• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Final Fantasy XIV |OT6| Casino Royale

Status
Not open for further replies.

Atolm

Member
So a few days algo I reached 4 stars with GSM and today I crafted my own Platinum ring of healing HQ for my own personal use. It felt almost as good as clearing raids.

Also crafted the Artisan offhand for BSM. After getting the Master Books II, event those recipes feel easy. I'm gonna craft all my own artisans.
 

studyguy

Member
Rats. Being the filthy casual that I am I was hoping for a reset but that wouldn't be fair to the people who got theirs.

I'm going to be so far behind. I have 9 books left and no motivation to do them.

Just catch up.
I was at 4 books left, I'm 1/2 way through my Novus atm and it's like with maybe a week of barely trying.
 

Trojita

Rapid Response Threadmaker
So either

You are going to need to do all of the previous previous steps to upgrade your relic to the point you can start doing the new chain.

People that already have the Ultimate form of the Zodiac will have a head start with the people that hadn't gotten theirs doing optional side quests to start on the Heavensward part of the Zodiac quest.

Zodiac Quest isn't continuing in Heavensward. A new chain of grinding will start unrelated to the Zodiac. Be happy with a potentially BiS i135 weapon.
 

Sorian

Banned
Y: As usual, we can't say until we publish the patch notes. Of course, the item level is important, but the intention of the Zodiac Weapon is that players can tweak the parameters to their liking by adjusting the stats to take advantage of their preferences and suit the other equipment they have.

Here's where we find out if the claim that the zodiac weapons would be the strongest at some point (technically at ilvl 135 they are strongest or tied because you can min/max the stats) was true or not. I want it to be ilvl 140 just for the salt. The pats winning the Super Bowl has not fed my salt addiction enough.

So either

You are going to need to do all of the previous previous steps to upgrade your relic to the point you can start doing the new chain.

People that already have the Ultimate form of the Zodiac will have a head start with the people that hadn't gotten theirs doing optional side quests to start on the Heavensward part of the Zodiac quest.

Zodiac Quest isn't continuing in Heavensward. A new chain of grinding will start unrelated to the Zodiac. Be happy with a potentially BiS i135 weapon.

It was always going to be the bolded. Idk why people think otherwise.
 

iammeiam

Member
They can make it whatever iLevel they want as long as they don't put the stupid harp back on the bow.

Othe mention of a "sequel" quest makes me think Heavansward will be a whole new weapon with maybe a shortcut in the early stages for people with the old relics. Old relics could then live on as vanity items.
 

studyguy

Member
Glowing Zodiacs on the way, smh.
I can't wait to go blind every time they're unsheathed.
80557-bright-light-pug-gif-Leaving-t-Rtmb.gif
 

Frumix

Suffering From Success
Yoshi lied before.
Don't believe his lies.

Plus AST, MAC and DRK will have no options but to start a new questline anyway which is why there's never a hope for any substantial reward for those who stuck with the relic.
 

Sorian

Banned
Glowing Zodiacs on the way, smh.
I can't wait to go blind every time they're unsheathed.
80557-bright-light-pug-gif-Leaving-t-Rtmb.gif

That GIF is not depicting the level of light that I feel the final zodiac weapons should have. I also feel that the quest should be indicative of how much light is needed to satisfy this ultimate weapon so bring back the light mechanic but make the goal number 10k.

in all seriousness, I'm expecting the last quest to be a recap of sorts that will involve shortened goals taken from each of the prior steps.

Yoshi lied before.
Don't believe his lies.

Plus AST, MAC and DRK will have no options but to start a new questline anyway which is why there's never a hope for any substantial reward for those who stuck with the relic.

Fast passing the first part of the new questline isn't a substantial reward?
 
Expansions in WoW-style MMOs preface gear resets. That's just how it works. There is no feasible way for Squenix to make every new player entering the game or returning players who quit a long time ago go through the entire existing Relic chain. To even entertain the thought is lunacy, Squenix wants to retain new and returning players, not drive them away with a old grind that spanned more than 1 year and 6 months from 2.0 to 2.51.

