, they could use the engine from this game and make hyrule warriors 2. I know we are getting Fire emblem musou still... I did enjoy hyrule warriors on my Wii U.
Now I see how this engine looks and man, it would be a blast getting another game with this engine.
What do you think?
So guys... Will Nintendo release hyrule warriors 2 this gen? I mean, they could use the engine from this game and make hyrule warriors 2. I know we are getting Fire emblem musou still... I did enjoy hyrule warriors on my Wii U.
Now I see how this engine looks and man, it would be a blast getting another game with this engine.
What do you think?
Guess next time it's Mario turns.
I believe that Austin Walker mentioned that some of the Shrines are combat-based... not sure if there is a puzzle element in those, or if there are just some difficult combat situations the shrines throw at you. I'm not sure all the shrines will be purely puzzles but it sounds like most of them are.
So guys... Will Nintendo release hyrule warriors 2 this gen? I mean, they could use the engine from this game and make hyrule warriors 2. I know we are getting Fire emblem musou still... I did enjoy hyrule warriors on my Wii U.
Now I see how this engine looks and man, it would be a blast getting another game with this engine.
What do you think?