fuck gamepass
Yeah, its rather sad. I would love the game to be a huge success. ID Software deserves it.It's sad that almost nobody is playing this on steam fuck gamepass
Maybe don't release a short, single-player game at 80 fucking euros.It's sad that almost nobody is playing this on steam fuck gamepass![]()
Too much story and cutscenes though.
I've skipped all of them so haven't noticedThis game is good so far.
Too much story and cutscenes though.
Yeah, the guns in particular don't have the heftiness I want. But the shield and other new mechanics do, and I guess that's intentional to maybe make you gravitate towards those.![]()
I've only done the first chapter. It's been a while since I played 2016 and I fell off of Eternal a few chapters in, but the impact and weight of the weapons feels off. The early vibes I'm getting are very similar to how I felt about Quake 4.
Still, any Doom is good Doom. Happy to have it.
Yeah I agree with that completely. Dark Ages, especially, has too many moments that grind the pacing to a halt so far. But also, the gunplay is great, so I'm kinda split.While I will not argue against the latest trilogy being good games, I don't really care for them as Doom games. They certainly have some of the DNAA, but the insistence on collectables and upgrades just slows the pace down too much for my liking.
Finished chapter 3. Woof!
I would never say "fuck Gamepass" cause if you wanna buy it, buy it. I don't regret getting the collector's for the cool statue, just because I love DOOM so much. But it's wild to think about the price I paid for a game that I beat in 15 hours and provides nothing else for me after I beat it since I'm not into collecting things.Maybe don't release a short, single-player game at 80 fucking euros.
Clair Obscur was just 50€ and in a way more niche genre and it did much better.
Yeah I agree with that completely. Dark Ages, especially, has too many moments that grind the pacing to a halt so far. But also, the gunplay is great, so I'm kinda split.
30k concurrent players is not "almost nobody"…It's sad that almost nobody is playing this on steam fuck gamepass![]()
Loving dismembering those demons so far. I don't know why they tacked on so much story, it's just head off in that direction and kill everything you see.
Things I'd like to change:
- I've turned off the screen border effects, but I still have to see low health warning at 50% and critical health at 30%. Shut up, game, 'tis but a scratch.
- Sprinting is pointless. I always want to move fast, but auto sprint has a slight delay before it kicks in, and you still don't sprint when moving sideways.
- Bodies evaporate almost instantly, when I want to see the mess I've made.
- Bright green for things you can parry looks a bit out of place. I can see why it's there (and I wish they had it in Expedition 33) but it doesn't fit the overall aesthetic.
- Wish you could splatter the humans too.
What a damn fine game though.
id has abandoned us. There is no option to disable upscalers and use 4xMSAA, as God intended.
Trying for Ultra at 1080p on a 7800x3D and 6750xt. Native ofc
I'm in the same boat. The game looks like it's running at 720P on my ps5 pro at best, and the hdr, even after doing the recommended shit on videos looks bad.Combat is still awesome. But might shelve it for a bit till they patch in a fix on hdr and patch it for pro. Annoying how soft it looks.
You can get some more animated glory kill animations in this but I agree that if you didn't want to play as captain America then this game isn't going to resonate combat wise.I finished like 5 chapters and this is really not my cup of tea loved doom 2016 and eternal but this doesn't even feel like a first person shooter this feels like a shield parry first then gunplay especially on nightmare difficulty.
Eternal has a rythm to it in combat
This is all parry parry shield throw on ur face all the time.
Also I honestly believe removing glory kills was a bad idea
Glory Kills would be just tedious with the amount of enemies on screen.I finished like 5 chapters and this is really not my cup of tea loved doom 2016 and eternal but this doesn't even feel like a first person shooter this feels like a shield parry first then gunplay especially on nightmare difficulty.
Eternal has a rythm to it in combat
This is all parry parry shield throw on ur face all the time.
Also I honestly believe removing glory kills was a bad idea
This is like sekiro in first person view where I feels like guns come 2ndGlory Kills would be just tedious with the amount of enemies on screen.
Also they are trying something new and it works so i don't miss Eternal. When i wanna play Eternal style i play Eternal this is something new.
But i understand if you don't like it, to each their own.
Anyways i don't really dig the machine gun in this one, every other weapon is fire. Especially the Skull Crusher gun.
I'd rather buy the 200eu collectors edition (which I did) than bother with Gamepass.It's sad that almost nobody is playing this on steam fuck gamepass
Ultra Violence is minimum feasible difficulty in this game.But I'm not hooked on the gameplay unfortunately. Only played one level but it didn't click for me. Maybe I need to increase the difficulty idk.
I couldn't imagine playing Ultra Violence or Nightmare with a Game Pad. Is it really possible to beat the game with a game pad?Ultra Violence is minimum feasible difficulty in this game.
Game just doesn't activate on lower difficulties IMO.
Am on gamepad.I couldn't imagine playing Ultra Violence or Nightmare with a Game Pad. Is it really possible to beat the game with a game pad?
I'm all M&Kb for this.
I'm playing on a controller, fourth difficulty level ('Nightmare') - no big deal. I die here and there, but luckily checkpoints are every few steps, and sometimes I use those reviving stones.I couldn't imagine playing Ultra Violence or Nightmare with a Game Pad. Is it really possible to beat the game with a game pad?
I'm all M&Kb for this.
Nightmare, really? I'm baffled. Respect.I'm playing on a controller, fourth difficulty level ('Nightmare') - no big deal. I die here and there, but luckily checkpoints are every few steps, and sometimes I use those reviving stones.
Oh… I went with second lowest lolUltra Violence is minimum feasible difficulty in this game.
Game just doesn't activate on lower difficulties IMO.
Get by with it just fine in Horizon 5. Certainly have the headroom for it in Doom Eternal. I'm up to level 5 in TDA and haven't run into anything that looks like a generational leap from those. Hell even the GTA V ray tracing update nets me 4xMSAA without getting anywhere close to sub 60fps.not sure if this works in Dark Ages, but in Eternal typing r_antialiasing 0 into the console would disable AA completely. from there you could in theory supersample (not sure what AMD calls the option... if they have it)
but given that you run this on a 6759xt, not sure if even MSAA would run smooth, let alone super sampling lol.
Is it me or did they mess up the scaling of the Doomslayer and the world/characters? When you stand next to some regular human knights he is tiny! It's all the more egregious as he sounds like a giant when stomping around at full speed and his landing sounds like a friggin' earthquake lol.
The Makyrs are launching the world's heaviest midget?