People who grinded out the old Relic can be happy with BiS until Heavensward and a really nice vanity weapon after. To expect anything more than that is to fundamentally not understand how themepark MMOs work.
 

studyguy

Member
Is that moe iammeiam

I noticed it right after I posted too lol

Expansions in WoW-style MMOs preface gear resets. That's just how it works. There is no feasible way for Squenix to make every new player entering the game or returning players who quit a long time ago go through the entire existing Relic chain. To even entertain the thought is lunacy, Squenix wants to retain new and returning players, not drive them away with a old grind that spanned more than 1 year and 6 months from 2.0 to 2.51.

People who grinded out the old Relic can be happy with BiS until Heavensward and a really nice vanity weapon after. To expect anything more than that is to fundamentally not understand how themepark MMOs work.

That's by and large what I expect thanks to my years in WoW.
Maybe a nice mount or title/minion. A pat on the head and a cutscene and off you go... here's a new iWhatever relic for 3.0 we just happened to find.
 

Shamdeo

Member
2.0 relic is more or less vanity when 3.0 releases.

Fully expecting a new relic based around completing 3.0 series content.
 

WolvenOne

Member
I have mixed feelings when it comes to the idea of continuing my Relic into 3.0. On one hand, yeah, it'd be nice to have the reward of going into 3.0 with a semi-suitable weapon for endgame content. On the other hand, a whole brand new Relic means we'd get a new model, and while the Ragnarok model is okay, there's a reason why I glamoured the Wootz Bhuj over it. Demonic looking weapons aren't really the sort of look I'm going for on my Warrior.

On this note, it's a shame we cannot dye the glow of our weapons. The blue glow on the Wootz Bhuj is nice, but I'd love to try an orange glow or something.
 

Trojita

Rapid Response Threadmaker
Expansions in WoW-style MMOs preface gear resets. That's just how it works. There is no feasible way for Squenix to make every new player entering the game or returning players who quit a long time ago go through the entire existing Relic chain. To even entertain the thought is lunacy, Squenix wants to retain new and returning players, not drive them away with a old grind that spanned more than 1 year and 6 months from 2.0 to 2.51.

People who grinded out the old Relic can be happy with BiS until Heavensward and a really nice vanity weapon after. To expect anything more than that is to fundamentally not understand how themepark MMOs work.

Burning Crusade had Green Quest Loot that made the previous BiS Purple Gear gotten from intensive raid hours look like shit.
 

WolvenOne

Member
"If," they continued the Relic grind with the current weapon, there's a way to do it without making people go back to do all the previous steps.

You just make one step, that allows people to skip straight to the ilvl 135 (or whatever,) iteration of the weapon. People that already have the weapons of course, can jump straight to the step that further upgrades the weapon to be suitable for 3.0 end-game.
 

Jayhawk

Member
The Final Fantasy XI expansions, after the relic weapons were introduced, introduced similar weapon lines called mythic weapons and empyrean weapons. Each weapon line involved a lot of grinding through content from that expansion. When they started to increase the level cap slowly to 99, they added upgrade options for each weapon line to get them from 75 to 80 to 85 to 90 to 95 to 99. Heavensward could add a new set of weapons similar to relic, while also providing players an option to continue on with their relic.
 

Kintaro

Worships the porcelain goddess
The Final Fantasy XI expansions, after the relic weapons were introduced, introduced similar weapon lines called mythic weapons and empyrean weapons. Each weapon line involved a lot of grinding through content from that expansion. When they started to increase the level cap slowly to 99, they added upgrade options for each weapon line to get them from 75 to 80 to 85 to 90 to 95 to 99. Heavensward could add a new set of weapons similar to relic, while also providing players an option to continue on with their relic.

i believe the XIV team will look at how XI handled their weapons and look to do the same in Heavensward. It would be easy to do and would please long term players. The jump in ilvl between lvls 50 and 60 wont be that big at all.
 

WolvenOne

Member
The Final Fantasy XI expansions, after the relic weapons were introduced, introduced similar weapon lines called mythic weapons and empyrean weapons. Each weapon line involved a lot of grinding through content from that expansion. When they started to increase the level cap slowly to 99, they added upgrade options for each weapon line to get them from 75 to 80 to 85 to 90 to 95 to 99. Heavensward could add a new set of weapons similar to relic, while also providing players an option to continue on with their relic.

Maaaaybe.

