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BREAKING: Sony is shutting down Firewalk Studios, the maker of the recent shooter Concord (Update: Neon Koi is also closing)

StreetsofBeige

Gold Member
2018 - 2021 saw a glut of AAA SP games release from Sony. The downside to releasing such games is their developers instantly begin hemorrhaging money as sales fall off a cliff and they begin their next 6 years working on a new game while generating very little income.

I'll say this till the cows come home. PlayStations leadership does not play or care about games. They're not "fanboys". So we have two groups casting their vote on what PlayStation should do...

Group A: Playstation SP fanboys who have very vague financial information saying "PlayStation should focus on SP games".

Group B: Highly competent executives, with tons of exact financial and player analytics, who also have no preference for which game type gets made saying "GAAS is vital to our future".

Trust Group B.
Fiscal 2022-2024 years have had GOW Ragnarok, Spiderman 2, H2, Astrobot and margins are still half what they were 2018-21.
 
2018 - 2021 saw a glut of AAA SP games release from Sony. The downside to releasing such games is their developers instantly begin hemorrhaging money as sales fall off a cliff and they begin their next 6 years working on a new game while generating very little income.

I'll say this till the cows come home. PlayStations leadership does not play or care about games. They're not "fanboys". So we have two groups casting their vote on what PlayStation should do...

Group A: Playstation SP fanboys who have very vague financial information saying "PlayStation should focus on SP games".

Group B: Highly competent executives, with tons of exact financial and player analytics, who also have no preference for which game type gets made saying "GAAS is vital to our future".

Trust Group B.
Except Group B's projects keep failing. And not just for Sony. This year has seen the still births of multiple live service games, which has resulted in massive financial failures and studio shut downs.

Group A's projects at least sell decently well. They just need to get their budgets under control.
 

diffusionx

Gold Member
Any word if some Sony managers got fired as well?

I mean, there has to be a number of people at Sony who've seen Concord during its development multiple times and just weren't able to recognize it being absolutely ASS.

These people are clearly at the wrong positions and at the wrong company. They should go back to selling vacuum cleaners or whatever they were doing before they got their gigs at Sony, because one thing is fore sure: they have never seen nor played a good video game in their lives.

Makes you really wonder how they got their jobs... Oh, and the people who hired them should be fired as well.

Disasters like Concord really exposes how clueless Sony as a video game company is right now.
Concord is such a monumental disaster at a huge scale it should have triggered widespread changes because as you point out all the hundreds of people involved clearly do not know what they are doing.

2018 - 2021 saw a glut of AAA SP games release from Sony. The downside to releasing such games is their developers instantly begin hemorrhaging money as sales fall off a cliff and they begin their next 6 years working on a new game while generating very little income.

I'll say this till the cows come home. PlayStations leadership does not play or care about games. They're not "fanboys". So we have two groups casting their vote on what PlayStation should do...

Group A: Playstation SP fanboys who have very vague financial information saying "PlayStation should focus on SP games".

Group B: Highly competent executives, with tons of exact financial and player analytics, who also have no preference for which game type gets made saying "GAAS is vital to our future".

Trust Group B.
>competent
 
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Men_in_Boxes

Snake Oil Salesman
Except Group B's projects keep failing. And not just for Sony. This year has seen the still births of multiple live service games, which has resulted in massive financial failures and studio shut downs.
PlayStation (along with EA, WB, Riot, Ubisoft, Microsoft etc...) has this data. They've reviewed this data. They would like nothing more than to make more Uncharted, God of War, Spiderman, and Horizon SP games because those are safer and easier to do.

They're still pushing towards Live Service because that's what gaming has become.

You have to go watch those Civilization intro videos about the progression of mankind. Live Service represents space travel. Group A represents wooden sailboats. You don't win Civilization by building wooden sailboats even though they're safer to make.
Group A's projects at least sell decently well. They just need to get their budgets under control.
Group A is a shrinking market. Why spend 5 or 6 years making a game for Group A when Group A will be 20% smaller in 2030?
 
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