jediyoshi
Member
lol. This game is so hilariously broken. I think it's a miracle it runs fine for me.
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
lol. This game is so hilariously broken. I think it's a miracle it runs fine for me.
Use f12, it's the default Steam screenshot key (or rebind it in the settings).
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
I'm playing with the new drivers.
No, this game isn't good.
Somebody else played with the old drivers, shit was even worse.
BTW, this game always crashes when I exit. lol.
Okay you guys, calm down and listen.
Do not defeat the 30 fps framerate lock. It's there for a reason it seems, however this game is designed, however the engine works, it gets really unhappy if you uncap the framerate. It's much much smoother running at 30 fps from what I've seen.
This game chews through VRAM like crazy. It's constantly capping my 980 Ti's 6 GB of VRAM at 5945 MB according to MSI Afterburner. It's literally using the entire framebuffer of my video card. This is probably what is causing some of you guys to stutter so much if you're running Normal textures and you don't have a lot of VRAM on your video card.
I really need to connect a gamepad for this game, playing with a mouse and keyboard is jank city. Why the hell is MIDDLE MOUSE mapped to firing the Batmobile's cannon. Also driving the Batmobile is kind of awful with mouse and keyboard, I hope Gotham City is okay with me gouging holes in every building I drive past as I bounce off the walls. In general the Goddamn Batmobile is pretty frustrating to control, I can't believe this is what they were hyping for over a year as the big new addition to Batman: Arkham Knight.
FWIW, on my 980 Ti it's mostly smooth, the framerate is basically locked at 30 fps in 4K res with all settings maxed and Gameworks On with my machine. If I pan the camera super fast or drive straight through Gotham as fast as I can, I do notice the occasional stutter which has to be asset streaming, either into memory or into VRAM, but it's not very often. My machine has 12 GB of RAM though in addition to the 980 Ti's 6 GB of VRAM.
This game seems to be quite resource intensive but it's certainly beautiful, it's not as it's badly optimized. It's just that damn heavy on even high-end machines from what I can see. YMMV.
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
I did some more digging and I really do think it is just a weird coincidence.
The timelines for that linkedin profile absolutely do not match the timeline for the neogaf poster.
Edit: to give some further info that'll hopefully stop people from mining that linkedin profile person:
Linkedin profile has been working in TV for a long time. Neogaf poster owned a videogame shop at the same time period. I really don't think it's the same person.
So I think I know why this game performs so bad, for most people but especially people with 970.
My game was crashing everytime after a couple minutes of playing and almost every single time I changed resolution or any other graphic setting, Windows came up with a "Running out of memory" message so I thought it was my RAM (8Gb) but that's recommended for the game so I decided to take a look at Afterburner logs since the OSD doesn't work for me at least while in game.
This is what I found:
VRAM usage while in menu: 1906Mb
VRAM while in game: 3454Mb
VRAM while driving: 3651Mb
Unless my Afterburner is giving some bad readings that VRAM usage is batshit crazy! Especially for 1080p and this game.
No wonder it keeps crashing and stuttering so much.
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
Verifying integrity of game cache atm seems to result in this. It happened to me, and others in this thread. I just now finished redownloading.
I changed the .ini file a bit and now it wants me to redownload the whole game..
LOL this is so broken. GG rocksteady.
Good thing I have 300mbps down...
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
Remember yesterday when people were worried about codes not getting out on time? Turns out that was the least of our worries!
Wow, the game crashed so hard it logged me out of my Windows account
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
SLI users should absolutely dedicate their second GPU for PhysX until they get SLI scaling to work. Makes a huge difference if you have smoke/fog enabled
Okay you guys, calm down and listen.
Do not defeat the 30 fps framerate lock. It's there for a reason it seems, however this game is designed, however the engine works, it gets really unhappy if you uncap the framerate. It's much much smoother running at 30 fps from what I've seen.
After the crash, I've checked my installation and it literally deleted all game files
I wish I was making this up
The benchmark at stock high settings worked OK (rock solid 55-59 FPS...) on my 970, but I'm afraid to even try playing so I'll wait until tomorrow. Hopefully there's a day one patch.
i had a lot of stutters and then i copied it to my ssd. REALLY helped out with the stuttering. Doesnt stutter much at all now gliding and only a little bit when driving the batmobile. Seems this is a streaming issue.
does the fact that I bought this from GMG (they had it for $36) prevent me from getting a Steam refund?
So either there's something very wrong with the game or they don't understand what a benchmark is for.The benchmark is not at all representative of the actual game as it would turn out. Also the benchmark isn't subject to the 30FPS cap like the main game.
I have my system info running on my G15's screen to watch things.
The "out of memory" message is totally because the game is using as much of your RAM as it can, it hit 5GB on me when I had the message come up, I went back to the game and the second it hit 90% memory utilization it crashed. What size is your page file? I've increased my max PF size to 4GB to see if that affects anything. Windows 7 really doesn't like it when your RAM usage goes above 75% and pretty sure the VRAM usage is so high because of the game using whatever is free as cache.
It is pretty ridiculous that this game, which is clearly built around consoles is using A LOT more memory than what the current gen consoles can utilize.
So i turned on the 30 fps cap again. Everything nvidia on (but smoke). Drove around. Smooth 30 fps. I'm ok with this.
SLI users should absolutely dedicate their second GPU for PhysX until they get SLI scaling to work. Makes a huge difference if you have smoke/fog enabled
Mine unpacked for an hour and a half. Then crashed whenever I looked at it funny before ever getting into gameplay. Checked the files and 4 were bad so it's downloading the entire game from scratch again.LOL what... mine is still unpacking... so at least you had yours installed!
The benchmark is not at all representative of the actual game as it would turn out. Also the benchmark isn't subject to the 30FPS cap like the main game.
I have my system info running on my G15's screen to watch things.
The "out of memory" message is totally because the game is using as much of your RAM as it can, it hit 5GB on me when I had the message come up, I went back to the game and the second it hit 90% memory utilization it crashed. What size is your page file? I've increased my max PF size to 4GB to see if that affects anything. Windows 7 really doesn't like it when your RAM usage goes above 75% and pretty sure the VRAM usage is so high because of the game using whatever is free as cache.
It is pretty ridiculous that this game, which is clearly built around consoles is using A LOT more memory than what the current gen consoles can utilize.