Problem I see with that is that they would first need to think up two separate but equal grinds. I'm not entirely certain how much work that'd involve, but I don't think it's a small consideration. Second, they would need to figure out some means of distinguishing between the two lines of weapons. If they're both merely weapons where stats can be customized, than the old Zodiac weapons will eventually be dropped by the player base, by mere virtue of the new weapons being at least initially an easier grind.

I think it'd be simpler and overall better, to either drop the Zodiac grind in favor of a new Relic, or to put in a mechanism to skip from say, ilvl90 Relic straight to ilvl 135, or something.
 

Kenai

Member
Making the Zodiac line be required for the new set is gating new content behind content from a previous expansion. That is a terrible idea and I'm pretty sure they aren't going to do it. It drives away far more people than it entices, and I don't really think SE is going to cater to the very few hyper masochists who'd consider that design decision a good thing.

Now, they could give some kind of bonus towards the new weapon quest. Maybe make the new weapon require less turn-ins for the first wing, or give the new weapons extra glamour properties? I could see that happening. But that'd be about it. Expecting anything else is laughable. They are gonna focus on the new content in the new area, with maybe a quick trip back to the old areas to find items, fight a quick monster or talk to an npc, not to slog through it for weeks.
 

iammeiam

Member
The Final Fantasy XI expansions, after the relic weapons were introduced, introduced similar weapon lines called mythic weapons and empyrean weapons. Each weapon line involved a lot of grinding through content from that expansion. When they started to increase the level cap slowly to 99, they added upgrade options for each weapon line to get them from 75 to 80 to 85 to 90 to 95 to 99. Heavensward could add a new set of weapons similar to relic, while also providing players an option to continue on with their relic.

I mostly like this idea because of the amount of fun I could make of people maintaining two current 'relics' for the same job.
 
Burning Crusade had Green Quest Loot that made the previous BiS Purple Gear gotten from intensive raid hours look like shit.

Trinkets maybe but overall actual high end raiding gear(Naxx drops) were viable and superior to quest greens until dungeon blues or those long questline blues you got on the way, and mostly at 65+ like Nagrand and stuff. By the time you hit the 70 dungeons though, you were replacing most of your gear. Part of why greens weren't better is they had less stats. They had more main stats but less of the sidestats. In FFXIV terms it's basically like getting i150 main but with no crit/ss/det. It'd beat most i100-110 gear, but i130 would still be a lot better in many cases(though not all I guess, but I think you see the point).

But yeah that's the wow model, by the expansion new entry endgame(dungeons), all your previous expansion gear is getting replaced more or less without fault. I don't see them straying from this, as it's the most casual/new player friendly system, you market the new expansion, new cool content, new classes and everyone can start playing right away and not feel like they're fucked cause they haven't played the past 2years. That's also why I'm still not sure they'll go with DRK/AST/MST(MCH?) as lvl 1 classes having to level through the old world.

I do think Relics will simply start further up in the new relic questline and that's about it, other than having Glamour options and possibly a unique non retroactive title(Zodiac Brave or whatever). Now the starting further might sound good, but at the same time if they design the first step as the current first step, it'll basically skip the best step of the questline, so that's kinda meh. Also that's like saving you a few hours for something you sinked hundreds(thousands?) of hours in to begin with, so it's like whatever really. Not that I mind since it's possible I end up playing another class for the expansion, and I definitely wouldn't want to do another original relic for that.
 

Xux

Member
How 'bout something like you get a kinda weaker Relic that's available after doing the level 60 Job Quest. It'd be the same iLvl as the 2.51 one for primary stats but secondary stats would be evenly-ish distributed (15 Det, 12 SS, Crit, Acc, Parry, Piety) at the Novus level.

Then, alongside doing the upgrade quest in 3.1 (which'd buff the primary stats), you can do catch up stuff like

1. Reinfuse the stats with less Alexandrite and materia needed
2. Buff the stats with light at a buffed rate than currently
3. Do the final Zodiac quest to buff it further with lower prices on NPC items and spring water with drops being available in 3.x dungeons and at a higher drop rate

That'd be less of a grind while being able to do it in 3.0 content.
 

Frumix

Suffering From Success
I just want them to make another involved quest where you do all sorts of types of content, but without much repetition. Original questline was so good, get crafting mats, make a weapon, go find a thing, fight these guys, defeat five bosses which at the time were actually challenging and unique, it was great.

