He was in Europe for Paris Games Week, and LuccaCG in Italy last week. Dunno what's next.So is Tabata doing a world tour now for press?
He was in Europe for Paris Games Week, and LuccaCG in Italy last week. Dunno what's next.So is Tabata doing a world tour now for press?
Is Gladio supposed to be a fair bit older than Noctis?
He looks like about 18 and Noctis about 12 in Brotherhood
The ages of the characters in this game seems super inconsistent.
Noctis and Prompto look about 19-21. Ignis looks about 23-26. Gladio feels about 23-27. It's not only their appearance, they behave as though there's a generational gap there.
Just about the only time everyone actually looks close to the same age are the flashbacks where Noctis is in highschool.
The ages of the characters in this game seems super inconsistent.
Noctis and Prompto look about 19-21. Ignis looks about 24-26. Gladio feels about 24-27.
The ages of the characters in this game seems super inconsistent.
Noctis and Prompto look about 19-21. Ignis looks about 24-26. Gladio feels about 24-27. It's not only their appearance, they behave as though there's a generational gap there.
Just about the only time everyone actually looks close to the same age are the flashbacks where Noctis is in highschool.
Gladio is the son of a high guard and raised his sister by himself. Of course he feels older.
Gladio is 15 going on 16.
The ages of the characters in this game seems super inconsistent.
Noctis and Prompto look about 19-21. Ignis looks about 24-26. Gladio feels about 24-27. It's not only their appearance, they behave as though there's a generational gap there.
Just about the only time everyone actually looks close to the same age are the flashbacks where Noctis is in highschool.
Darn it PhyciNinja guy, now I got the sound of music stuck on my head!
How so? In that picture Noctis is 12 and Gladio is 15 going on 16. Of course Gladio would look much larger.
Noct and Prompto ARE 20, Ignis is 22 so not too far off from your estimate and Gladio is 23, so again, not too far off from your estimate. The only one who seems to act in a "generational gap" way is Ignis, but that's pretty much explained by his relationship with Noct as being basically a nanny. As for Gladio (i assume you were including him as well in this whole gen-gap thing), his actions and relationship to Noct mirror that of a tutor who has become a friend. Acting friendly but also seemingly "above" Noct as a mentor type.
Age versus social acting can be way more tricky to distinguish than you might think. I once knew a guy in one of my Uni classes who I became good acquaintances with and was part of my study group. Found out near the end of the semester that he was 29 (i was 20 at the time) and it down right shocked me. Though he was 20 or maybe 22 at MOST. Despite being older than my brother (who was 24 at the time), I didn't see this guy in nearly the same way.
How people act towards others and how people perceive others is more based on context rather than age differential. Oddly enough, the brotherhood anime showed that very well.
[]TheVanishedOne
The video runs smoothly even in a battle with about 10 - 15 enemies. The audio is a bit stuttering but maybe it was because of so many consoles or a headset problem. I played nearly 4 hours straight story and only got to the start of chapter 3.
[]TheVanishedOne
I know FFXV has the option for that pro-mod. I saw the it. But I dont think it needs it. The game itself is a beauty and hos no framerate problems at all. I was fighting a group of about 10 - 15 enemies and the game still ran smooth.Personally I wouldnt buy one. The regular version is almost perfect.
I really hope that this guy has good eyes for frame drops. Its literally the only thing that has me worried now.
Anyway, thanks for posting this Koozek. You are doing the Lord's work
I posted this earlier to someone else, of course those vids don't show all situations and later in the game past those previews:I really hope that this guy has good eyes for frame drops. Its literally the only thing that has me worried now.
Anyway, thanks for posting this Koozek. You are doing the Lord's work
To those worried about the frame rate, just watch the hours of direct capture gameplay vids of the latest preview build and see for yourself. Of course, feeling it is much more effective in determining how big an issue it is, but you should still be able to get an idea of how it is if you really are that frame rate sensitive (I like to think I am). I'll be hoping for the Pro version to be completely stable, but normal version does not seem like it has big frame rate issues (for a console anyway).
And context matters. The video this person is likely referring to is footage spliced into podcast/live person interview https://youtu.be/5NwEYujEqdU, and no way someone should even be asking the exact same thing if they were referring to even the horribly compressed Gamespot gameplay videos. I guess it doesn't help that Schreier's response was pretty vague also (like you couldn't say when these hitches occurred even in a general sense besides camera movement? i.e. tons of enemies on screen, water areas, etc).
