FoxMcChief
Gold Member
Of course this is the biggest flop in gaming history. There’s nothing close.Any truth to this. If true this is one of the biggest, if not the biggest flop in gaming history
Of course this is the biggest flop in gaming history. There’s nothing close.Any truth to this. If true this is one of the biggest, if not the biggest flop in gaming history
You have to at this point as its their only game
Seems Sony bought them based just on what they saw of this game
Any truth to this. If true this is one of the biggest, if not the biggest flop in gaming history
Yeah, that was my point.That makes it seem worse that Sony knew what this was and still backed it.
Jim got out at the right time.
Depends on whether or not they want to gamble throwing good money after bad$200m is a big enough investment to try and salvage. F2P announcement around the corner.
$200m is a big enough investment to try and salvage. F2P announcement around the corner.
Jim did the classic "farting in the elevator as he's leaving".
I don’t know where that $200M comes from, but I got to admit that seems fishy.$200m is a big enough investment to try and salvage. F2P announcement around the corner.
I foresee F2P and then shut servers in time. There has to be a stop-loss somewhere.
I don’t know where that $200M comes from, but I got to admit that seems fishy.
I don’t see how this game could take $200M to make. That kind of money is for AAA established franchises. No way a noname first game for a studio has that high of a budget. Unless someone thinks that $200M is the cost of buying the whole studio which also includes dev costs too..
I’ll take a wild guess and say this game costs no more than $50M all in to make. And that even includes limited marketing and those YT vignettes.
Even if the true cost to create this game is closer to your $50M number, conservative estimates put sales of this game currently between 50k-75k units sold across all platforms. At $39.99 a pop, that's $2M-$3M in sales (and Valve gets 30% of those Steam copies sold! And don't forget about all the free keys given away that skew those numbers!). That's only, at best, a 6% return on investment, even if the production cost is as low as you think.I’ll take a wild guess and say this game costs no more than $50M all in to make.
Well, here's hoping there's some sort of redemption arc, we should never root for people to go out of business.buying the studio should be counted as part of the loss, this game is the reason Sony bought the studio, which makes it worse, because now Sony has to continue paying salary for 170+ employees, that's on-going cost.....unless of course they lay them off soon
My brain wants to believe Sony bought the studio and game as a way to get a live service game out there more quickly than starting from scratch and, much like the Bungie acquisition, didn't spend too much time looking behind the curtain. They just wanted to start bringing in revenue ASAP.You have to at this point as its their only game
Seems Sony bought them based just on what they saw of this game
Any truth to this. If true this is one of the biggest, if not the biggest flop in gaming history
I’ll take a wild guess and say this game costs no more than $50M all in to make. And that even includes limited marketing and those YT vignettes.
Where are they based? If in Europe 50k€ is probably something like 70k€ with social payments.Assuming a studio size of 150 people, and 6 years of development, would that even cover the salaries?
Where are they based? If in Europe 50k€ is probably something like 70k€ with social payments.
150x70 = 10.5mln€ per year, but with a lot of assumptions - I don’t think all 150 people were employed for full duration, they probably got some grants, etc. Still a hefty sum.
Firewalk is a game development studio based in Bellevue, Washington
It’s 5 v 5 right?
At this exact moment, there’s a max of 14 sessions happening on steam. Just wow.
It’s 5 v 5 right?
At this exact moment, there’s a max of 14 sessions happening on steam. Just wow.
It’s 5 v 5 right?
At this exact moment, there’s a max of 14 sessions happening on steam. Just wow.
WTF! Are they a Hydra or something where you cut one off and two grow in it's place. j/kHeads will roll again.
They did go after a Niche market. They went after the fabled "modern audience"!WTF! Are they a Hydra or something where you cut one off and two grow in it's place. j/k
Let the studio die and repurpose/move the competent devs....all 3-4 of them.
This should serve as a cautionary tale (again) of how NOT to develop a game. Unless your intention was to go after the very niche market. If so, more power to you and keep burning that through that Sony money!
The $40 is to fund their dumb weekly cinematic stories that everyone just skips. It was a stupid idea in the first place.
They'll stop doing those and then make it F2P.
I wonder if the plan was to release with really ugly characters at launch, then charge too dollar for skins. I can imagine that conversation going like, "What does Overwatch do *wrong*? Simple. Their art is too good- Many players don't bother buying skins because the default skins look the best anyways!"The $40 isn't just to make cutscenes, it's an important aspect of how the game was supposed to make money at first.
The cosmetics store from what I've seen is pretty bare bones right now, most of the skins are just basic color variants and the few that offer bigger cosmetic changes do nothing about making the characters look better and, in some cases, somehow make them look even worse (like the ones people were posting in the previous couple of pages in the thread).
If they want to transition to F2P and have a chance to make any money they need to get a new art team ASAP and start working overtime to offer more and much better looking skins.
If you want to make money as a F2P game you need characters people will like enough to get skins for...and you need skins and other cosmetics that actually look good/cool/funny
If I were to guess, one developer early on the project must've pointed out how the character designs were unappealing and ugly, he/she got reported to HR for "creating a hostile work environment" and got punished.It’s a classic case of emperor’s new clothes. Everybody thought it, but nobody dared to question it out loud. So everyone assumed they were the only ones thinking it.
I wonder if the plan was to release with really ugly characters at launch, then charge too dollar for skins. I can imagine that conversation going like, "What does Overwatch do *wrong*? Simple. Their art is too good- Many players don't bother buying skins because the default skins look the best anyways!"
Either way, catastrophic failure.
The $40 is to fund their dumb weekly cinematic stories that everyone just skips. It was a stupid idea in the first place.
They'll stop doing those and then make it F2P.
Add Druckmann to that rocket, it will have to be a big rocket tough, his ego might not fit inPut Ryan and Hulst in a rocket and launch it to the sun.
Add Druckmann to that rocket, it will have to be a big rocket tough, his ego might not fit in
Mans cutting doner there m8Great, now I want gyros for lunch.
I haven't seen any sponsored videos of Concord until now and of course it's Muselk dumping it on his garbage channel.
That guy will do anything for some chicken-feed, so I'm not surprised. He got internet famous playing TF2, Overwatch and later Fortnite.
Fucking insane this got a pass. The team who sold this to Sony are professional con artist, hat offs to then tbhthe game offers various type of skins so if you don't like the default one you can change them
The studio head was a MARKETING executive
Right now,less ppl are playing this than helldivers,,,hell divers one that is(wich is a solid game).... Curious to know the PlayStation player count.. if you go to the PSN store,it's been rated over 8300 times,I believe you can only rate a game if you buy it first(?).. I know overall that's still a crazy low number,but at the same time it feels like a lot for this specific game
That's prob the dev team desperately trying to save their sinking ship...It’s 5 v 5 right?
At this exact moment, there’s a max of 14 sessions happening on steam. Just wow.
Oh fuck me it gets better. That explains everything.