OF from September 4 said:
I like what they did with Relic, they stripped the obvious timesinks that did not require skill, but lots of free time and luck, and replaced them with Fun Content that do require skill to do it.
Seriously!
 

Wilsongt

Member
I just want them to make another involved quest where you do all sorts of types of content, but without much repetition. Original questline was so good, get crafting mats, make a weapon, go find a thing, fight these guys, defeat five bosses which at the time were actually challenging and unique, it was great.


Seriously!

Next step: Defeat all EX prinmals. Three times. Except Titan EX. Beat him 10 times.
 

WolvenOne

Member
On this subject.

What I want from the expansion.

The Origins of the Dragonsong War

I'll keep this brief, I REALLY hope the Ishgardians don't come out of this looking like complete jerks. The old trope of western settlers stealing lands from natives is old hat, and pretty tired. Furthermore, while it's heavily hinted that the Ishgardian church/government is either being used or co-opted by the Ascians, it'd be somewhat disappointing if it turned out said religion was rotten from it's founding onward. I mean, I'd love to see a bit more Final Fantasy Tactics influence in the plot, but that'd be a bit TOO blatant of a copy-paste from Tactics, if you ask me.

Rather, I want the origins of the War to be steeped in a deep history, and a cultural misunderstanding. Personally, my running theory is that the Dragons of Dravania repelled an invasion by the Allagan empire at some point, and took the Ishgardians showing up on their doorstep as another invasion, merely because Dragons are not quick to distinguish between one group of, "The race of man," and another.

This would mean, that from the perspective of the Dragons, the Ishgardians currently in Coerthas started the war, while from the perspective of the Ishgardians, the Dravanians initial attacks were unprovoked. This would be a delicious change of pace, from the typical formula of one side being the obvious bad-guy slash aggressor.

Reworked and or new Stats

Right now, a number of stats either don't work very well, or become borderline broken once you get near ilvl130. Take Parry, and Skillspeed as an example.

The former is only useful while you're learning a fight, and Healers don't yet have a good feel for when damage spikes are coming. Even then it doesn't help all that much, since it only effects physical damage. It'd at least be nominally useful for more situations if it also affected Magical attacks. What's more, it's the only defensive secondary stat right now, it'd be really nice if there was another.

Then we have skillspeed, which has been addressed a billion times. Get enough Skill Speed, and the effects are amazing, however, since TP management is a huge issue at end-game, and Skill Speed doesn't affect TP regen, most people avoid it. Whether it's because they're adding new stats, or changing how existing stats work, I'd love to see all of this addressed somehow.

I want to see Old Regions get some love.

It'd be really nice if some of the existing regions got a new zone. Barring that, a dungeon or two being located in Eorzea proper would be just fine. It feels to me that there's still a ton of room for more lore steeped in the existing areas, and it'd be nice to see some of that explored.

Bonus points if Mor Dhona gets a new zone. Maybe make Revenants Toll a proper city zone, while splitting and slightly expanding the two halves of Mor Dhona into separate zones?

Just a thought in any case. Most of this is bound to happen at some point, just saying it'd be nice to see some of it during the expansion.

A catch-up mechanic for New and Returning Players.

It'd shock me if new players didn't have to go through the 2.0 story stuff, before delving into the expansion content. Furthermore, we're likely to get a lot of returning players that either never made it to 50, or want to change classes before continuing. For these people, it'd be nice if they could further streamline the 1-to-50 grind, even if said Streamlining was phased out at lvl40 or something.

Basically, it'd be nice if they bussed people straight to the new content as quick as possible. Granted, that'd effectively reduce the overall amount of content for new players to work through, but if new players were sold on the expansion, it's probably pretty important to get to the expansion content more quickly. Bonus points if they remove some of the mandatory filler quests.

.....Aaaaaanyhow, that's about it I think. <_<;;
 

iammeiam

Member
Next step: Defeat all EX prinmals. Three times. Except Titan EX. Beat him 10 times.

I would be ecstatic if that was the final relic step. Aside from Mog (because, seriously, fuck Mog) I more or less enjoy all the EX primals and, honestly, that doesn't sound too far from how some of the pony farm weekends went anyway.

^-I take all the above back if they impose hefty iLvl sync on the process. Do not want fair fight against Titan EX.
 

