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Final Fantasy XIV |OT6| Casino Royale

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Ken

Member
s0ox7ng.jpg


I'm capped at 1270.

TUESDAY, tho. It's happening.

people are going to think i know what I'm doing.

!!!
 

iammeiam

Member
LTTP but I've been slacking on playing. What's going on with PS users?

PSN being DDOS'd hard since like yesterday morning; since the game checks the launcher version against PSN, you get stuck on a black screen and can't load the game. PS3 is exempt for whatever reason, and PSN has been sporadically available on PS4 for some people (I got in last night for a while) so if you get in and never log out, you're fine.

Or just, you know, have a computer as backup.
 

Wallach

Member
Well, I can't actually use my CE code until tomorrow thanks to the trial limitation, but it didn't really get in my way much since I only got up to 11 or something. Started Marauder on Ultros (Eli Wallach). So far it's a bit standard as far as modern MMOs go (especially the first hour or so being bombarded with fetch and tutorial quests), but I like the aesthetic more than most FF games. It seems most reminiscent of FFXII to me (especially in UI) which was one of my favorites visually. Color in particular seems used pretty well; will be glad when my monitor gets here after the weekend so I can get on an IPS panel. I think I'll stick to the PC version, performance was great on max settings and this way I don't need to fit another keyboard into this workspace somehow (nevermind not having to deal with PSN and its recurring woes).

Any tips for targeting on controller? I wound up switching off to KB/M fairly early just because I couldn't get a handle on it whenever I wanted to swap targets mid-combat. Most everything else seemed fine, I just kept targeting a friendly or myself with the d-pad somehow when trying to get to a different hostile.
 
Well, I can't actually use my CE code until tomorrow thanks to the trial limitation, but it didn't really get in my way much since I only got up to 11 or something. Started Marauder on Ultros (Eli Wallach). So far it's a bit standard as far as modern MMOs go (especially the first hour or so being bombarded with fetch and tutorial quests), but I like the aesthetic more than most FF games. It seems most reminiscent of FFXII to me (especially in UI) which was one of my favorites visually. Color in particular seems used pretty well; will be glad when my monitor gets here after the weekend so I can get on an IPS panel. I think I'll stick to the PC version, performance was great on max settings and this way I don't need to fit another keyboard into this workspace somehow (nevermind not having to deal with PSN and its recurring woes).

Any tips for targeting on controller? I wound up switching off to KB/M fairly early just because I couldn't get a handle on it whenever I wanted to swap targets mid-combat. Most everything else seemed fine, I just kept targeting a friendly or myself with the d-pad somehow when trying to get to a different hostile.

either the d-pad or I believe some combination of trigger/bumper buttons is how you switch targets
 

Ken

Member
Left and right selects objects in front of you. Up and down selects through your party list. Was it left bumper + up and down that scrolls through enemy list?

You can also go into targeting in character configuration and set filters to switch to. In dungeons and raids, I have an enemy filter on so left and right will only select enemies. In towns I have filter set to all. Having an enemy filter is super important IMO.
 

Valor

Member
Left and right selects objects in front of you. Up and down selects through your party list. Was it left bumper + up and down that scrolls through enemy list?

You can also go into targeting in character configuration and set filters to switch to. In dungeons and raids, I have an enemy filter on so left and right will only select enemies. In towns I have filter set to all. Having an enemy filter is super important IMO.

Yup, and there are ways to set it so you can set up like four or five different filter options by pressing a few buttons as well. L1/bumper + up and down scrolls enmity list, yeah.
 

iammeiam

Member
I have my filter set to auto-switch depending on sheathed/unsheathed. Enemy filter automatically flips on when I pull my weapon and turns off when I sheathe it. There's still a learning curve in targeting with the d-pad because the game doesn't take distance into account AT ALL so you end up targeting the next enemy to the right that also happens to be 300 yalms away instead of the guy currently beating your face in, but you learn to get aggressive with camera positioning.

The only time I have to remember how to switch target filters is in Ultros because kappa don't have weapons to unsheathe.
 

Shamdeo

Member
but I like the aesthetic more than most FF games. It seems most reminiscent of FFXII to me (especially in UI) which was one of my favorites visually. Color in particular seems used pretty well

I love the aesthetic. A great example of a colorful world without being cartoonish.

Funny thing about the UI similarities between FFXII and FFXIV you noticed -- Hiroshi Minagawa is the UI designer on both games.
 