Well to be fair, there were tons of enemies on the screen in Episode Duscae too. It was usually the particle effects and LoD (with the camera distance) that tanked the framerate.
Well, that's true. But I guess I assumed that if he had fought 10-12 enemies then he must of have moved the camera a lot and used magic with particle effects. So if he still didn't saw frame drops (and had a good eye for seeing them) then it might mean that devs have ironed those drops as well.Well to be fair, there were tons of enemies on the screen in Episode Duscae too. It was usually the particle effects and LoD (with the camera distance) that tanked the framerate.
Same as in Platinum Demo, there was only one Iron Giant at the end, but it was really the particles and alpha effects that sent the framerate into hell.
I've seen them and while the frame drops aren't no where near as bad as Platinum demo they are still there and noticeable. It looks playable to me in its current state (as in it's not as bad as Platinum Demo to literally give me headache) but it'll probably affect my enjoyment of the game.I posted this earlier to someone else, of course those vids don't show all situations and later in the game past those previews:
[]Gagantous
Is the response time improved from Platinum Demo, where every input had a ~800ms delay? It made it impossible to dodge attacks without guessing ahead.
[]TheVanishedOne
Nah they react immediately now. The controls are reliable and good to use.
Schreier gives a a few more thoughts on FFXV around the 25:00min mark in this week's Kotaku Splitscreen:
http://kotaku.com/podcast-skyrim-is-still-great-1788555035
Mostly about things we already know or have been talked about but gives a bit more details about things like how the story is told and general flow of combat. Kinda some spoiler stuff from Ch 1-2 story, but not really and not really anything huge if you've already been following other previews. I'm personally glad to hear that the game seems moderately or "surprisingly" challenging even at the normal difficulty, and it does look that way from previewers' vids but I can't help but think that some might write off the game because of that (if they don't get into/learn an efficient combat flow). One of the main things I liked from Lightning Returns was some of the extreme difficulty of the fights.
ummm.. Leviathan's getting a CG cutscene?
Doesn't look like CGI to me, only it's summoning sequence.
I'm still super worried about the Leviathan set piece in Altissia tbh.
What do you want from the Leviathan fight?
What we saw in the E3 2013 trailer, but i fear that's never going to happen: current-gen graphics + action combat + giant monster + destroyed buildings flying all over would probably melt a PS4.
But at the same time the Titan boss fight looks super barebones, and i hope the Leviathan one is a bit more engaging.
that looks like a scan...
I found the hand fight itself underwhelming yeah, but the bits before it was great imo. Loved the bit where Noctis's running away from the hand while it destroys everything in its way.
The bit where Noctis's teleport into Titan's punch was badass too.
I mean, it's not comparable to E3 2013 obviously, but I still think the Titan fight is a technical achievement, considering this's an open world game.
I don't think it is, but I'll delete it just in case.
Anyone got a source for that Leviathan pic that was taken down? Would like to take a look.
Edit: another preview video/thoughts from BitSocket: https://www.youtube.com/watch?v=QQCG2U0Qcac
I found the hand fight itself underwhelming yeah, but the bits before it was great imo. Loved the bit where Noctis's running away from the hand while it destroys everything in its way.
The bit where Noctis's teleport into Titan's punch was badass too.
I mean, it's not comparable to E3 2013 obviously, but I still think the Titan fight is a technical achievement, considering this's an open world game.
I don't think it is, but I'll delete it just in case.
Schreier gives a a few more thoughts on FFXV around the 25:00min mark in this week's Kotaku Splitscreen:
http://kotaku.com/podcast-skyrim-is-still-great-1788555035
Mostly about things we already know or have been talked about but gives a bit more details about things like how the story is told and general flow of combat. Kinda some spoiler stuff from Ch 1-2 story, but not really and not really anything huge if you've already been following other previews. I'm personally glad to hear that the game seems moderately or "surprisingly" challenging even at the normal difficulty, and it does look that way from previewers' vids but I can't help but think that some might write off the game because of that (if they don't get into/learn an efficient combat flow). One of the main things I liked from Lightning Returns was some of the extreme difficulty of the fights.
