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Dota 2 |OT| To Hell and Back and Back to Hell

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shira

Member
Looks like items are set up now to be autographed

For other stuff, have fun reading this huge document

Like a bajillion new sets too

http://www.cyborgmatt.com/2013/07/dota-2-26th-july/

In muh veins Cyborg
ibz9XJVLnN9xEx.gif
 

Gav47

Member
UI
- Made hero loadout model preview bigger in the main menu.
- Added practice lobby button to swap Radiant and Dire teams.
- Limited number of selectable matchmaking regions to six.
- New users are able to watch live games before completing the tutorials.
- Wins and level are now hidden for players that aren't friends and don't have 'Share Match History' in the options enabled
- Fixed keybindings not being saved properly for Xbox controllers
- Added Dire courier icons to minimap for Spectators
- Fixed a crash when selecting all units while spectating
- Fixed dota_embers convar value being forgotten when the game is restarted
- Spectators can select wards to see their vision or truesight radius.
- Added Xbox controller support for Dota TV
Left / right bumper = Cycle back or forward through the heroes on the field
Start button = Pause (Replay only)
Back button = Rewind (Replay only)
D-Pad up / down = Cycle through stats dropdown menu
D-Pad left / right = Slow down or speed up replay speed
Y button = Show gold graph
X button = Show XP graph
B button = Dismiss open graphs, reset playback speed, revert camera to previous mode (after cycling heroes)

MATCHMAKING
- Reduced average wait time and reduced incidence of extremely long wait times

INTERNATIONAL COMPENDIUM
- Added further explanation of International Fantasy Challenge rules.
- Exposed the roles of players in International Fantasy Challenge Bench slots.
- Completing the creation of an International Fantasy Challenge team now grants you the Mammoth mount for your Smeevil.
- Completing all the Main Event Predictions now grants you the Bird mount for your Smeevil.

MAC/LINUX
- Made the chat wheel work
- Added intro movie for new users, fixed black screen displaying for new users
- Fixed bugs with some tooltips missing text on what abilities do
- Fixed outline color of target units to match what Windows shows
- Fixed some rendering issues
- Fixed some crashes
- A variety of performance improvements
- Fixes to audio (silence, crashes)
- Mac: More robust mouse grab
- Mac: Allow setting "Unit Speech" to "All" in audio settings.
- Linux: Fixed hang when pasting from the clipboard under certain conditions

AUDIO
- Fixed some issues with base attack sound modifier (e.g. Tiny's Scepter attacks)
- Adjusted limits on Chen ult target sounds

GAMEPLAY
- Tusk: Fixed minor inaccuracies with his Base Strength, Attack Animation and Turn Rate
- Meepo: Fixed Geostrike not affecting units like Spirit Bear
- Morphling: Fixed being the Replicate illusion buff icon being visible to enemy players
- Morphling: Fixed being unable to control the first Juxtapose illusion created by your Phantom Lancer Replicate
- Shadow Demon: Fixed Demonic Purge killing summoned units like Warlock's Golem
- Shadow Demon: Fixed Shadow Poison damage release not having a cast point
- Fixed a minor inaccuracy with Meepo and Ogre Magi's base armor

Notes
 

woodland

Member
No surprise hero

LMQwfHx.gif


Don't know what I expected. Some of these sets are nice though, and in general I could care less about hats.

edit; What who the hell uses a gamepad on Dota. Why the hell would they spend time on that over getting a hero in here.
 

Deadstar

Member
- Completing the creation of an International Fantasy Challenge team now grants you the Mammoth mount for your Smeevil.
- Completing all the Main Event Predictions now grants you the Bird mount for your Smeevil.

YES!!!!
 

Archie

Second-rate Anihawk
-Wins and level are now hidden for players that aren't friends and don't have 'Share Match History' in the options enabled

Well the post count in this thread just decreased by 90%.
 

woodland

Member
Read again. It's for spectator controls.

I saw it, I still never heard about it in the past 2 years lol. Saw someone saying it could be for disabled people, that's good but the thought of controller for any part of Dota never once crossed my mind.
 

Skab

Member
I saw it, I still never heard about it in the past 2 years lol. Saw someone saying it could be for disabled people, that's good but the thought of controller for any part of Dota never once crossed my mind.

....

It's not for playing the game. It's for watching it. If youre watching the international on your tv in big picture mode, you now have a remote for it.
 
Somehow green swirly stuff is enough to get me hyped for TI3.

I saw it, I still never heard about it in the past 2 years lol. Saw someone saying it could be for disabled people, that's good but the thought of controller for any part of Dota never once crossed my mind.

Using your controller as some sort of remote while watching TI3 could turn out to be quite nice for some people.
 

Sibylus

Banned
Patch! Patch! Patch!

How late in the game are Valve intending to ship LC? Doubting she sees any of CM anytime soon.

Wait what?!

Purges are supposed to instakill summons :x
I know the Diffusal Blade purge does that intentionally (a stupidly high damage value to summons), but I guess Demonic Purge now just does its sticker value to summons?
 

Anteo

Member
Wait what?!

Purges are supposed to instakill summons :x

Not really, purges were supposed to deal extra damage to summons, except for Shadow Demon. Diffusal Blade Purge will instantly kill summons and illusions, a Satyr Trickster Purge will do 400 damage to summons and illusions. Shadow demon does not do any extra damage to summons.

Patch! Patch! Patch!

How late in the game are Valve intending to ship LC? Doubting she sees any of CM anytime soon.


I know the Diffusal Blade purge does that intentionally (a stupidly high damage value to summons), but I guess Demonic Purge now just does its sticker value to summons?

The spell was never suposed to deal any extra damage to summons. Really.
 

Sibylus

Banned
Unclear on what you mean by extra, the purge deals damage at the beginning and end of its duration under normal circumstances (hence sticker value). Does it deal no damage whatsoever to summons?
 

Anteo

Member
Unclear on what you mean by extra, the purge deals damage at the beginning and end of its duration under normal circumstances (hence sticker value). Does it deal no damage whatsoever to summons?

Other purge spells like Difusal Blade effect or the neutral small Satyr do extra damage at the begining if the targeted unit is a summon. (Difusal does 999999 in dota1, Satyr does 400)

The extra damage that demonic purge was supposed to do is 0 (it was killing the summons ON CAST, so they died as soon as you finished casting it). The damage that happens after it ends is a different story.
 
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