100% incorrect, you're trying to project your delusional viewpoint to demoralize people and shift mindshare.
Do you think we don't see this? The PS5 is going to get trounced computationally, no debate involved.
lol "trounced computationally", we read it all.
You're not a dev. We have hundreds of guys like you talking about things they don't understand like "teraflops" which mean nearly jack shit in gaming unless you're calculating the distance to the sun. The irony is they didn't even know this word 5 years go. The buzzwords change every gen. Last time it was the power of the cloud and I told everybody it didn't make sense (because local computing was already more than enough for everything in gaming, so it's very rarely useful using cloud services for intense calculations).
I'm not a game dev but at least I work in IT security and understand a bit more how computers work. It's a lot more complex than looking at a teraflops number, otherwise PS3 would have crushed X360 in performance with the Cell, and we all knew it was the opposite, at least at the start. And no, it's not easy using parallelism on more CUs... Most people don't even understand the idea of constant power budget like on PS5. Why fight so much on things you don't understand ? At least wait for the videos.
SSD doesn't matter because of loading screens, it matters because of constant assets streaming, the way modern games work. Ah yes I know, MS fanboys still think you load the game once then the hard drive goes to sleep while they play. Too bad it doesn't work like that at all.
So yes XSX SSD is fast (very fast compared to HDD), but it really helps being able to stream tons more. 120 % more assets streaming MAY help more than 18 % GPU compute, it depends on the game I'd say. You may have better textures, more details. Even a fast SSD is a bottleneck in gaming, GPU computing is that fast nowadays.
Spoiler : 3rd party games will look exactly the same on both consoles and will be impossible to differentiate with naked eyes. Fanboys will fail blind test telling which version is which. That's because even if one was 1800p+ dynamic res and the other was 2160p (I highly doubt there will be that big of a difference in either way), you would be hard pressed to see the difference. We reached that point where even 20 % difference in GPU compute (it will be much less overall one way or the other) can't be seen on screen unless you zoom ten times and freezes the pic like DF does. When you reach that point, why should it still matter, unless you can change your eyes like in Cyberpunk ?
1st party games will probably look best on PS5 though, since it's generally the case. It will have even more to do with Sony 1st party being better than with the PS5 being more powerful though.