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Or is it just one of Phil's balls in my throat?
Silent Hill f looked great in previews - now seemingly down to a combination of high spec hardware, frame-rate caps and a warm shader cache. Looking at the PC version with both high-end and more mainstream hardware, the first play experience clearly needs some work. While this is no Borderlands 4, there's clear scope for substantial improvements to the PC game.
00:00:00 Introduction
00:00:38 First Time Play Experience
00:03:34 Awkward Shader Compilation Strategy
00:08:06 Traversal Stutters on Big and Little CPUs
00:10:15 Alex's Optimised Setings
00:14:44 Conclusion
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