Tabris

Member
s0ox7ng.jpg


I'm capped at 1270.

TUESDAY, tho. It's happening.

people are going to think i know what I'm doing.

Just asking, don't take offence, but honestly, how do you feel about being carried? I just want to get your take.

Doesn't it kind of invalidate the point of that content (hardest content in the game), if you let others beat it for you? I mean the only reason for that gear right now (except for showing off) is to challenge that content, as everything else is easy mode in comparison and has no real gear checks.

I know I was personally carried through Titan EX due to frustration from PS3 video lag (before it came out for PS4). And I kinda felt carried through Shiva EX as half my group had already done it a bunch and I had been waiting, so we didn't have much learning time. It definitely did not feel satisfying to me. Every other content I earned with a bunch of people that also hadn't done it before so we learned and challenged as a group. It made the win feel extremely satisfying. I personally think you robbed yourself of that, but that's just my opinion.
 

Wallach

Member
I love the aesthetic. A great example of a colorful world without being cartoonish.

Funny thing about the UI similarities between FFXII and FFXIV you noticed -- Hiroshi Minagawa is the UI designer on both games.

That doesn't surprise me, it struck me even before getting into combat and seeing the arcing targeting lines.

I think tomorrow I will try to get Marauder up to ~15 or so then work on Gladiator and Lancer before I take it any higher. I'm still not entirely sure what I'll take to 50 yet; I'm hoping Lancer scratches that same itch that Berserker did in TERA, as that is probably the first DPS class I really enjoyed enough to play over tanking or healing. I mainly just started Marauder because I liked the idea of starting in the port town (and I'd need Marauder 15 for Dragoon anyway).
 
Just asking, don't take offence, but honestly, how do you feel about being carried? I just want to get your take.

Doesn't it kind of invalidate the point of that content (hardest content in the game), if you let others beat it for you? I mean the only reason for that gear right now (except for showing off) is to challenge that content, as everything else is easy mode in comparison and has no real gear checks.

I know I was personally carried through Titan EX due to frustration from PS3 video lag (before it came out for PS4). And I kinda felt carried through Shiva EX as half my group had already done it a bunch and I had been waiting, so we didn't have much learning time. It definitely did not feel satisfying to me. Every other content I earned with a bunch of people that also hadn't done it before so we learned and challenged as a group. It made the win feel extremely satisfying. I personally think you robbed yourself of that, but that's just my opinion.

why don't you mind your own business
 

EriksBlue

Banned
Just asking, don't take offence, but honestly, how do you feel about being carried? I just want to get your take.

Doesn't it kind of invalidate the point of that content (hardest content in the game), if you let others beat it for you? I mean the only reason for that gear right now (except for showing off) is to challenge that content, as everything else is easy mode in comparison and has no real gear checks.

I know I was personally carried through Titan EX due to frustration from PS3 video lag (before it came out for PS4). And I kinda felt carried through Shiva EX as half my group had already done it a bunch and I had been waiting, so we didn't have much learning time. It definitely did not feel satisfying to me. Every other content I earned with a bunch of people that also hadn't done it before so we learned and challenged as a group. It made the win feel extremely satisfying. I personally think you robbed yourself of that, but that's just my opinion.

What is your problem scumbag Angary legit ran that with us.
 

Tabris

Member
If they weren't carried, then ignore my question. I was just asking honestly what his thoughts were. It personally took us weeks to clear T10 and T11 separately.

If so, the discussion should then be where's the line between being carried and "legit running" content? Numbers of times you die?
 

Frumix

Suffering From Success
It's incredibly unlikely to carry people in FCOB.

If so, the discussion should then be where's the line being being carried and "legit running" content? Numbers of times you die?
Stop being a dick.
 

scy

Member
Trying to stir shit up isn't really "honestly asking" someone's thoughts.

Angary went in and wiped a bunch on T10 and T11 with people legitimately new to the fight, learned it, and got clears last week and this week. If you want to get elitist about it because there were people in there helping with the clear then, sure, I guess.
 

docbon

Member
hqCB25U.gif


Half of Angary's first T11 clear party never beat the turn before that night (I didn't even step into the turn, and I was healing). The fight was mechanically simple, it just needed clear communication for tethers, and DPS to push buttons hard enough to beat the enrage.
 

Ken

Member
Just asking, don't take offence, but honestly, how do you feel about being carried? I just want to get your take.

