uncledonnie
Banned
It doesn't even play like good old Langrisser.
Yeah I'm reading the review that was posted now. Damn.
It doesn't even play like good old Langrisser.
Anyone with slightest interest in this would be better off grabbing Growlanser from PSN. I assure you, that game is the antithesis of lackluster.I saw some videos of the old Langrisser games and they looked pretty fun. It's a shame that the newer ones I can actually get look so lackluster or creepy. Guess that's just an unfortunate side effect of the state of the Japanese game industry.
Anyone with slightest interest in this would be better off grabbing Growlanser from PSN. I assure you, that game is the antithesis of lackluster.
My very first thought.Still, no Urushihara art is sad
Well, I got my mind changed. Early 2016 won't lack strategy anyway, with XCOM 2 coming.
Will this maybe change your mind?
https://tonkuniverse.wordpress.com/2015/07/30/langrisser-reincarnation-tensei-review-3ds/
Anyone with slightest interest in this would be better off grabbing Growlanser from PSN. I assure you, that game is the antithesis of lackluster.
Why... Aksys, just bring more otome titles and secure a relationship with Prototype for more visual novels. MocoMoco Friends, Aegis of Earth: Protonovus Assault and now this? I can't help but think they must be dirt cheap licenses, or else that they'll be making the company lose money at some point.
Aksys developed Magus. I think they must just make tonnes of money of ASW games and do whatever they want for all the other games.
(Tbh, I can't imagine the otome titles make them a lot of money - loads of text and tiny market to sell to).
Why... Aksys, just bring more otome titles and secure a relationship with Prototype for more visual novels. MocoMoco Friends, Aegis of Earth: Protonovus Assault and now this? I can't help but think they must be dirt cheap licenses, or else that they'll be making the company lose money at some point.
Oh god. I loved Der Langrisser but what the hell have they done with the series?!
To hell with this crap.
Can we tell Aksys not to bother?
Chibi explosions. Yeah =/
*looks up on Google* Oh.Stella Glow is pretty decent based on the demo, and the graphic kinda reminds me of Jeanne D'Arc.
Why can't I have new SRPGS without fanservice? I'll kinda look the other way for my beloved Fire Emblem, but beyond that...
Why... Aksys, just bring more otome titles and secure a relationship with Prototype for more visual novels. MocoMoco Friends, Aegis of Earth: Protonovus Assault and now this? I can't help but think they must be dirt cheap licenses, or else that they'll be making the company lose money at some point.
This, so much. I hate that cheap pandering has hijacked the genre outside of Code Name STEAM.*looks up on Google* Oh.
Why can't I have new SRPGS without fanservice? I'll kinda look the other way for my beloved Fire Emblem, but beyond that...
Looks like hot garbage, but I'm glad they're localizing it anyway. The less games that stay in Japan the better.
If this can get localized, then when's 7th Dragon?
This might sell okayish numbers, actually, since people might think it's similar to Fire Emblem.Yeah, if they believe it's worth the time and effort to localize this, might as well localize something that actually will sell.
Never be glad that a publisher is localizing shit. It's time better spent on good games.
Hey, moco moco is nice looking game there. I need that one to do well to alllow us get other cutey game for 3ds.
Only being able to have four units in a battle turned me off.There was Codename STEAM...
Speaking generally, there aren't a whole lot of 3DS games for a publisher like Aksys to bring over that aren't tied up with other publishers. I'm sure they're only publishing this because they need to publish something and hey, it might suck but it still says Langrisser on the box.
It won't do well because they're not promoting it at all and haven't made any effort to make people care about it, and they're releasing right around the same time a similar, much bigger game.
Yeah, if they believe it's worth the time and effort to localize this, might as well localize something that actually will sell.
It already had more promotion than aksys other otome game ever had though.
As far as games that will sell, Aksys has only ever really had the Blazblue/Guilty Gear fighters and then the surprise success they stumbled into with 999, and the series that ended up developing into. Other than that everything they publish is very low-profile, about as low-profile as localization companies get. Outside of Zero Escape 3, they haven't seemed to do any notable promotion for any of their releases in a long time.
Which is all to say that I'm not too surprised they're grabbing and dumping this "Langrisser" thing. Probably will be forgotten about as quickly and completely as Mimana Iyar Chronicle was.
Taking a closer look at the Gematsu article, I have to wonder if whatever Aksys employee wrote that this is a "triumphant return" of the franchise felt embarassed for having to write that. Also, dang, does the game really not use the bottom 3DS screen at all? How lazy can you get?
Tokyo Twilight was probably the last genuinely great game they did that wasn't one of their big guns, and it went waaaay under the radar. Could've put all that money into CCC instead.
To keep this discussion from coming off like an Aksys dogpile: if you were in the position of a small publisher like Aksys and you had to settle on a 3DS game to localise, taking into account that damn near everything is tied up with other publishers or otherwise off-limits, what would you pick? What could you pick?
Tokyo Twilight had a bad reception, or at least that's been my impression. Code:Realize is probably better.
To keep this discussion from coming off like an Aksys dogpile: if you were in the position of a small publisher like Aksys and you had to settle on a 3DS game to localise, taking into account that damn near everything is tied up with other publishers or otherwise off-limits, what would you pick? What could you pick?
To keep this discussion from coming off like an Aksys dogpile: if you were in the position of a small publisher like Aksys and you had to settle on a 3DS game to localise, taking into account that damn near everything is tied up with other publishers or otherwise off-limits, what would you pick? What could you pick?
As far as games that will sell, Aksys has only ever really had the Blazblue/Guilty Gear fighters and then the surprise success they stumbled into with 999, and the series that ended up developing into. Other than that everything they publish is very low-profile, about as low-profile as localization companies get.
Tokyo Twilight had a bad reception, or at least that's been my impression. Code:Realize is probably better.
As far as games that will sell, Aksys has only ever really had the Blazblue/Guilty Gear fighters and then the surprise success they stumbled into with 999, and the series that ended up developing into. Other than that everything they publish is very low-profile, about as low-profile as localization companies get.
Where did it get a bad reception? It's a solid game, and the GAF thread at least liked it.