lol imagine believe that devs take 15 years to make a game only because of the type of lighting they use
i mean, story doesn't exist, they dont find other barriers along the way, its everything about the graphics
they will continue to take 15 years to make a game anyway and now with far less consumers to buy and the ones who CAN buy will be angry and wont buy because the game is running worse than it should be and doesnt seen to offer that much change on the graphical side to justify
when you guys wants to know what happened with this industry just take a look at this post, the lengths people go to try to justify the unjustifiable is the root of all evil in the shit show that has become the videogame industry
Far less?
Have you seen the Steam Survey?
Like 90% of PCs on Steam are DXR capable.
The 10% that arent likely wouldnt meet minspec anyway and or would be too poor to afford a 70 dollar game, cuz a 70 dollar game would be half way to them getting a DXR GPU.
RTX3060s easily run this game at above 60 using Ultra Nightmare settings.....cant imaging how fast the thing does using medium or high settings.
And yes iterating on baked lighting adds an incredible amount of time, data and compression time to a games development especially for large games.
If you are making a static corridor shooter you could easily get away with baking but a dynamic open large world which also has indoor areas or large swaths of space adds alot more work/time to the game.
The level design could be finished, gameplay systems on lock, now you are just waiting for lighting artists to finish what they are doing.....ohh the baked lighting makes an area not so much fun to play cuz its too dark, well iterate again.....and bake again rinse and repeat till we get there.
Or use GI; lighting artists, environment artists, texture artists can work on the same repo without waiting for each other to upload the latest build.
Do you guys also complain about DX9.0c features being used in videogames, would you like devs to go back to pre DX9c techniques so that more people can play the game?
You guys are fighting for a team that doesnt actually exists.....you are complaining about a nonexistant problem simply beause complaining is what gamers do these days.
Forward looking techniques in PC gaming have been a thing for as long as PC gaming has been a thing.
People who get left behind dont actually cry foul, they upgrade their machines or buy a Series S.
There is no actual Anti-Forced RayTracing team......you arent on that team, no one is on that team......why are you fighting for it?