This has slight spoilers about Gentiana FYI. I didn't mind them but some people might.
Oh yeah some bits looks cool, but the actual fight is basically hit titans arm, hit niflheim soldiers, hit titans arm, throw nlizzard pokeballs at titans arm then break titans arm with a single QTE.
There are enough rumors out there of people from SE telling fans at events in a hush hush manor that there is more to that fight that I'm still not 100% convinced that's the whole thing. It was easier to believe that it was all bupkis when I tracked down what appeared to be a single, unofficial source, but I've found now 3 separate claims to match.
I found the hand fight itself underwhelming yeah, but the bits before it was great imo. Loved the bit where Noctis's running away from the hand while it destroys everything in its way.
The bit where Noctis's teleport into Titan's punch was badass too.
I mean, it's not comparable to E3 2013 obviously, but I still think the Titan fight is a technical achievement, considering this's an open world game.
Open world games have been doing set pieces for a very long time now. Especially the sort seen in the titan fight, (linear running sequences). I mean that was the majority of the GTAV campaign.Agreed, and I consider all of this to be part of the fight.
The game goes out of its way to become a linear scripted setpiece just for the Astral encounter, this isn't just regular open world gameplay, it's all part of the Titan setpiece.
Open world games have been doing set pieces for a very long time now. Especially the sort seen in the titan fight, (linear running sequences). I mean that was the majority of the GTAV campaign.
There's a bunch of cool set-piece stuff before the fight but no, destroying his arm is the entire fight.
I'm not talking about the pre-review copies. I was already on board with that being all there is on those demos. The theory would be that it was cut from there as well, but would be present in the main game.
I did have one problem with that theory, though. That the full review copy you'll get will work off of your existing save is kind of a fly in the ointment because you'd think if there was more to it, then they'd want you to see it.
And I'm definitely not arguing that people should believe it, either. I'm just saying it's enough to keep the door slightly open for the possibility. The rumors are barely in rumor territory, it's just that it's three seemingly separate sources saying the same thing. Juust enough to be curious is all.
Wait, is this supposed to be that meme where you speak perfectly fine English and say "sorry for bad english"? If not: nothing wrong with yours, it's good!Not really. Not with destructible environments and not in this scale. I don't remember running away from a titanic hand that's destroying everything it touches including the actual path I'm running on in an open world RPG before. Even sandbox games like GTA V, which are much smaller in scale anyway, don't go this far in their set-pieces.
btw I'm sorry about my English, I know it's not very good. Hope my posts are not too difficult to read .
Wait, is this supposed to be that meme where you speak perfectly fine English and say "sorry for bad english"? If not: nothing wrong with yours, it's good!
If the frame rate doesn't tank when fighting that thing I'll call it a technical achievement no Matter how many ppl will hand wave it awayHas there been an enemy in an open world game that is on the same scale as the Adamantoise we've seen from XV? Just curious.
And on that note is XV even "open world" game? Or is it just huge zones that link seamlessly together?
Yea this whole thing seems a little strange.
If jschreier can confirm thatthe end of the battle --> actually obtaining the ability to summon Titan is smooth and not choppy/awkward it would seem that's all there is to it and nothing is missing. I mean does the party/Noctis even acknowledge the fact that he just obtained an astral power?
No. It definitely feels like there's a scene missing. But I'm skeptical that the final build is going to add anything, based on what I've played. I'll check when I get final code, though.Yea this whole thing seems a little strange.
If jschreier can confirm thatthe end of the battle --> actually obtaining the ability to summon Titan is smooth and not choppy/awkward it would seem that's all there is to it and nothing is missing. I mean does the party/Noctis even acknowledge the fact that he just obtained an astral power?
No. It definitely feels like there's a scene missing. But I'm skeptical that the final build is going to add anything, based on what I've played. I'll check when I get final code, though.
Even if there isn't was it satisfying enough for the most part?No. It definitely feels like there's a scene missing. But I'm skeptical that the final build is going to add anything, based on what I've played. I'll check when I get final code, though.
Phantom Link, the ability you use by pressing R1+L1 during Armiger. It missed in the GIF but it looks cool at least.
LOL! you can order Prompto to take picture mid-fight!
More here: http://www.4gamer.net/games/075/G007535/20161027115/