Shamdeo

Member
I don't play terrible games so I don't know what relic was like in 1.xx.

From memory:

- Buy "On the Properties of Beastmen" for 25,000 Grand Company seals (in an era before FATEs).
- Collect 3 Inferno Seals, Tremor Seals, and Vortex Seals by completing Hamlet Defense objectives in the Golden Bazaar, Aleport, and Hyrstmill respectively (took a LONG time).
- Turn 'em in to Rowena for a soiled note.
- You go chat with Gerolt to decide which relic you're going for. You then needed to meld a crafted weapon (PLD was Mailbreaker) with two Tier IV materia depending on your class (PLD was Heavens Eye IV). That was when failure melding would destroy the materia and weapon.
- You had to obtain the relic precursor (Timeworn Curtana, etc.) by defeating a Notorious Monster that spawned in a Beastman Stronghold like Zahar'ak or Natalan.
- Complete Aurum Vale and Cutter's Cry under 25 minutes, three times each, to obtain some strengthening items.
- Complete Dzemael Darkhold under 15 minutes, and then do a Behest and Caravan Escort for some other items.
- Obtain beastcoin currencies 990 (common) or 495 (uncommon) or 99 (rare).
- Spiritbond the resulting precursor (must be done solo, and on enemies above Level 50)
- Complete a faction levequest for 100 allowances.
- Kill Garuda in Hard Mode with no deaths and under 10 minutes.
- Kill Ifrit in Extreme Mode.

gg you did it
 
I wouldn't mind an EX farming relic step, mostly because it'd be pretty easy to find people to do it anyway and other than Titan, they're all kinda easy. Even Titan isn't really hard especially with current health levels+echo where you can more or less eat everything but landslide and still live(and in some cases even get hit twice and still live). Not DF easy obviously but if I were to farm for relic it'd mostly be PF/FC groups so it would be easy.

Not sure that's what it's gonna be though. Then again, they did overuse the rest of the content already, I doubt it's FATE related or dungeon related at that point, so that leaves primals(HM and EX), other trials(Ultima HM comes to mind, and the new mystery trial), Gold Saucer content(though not sure what exactly could be made there), Beastmen daillies stuff(solid way to hardcap progress if it's tied to daily completion, wouldn't be rank based though due to stupid time requirements, or it'd only require one max) and Crafting/Gathering is probably still a possibility.
 

WolvenOne

Member
From memory:

- Buy "On the Properties of Beastmen" for 25,000 Grand Company seals (in an era before FATEs).
- Collect 3 Inferno Seals, Tremor Seals, and Vortex Seals by completing Hamlet Defense objectives in the Golden Bazaar, Aleport, and Hyrstmill respectively (took a LONG time).
- Turn 'em in to Rowena for a soiled note.
- You go chat with Gerolt to decide which relic you're going for. You then needed to meld a crafted weapon (PLD was Mailbreaker) with two Tier IV materia depending on your class (PLD was Heavens Eye IV). That was when failure melding would destroy the materia and weapon.
- You had to obtain the relic precursor (Timeworn Curtana, etc.) by defeating a Notorious Monster that spawned in a Beastman Stronghold like Zahar'ak or Natalan.
- Complete Aurum Vale and Cutter's Cry under 25 minutes, three times each, to obtain some strengthening items.
- Complete Dzemael Darkhold under 15 minutes, and then do a Behest and Caravan Escort for some other items.
- Obtain beastcoin currencies 990 (common) or 495 (uncommon) or 99 (rare).
- Spiritbond the resulting precursor (must be done solo, and on enemies above Level 50)
- Complete a faction levequest for 100 allowances.
- Kill Garuda in Hard Mode with no deaths and under 10 minutes.
- Kill Ifrit in Extreme Mode.

gg you did it

....To get the i80!? Dang, A Relic Reborn is heckova shortcut compared to that.
 

