If we can't raid today due to another network issue I am going to go mental.
Going to go mental? could've fooled me
If we can't raid today due to another network issue I am going to go mental.
I should be on FFXIV mondayish if everything is put together without any problems...hopefully
whoaI should be on FFXIV mondayish if everything is put together without any problems...hopefully
Don't believe Gryvan's lies, he's afk!
Who's this Gryvan person?
Who's this Gryvan person?
I should be on FFXIV mondayish if everything is put together without any problems...hopefully
I should be on FFXIV mondayish if everything is put together without any problems...hopefully
If we can't raid today due to another network issue I am going to go mental.
So, I've wondered this for a long time.
Why doesn't this game have TP potions? I mean they've given a lot of classes TP management abilities, but no TP management items.
Well, also, there are MP management items, so what's so special about TP?
There are apparently PVP-only TP restoration items, FWIW.
There are apparently PVP-only TP restoration items, FWIW.
I should be on FFXIV mondayish if everything is put together without any problems...hopefully
Icarus Wings, named after Ranketsu.
Yeah, I've noticed that. It's another inconsistency that I just don't get.
There will always be inconsistencies between PvE and PvP. They are completely different systems that have to be tuned seperately.
Yeah, but TP isn't typically a problem in PVP, where as in PVE, it's such a big problem that it limits the usability of skill-speed builds.
I mean, goad has helped some, but a single Ninja can't cover the TP needs of a large fraction of a party in a protracted battle, and you don't want bards switching between TP and Mana song constantly during a DPS check.
I dunno, just a slightly irritating design decision. I just want to Overpower all the things! Why won't you let me Overpower all the things Yoship!?
I dunno, just a slightly irritating design decision. I just want to Overpower all the things! Why won't you let me Overpower all the things Yoship!?
I mean, I'd kill for TP restoration items because I am forever clipping things, nobody wastes Goad on the bard
Yeah, but the available tools don't really seem entirely sufficient for people sporting Skill Speed builds. Which, admittedly, is more an issue with the Skill Speed Stat itself. It really ought to increase the tick rate on TP regeneration.
Yeah, but the available tools don't really seem entirely sufficient for people sporting Skill Speed builds. Which, admittedly, is more an issue with the Skill Speed Stat itself. It really ought to increase the tick rate on TP regeneration.
That said, is there any way to even see the TP that other people have? My party list always only shows my TP and noone else's.
That said, is there any way to even see the TP that other people have? My party list always only shows my TP and noone else's.
My only problem is there's not much in way of actual "management", if you are physical dps you just use Invigorate on cooldown every 400 tp and then ask brd to sing, if you are tank you just ask brd to sing because there's nothing else you can do. Requiring a bard or being forced to simply not attack is not a good system of management imo, it's not like there is a low TP rotation or some actual mechanic you have to manage (like aetherflow for SMN MP). The only real exception is when it comes to AoE, but that is not many fights, and you will run out of TP on many single boss encounters in this game without a bard or long no-attack periods.That's probably exactly why though--PVE is tuned around everyone having to TP management or die. TP and MP aren't really comparable because you can't stat your way to a bigger TP pool. It doesn't change, or scale, you just have your set pool to work with and if you use your skills right it should last X minutes.
I mean, I'd kill for TP restoration items because I am forever clipping things, nobody wastes Goad on the bard, and I get no bonus regen from my own Voice so Paeon is less useful for me. But not having the item available forces me to try to pay attention so I'm guessing it's a design decision.
Not officially. I think ACT has a plugin? Last I saw on the OF the devs were thinking about adding a method to toggle between seeing party TP and MP (PS3 limitations!) which would not really help me.
Lucrezia uses them. Get on their level!
Poison potions are a waste until your group is comfortable enough with the last phase of the fight where a kill is possible. You have multiple alchemists in your group, so it's not like it would take forever. Any extra damage that doesn't really screw up your rotation adds a little bit more room for error. SMNs can Contagion poison pots for more damage as well. Complaints about being too poor are outright lies.
We already know we can do it without poison pots though.
Yeah, but TP isn't typically a problem in PVP
It's not an achievement doing it without poison pots you know. You aren't in the competition for doing anything special so you should just be doing whatever makes the fight take the least amount of time while still giving the most room for error.
It's not an achievement doing it without poison pots you know. You aren't in the competition for doing anything special so you should just be doing whatever makes the fight take the least amount of time while still giving the most room for error.
Do you even PvP because that's not true.
Do you even PvP because that's not true.
Need that tp for when you have to sprint after someone running away as a melee, or even sprinting after a sprinter.
It's not an achievement doing it without poison pots you know. You aren't in the competition for doing anything special so you should just be doing whatever makes the fight take the least amount of time while still giving the most room for error.
Exactly. It's okay to use food and cross-class skills like Blood for Blood, Quelling Strikes even though it's not needed, but poison potions... THAT'S WHERE I DRAW THE LINE.
The poison pot thing seems to boil down to single/double tanking T8/T9 or Briar vs LoS or stacking Renauds vs 1 at a Time in terms of shit that probably doesn't matter in the long term and will vary from group to group but that everyone is really opinionated about because clearly X way is the best.
...Unless potent poison pots are the secret eleventh herb and/or spice in the KFC recipe. Then I guess they'd be mandatory.
Do you even PvP because that's not true.
The poison pot thing seems to boil down to single/double tanking T8/T9 or Briar vs LoS or stacking Renauds vs 1 at a Time in terms of shit that probably doesn't matter in the long term and will vary from group to group but that everyone is really opinionated about because clearly X way is the best.
...Unless potent poison pots are the secret eleventh herb and/or spice in the KFC recipe. Then I guess they'd be mandatory.
Are you implying KFC is poison? Them's fighting words....Unless potent poison pots are the secret eleventh herb and/or spice in the KFC recipe. Then I guess they'd be mandatory.
Nuadha doesn't sprint though.
If you're worried about or struggling for that extra few percent at best, then that will do it assuming everyone is on board and actively popping them. Otherwise your other bet is using STR/DEX/ETC pots to boost damage.
Yeah, and in front lines I've experienced a lot of downtime when you transit from point to point. Occasionally there are prolonged battles, but usually it's fairly clear which side will win before TP becomes an issue.
Maybe if your doing a lot of doom spikes, but I typically favor single target burst damage in PVP.
To be clear, I'm sure your more experienced here, I just can't recall PVP being a real issue for me in pvp.
I'd be fascinated to hear someone truly defend less DPS as the best way to do something. Kagari's group sounds lazy and prideful to me.
It's because the amount it does is far less than all these other things. Yes, in this case it would have been the kill. Literally every other attempt? Not even remotely close to helping. The bigger deal is how many GCDs we all lost from overcompensating for mechanics, not that we lacked poison pots.
They don't share the same cooldowns I think so it's cool to use both.
Oh man.