The is still performance rather unreasonable considering that
it cannot maintain 60 even if you drop all the settings to low.
See this video I just made @ the lowest settings.
Either I am so CPU bound that the game just cannot main 60 no matter what settings are chosen,
or they built a texture/object streamer that does not scale correctly to high framerates and is prone to stalling. Given how the game runs on console-tier CPUs, I at least expect the game to scale in settings and hardware: aka, be a proper port. It drops frames so often, it is kind of absurd. Is it better than the console version? Yes, but that is not good enough.
I am curious if minimum 60 fps is capable
on any rig. Anyone out there with a better CPU want to duplicate the test I made above?