Sorian

Banned
From memory:

- Buy "On the Properties of Beastmen" for 25,000 Grand Company seals (in an era before FATEs).
- Collect 3 Inferno Seals, Tremor Seals, and Vortex Seals by completing Hamlet Defense objectives in the Golden Bazaar, Aleport, and Hyrstmill respectively (took a LONG time).
- Turn 'em in to Rowena for a soiled note.
- You go chat with Gerolt to decide which relic you're going for. You then needed to meld a crafted weapon (PLD was Mailbreaker) with two Tier IV materia depending on your class (PLD was Heavens Eye IV). That was when failure melding would destroy the materia and weapon.
- You had to obtain the relic precursor (Timeworn Curtana, etc.) by defeating a Notorious Monster that spawned in a Beastman Stronghold like Zahar'ak or Natalan.
- Complete Aurum Vale and Cutter's Cry under 25 minutes, three times each, to obtain some strengthening items.
- Complete Dzemael Darkhold under 15 minutes, and then do a Behest and Caravan Escort for some other items.
- Obtain beastcoin currencies 990 (common) or 495 (uncommon) or 99 (rare).
- Spiritbond the resulting precursor (must be done solo, and on enemies above Level 50)
- Complete a faction levequest for 100 allowances.
- Kill Garuda in Hard Mode with no deaths and under 10 minutes.
- Kill Ifrit in Extreme Mode.

gg you did it

They should put in time limits in doing bosses and dungeons again. That sounds fun.
 

scy

Member
I would be ecstatic if that was the final relic step. Aside from Mog (because, seriously, fuck Mog) I more or less enjoy all the EX primals and, honestly, that doesn't sound too far from how some of the pony farm weekends went anyway.

^-I take all the above back if they impose hefty iLvl sync on the process. Do not want fair fight against Titan EX.

Fight Titan EX with your relic weapon Zodiac.

Only.
 

EriksBlue

Banned
Can some let nin py, Bara, or Galen know that my internet is dead and idk when it will be fixed. (would of posted in guildworks but wouldnt let me for some reason.)
 
How 'bout something like you get a kinda weaker Relic that's available after doing the level 60 Job Quest. It'd be the same iLvl as the 2.51 one for primary stats but secondary stats would be evenly-ish distributed (15 Det, 12 SS, Crit, Acc, Parry, Piety) at the Novus level.

Then, alongside doing the upgrade quest in 3.1 (which'd buff the primary stats), you can do catch up stuff like

1. Reinfuse the stats with less Alexandrite and materia needed
2. Buff the stats with light at a buffed rate than currently
3. Do the final Zodiac quest to buff it further with lower prices on NPC items and spring water with drops being available in 3.x dungeons and at a higher drop rate

That'd be less of a grind while being able to do it in 3.0 content.

There's no good reason to do this. You never punish new or returning players for not having been playing all this time. You can reward the existing player base but you never punish new or returning players.
 

kiryogi

Banned
AV/CC were reasonably challenging 8man dungeons unlike what we have going on here D: Coincounter was a real threat, and even had slug adds that would wreck your day if not handled proper. And the rooms had goldlung having you race against time to clear them before it killed you. Miser had this too. Oh I miss those days.
 

rubius01

Member
From memory:

- Buy "On the Properties of Beastmen" for 25,000 Grand Company seals (in an era before FATEs).
- Collect 3 Inferno Seals, Tremor Seals, and Vortex Seals by completing Hamlet Defense objectives in the Golden Bazaar, Aleport, and Hyrstmill respectively (took a LONG time).
- Turn 'em in to Rowena for a soiled note.
- You go chat with Gerolt to decide which relic you're going for. You then needed to meld a crafted weapon (PLD was Mailbreaker) with two Tier IV materia depending on your class (PLD was Heavens Eye IV). That was when failure melding would destroy the materia and weapon.
- You had to obtain the relic precursor (Timeworn Curtana, etc.) by defeating a Notorious Monster that spawned in a Beastman Stronghold like Zahar'ak or Natalan.
- Complete Aurum Vale and Cutter's Cry under 25 minutes, three times each, to obtain some strengthening items.
- Complete Dzemael Darkhold under 15 minutes, and then do a Behest and Caravan Escort for some other items.
- Obtain beastcoin currencies 990 (common) or 495 (uncommon) or 99 (rare).
- Spiritbond the resulting precursor (must be done solo, and on enemies above Level 50)
- Complete a faction levequest for 100 allowances.
- Kill Garuda in Hard Mode with no deaths and under 10 minutes.
- Kill Ifrit in Extreme Mode.

gg you did it

And here I was wanting to experience 1.0....
 
Status
Not open for further replies.
Top Bottom