Except they weren't carried; they pulled their own weight and contributed to the clear.

If they weren't carried, then ignore my question. I was just asking honestly what his thoughts were. It personally took us weeks to clear T10 and T11 separately.

If so, the discussion should then be where's the line between being carried and "legit running" content? Numbers of times you die?

I could flip it around and ask why it took you so long to down said turns.
 

Tabris

Member
I could flip it around and ask why it took you so long to down said turns.

Outside of some exceptional groups (which there isn't that many of on this server), it takes a couple of weeks of running 2 days a week for most FCOB groups to learn and clear a turn when it's brand new content for them. You happen to be in one of those exceptional groups which is great for you (not sure of the hours per week you put in, but we average 4-6hrs, some of that is spent on clearing the weekly content before practicing new content). Other factors include gear (your group had purchased a good majority of pentamelded gear) and of course overall group skill (we're a pretty good group, but not the best in any way).

And those clears feel extremely satisfying when done after that work put in. That's why when someone does join a group that has already cleared content like this, whether you believe they are carried or not, I wonder what kind of satisfaction they get. I was hoping for a debate on it, but most people rather defence force so I'll leave it at this.
 

Aeana

Member
Quoting someone directly and saying what amounts to "how does it feel being carried, scrub?" is not an honest way to try to start any sort of debate.
 
Outside of some exceptional groups (which there isn't that many of on this server), it takes a couple of weeks of running 2 days a week for most FCOB groups to learn and clear a turn when it's brand new content for them. You happen to be in one of those exceptional groups which is great for you (not sure of the hours per week you put in, but we average 4-6hrs, some of that is spent on clearing the weekly content before practicing new content). Other factors include gear (your group had purchased a good majority of pentamelded gear) and of course overall group skill (we're a pretty good group, but not the best in any way).

And those clears feel extremely satisfying when done after that work put in. That's why when someone does join a group that has already cleared content like this, whether you believe they are carried or not, I wonder what kind of satisfaction they get. I was hoping for a debate on it, but most people rather defence force so I'll leave it at this.

1. what makes you think that angary didn't put in the work
2. why do you even care? Either people don't care to be carried/helped or they do. there is no moral gray area
 

Tabris

Member
Quoting someone directly and saying what amounts to "how does it feel being carried, scrub?" is not an honest way to try to start any sort of debate.

I didn't say scrub anywhere.

1. what makes you think that angary didn't put in the work
2. why do you even care? Either people don't care to be carried/helped or they do. there is no moral gray area

1) He said the following in his post: "people are going to think i know what I'm doing."
2) Sure there is, there is the gray area of what is considered a carry or not.

Anyways, again, aggressive defence forcing so I'll drop it.
 

scy

Member
Other factors include gear (your group had purchased a good majority of pentamelded gear)

I got one piece crafted by our T11 kill if I recall (helm, to replace a non-i110 slot + to meet Accuracy cap) and the other two some time during T12 because I had the mats and since I was eventually saving for a tome weapon (and trashing it shortly after, thanks Zodiac). Off-hand, all of the DPS were saving poetics still at this point (sans me and Bookey who went for a chest, I believe) so we were pretty much i112 at best.

I wonder what kind of satisfaction they get. I was hoping for a debate on it, but most people rather defence force so I'll leave it at this.

Maybe you did but you certainly came out implying things rather negatively. The fact that you're insinuating a defense force towards it kind of furthers that whole bit. The salt is wholly unnecessary.

I didn't say scrub anywhere.

Seriously?

1) He said the following in his post: "people are going to think i know what I'm doing."

Everything about this sentence pretty much spells out how little you know about the people involved.
 

Valor

Member
most people rather defence force so I'll leave it at this.

Except you won't. You don't know the person, so that's fine, but you're kind of being a prick about it. Two quick points.

1. Carrying people through Final Coil isn't going to be a thing for a while. It's easy to wipe a party via mechanics in basically every fight. Everyone will need to know what they're doing.

2. Learning is exponentially faster when you already have people who know what they're doing in the fight. Instead of 8 people learning how to do the fight, you're cutting that in half, if not less than that. This should be pretty obvious.

I'm also a bit annoyed you assumed that Angary got carried, and your debate skills are pretty piss poor if that's the way you want to open a discussion. Then again, I guess I should expect this sort of thing by now.
 
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