They could honestly be talking about just the open world nature of it. Don't let something like that send negative vibes down your body.
Dual Audio will save the day.
...MS marketing deal confirmed.
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I'm pretty sure square wouldn't waste all of this beautiful geometry, it'll be in the game.
Something something *fantasy based in reality* tag that has been used since the game was announced. Also, you post that picture of Accordo like it still isn't in the game. I'm not seeing lukewarm impressions of the previews either. I'm seeing some concern due to technical issues, but for the most part the previews seem very favorable.
You are, however, proving to me that threelights is right.
We are going to be playing a part of Final Fantasy XV soon. Versus XIII. Playable.
fuuuuuuuck
Anyway, I realize some of you like it, so I will stop there but hopefully Square listens to some of their other fans, that really don't like where they are taking FF.
Am I not allowed to find one thing that bothers me? That's literally the one thing that's bothering me from a gameplay standpoint. My only other complaint is that the quality of the dialogue seems to have weakened since E3 2013, which is unfortunate. Otherwise, the game seems absolutely phenomenal.
Jason Schreier said:What's way more criticaland what I'm way less worried about after todayis that Final Fantasy XV feels like a Final Fantasy game. And it does. It's grand, yet it doesn't seem to take itself too seriously. It's totally unorthodox, totally weird, and, from what I've played so far, totally welcome.
So I have been waiting and waiting and waiting ever since I first saw the game to make up my mind about it, and gave it every chance in the world I could, but I think I have seen enough to...well to at least complain about it and have a little rant. The style and characters of this game just never appealed to me from the get go, they haven't improved, and the setting is love/hate, with more hate than love, from what I have seen so far. There's zero charm or personality in any of them. It's a bunch of bad Squall clones running around I just can't see myself ever caring for any of them, and would spent more time playing the game pulling for the enemy. I would have liked Noctis a lot more if he was just the little boy from the trailer throughout the entire game. Square went from one extreme to the other with their clothing, from ridiculous to the point of embarrassing over the top craziness...to incredibly boring and plain. But at least the prior made me feel something. These leave me numb. The worst part is that in that demo it looks like they're fighting FF-like creatures in a field that looks more like the Vanishing of Ethan Carter. And I didn't say Skyrim or The Witcher, because even those games actually have a more interesting "fantasy-looking" outdoors than that demo, which is the total opposite from the artistic environments that should permeate every area in an FF game. Square were one of the best at designing fantastic environments in the 2D era, but ever since they moved FF to 3D, especially with this latest version, they have failed to recapture that in 3D for the majority of what they have shown us. Maybe they should take a look at Bungie and their artists for Destiny, because the environments in that game are an example of how to translate fantastic 2D art to 3D the right way. I liked the original E3 trailer but ever since then, everything they've released looks more and more like a sequel to FFXI, which I would be more ok with if this was an mmorpg.
It just doesn't look or feel like FF to me. I wanted to see more of this:
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And less of everything else that's been posted in the OP and has been released since that original trailer. Heck I'd prefer it 1000 more if instead of this game, Square just continued building on the Luminos tech demo. And based on the lukewarm impressions of the previews, this could end up like every other game that took 10+ years to develop....
Phew...I really wanted to get that off my chest and now I really want to finish my FF7 re-run because modern FF is looking almost dead to me. And it doesn't help this game at all that I just finished the Sleeping Forrest and the City of Angels section, which is just so full of atmosphere, intrigue, ominous fright,... before looking at these environments. What the hell happened?
We are going to be playing a part of Final Fantasy XV soon. Versus XIII. Playable.
fuuuuuuuck
Gamespot and videos: 1.Exploring and Hunting 2.Combat
I love the idea of four guys on a road trip to save the world. It's refreshing to see a small group that emotionally trusts each other; they're relationships are pre-established before the demo, and the level to which they connect with each other is evident on the surface. This is a positive representation of male camaraderie without machismo, a rare representation of "bromance" that is infrequently used in video games.
is this game gonna be 60fps? or 30?
Ok, this sounds awesome. .
Do we know the demo's resolution?
We are going to be playing a part of Final Fantasy XV soon. Versus XIII. Playable.
fuuuuuuuck
Uh, have you really seen the 3D FFs of the last 14 years? You want more imaginative designs and don't even mention the FFXIII trilogy? Still some of the most beautiful environments (check this, this or that). BUT it's extremely abstract and ethereal and I'm getting tired of that, too. I'm really happy with FFXV's very unique mix of grounded reality and fantasy ("fantasy based on reality" is the main motto of this game). It's refreshing after so many years of FFXIII's beautiful but over-designed style.
Also, remember that they've really only shown this same area for nearly 6 months, now. The full game will obviously have a lot of different kinds of areas and maybe even more fantastical elements. Just relax and wait a bit more![]()
That's what people were complaining about earlier? I also think it sounds great.
Then position yourself better.
People were complaining about the automated combat, and now they want it to be even more automated...
looks like crappy VA will ruin another final fantasy.
Well let's find out: Jason, were you talking about open world games in general or those specific titles? Because - for me at least - there's a big difference in how the worlds of Far Cry, Skyrim or Just Cause are crafted compared to others like Xenoblade or GTAV.
"Just play better" is a really shitty rebuttal to the assertion that one of the games mechanics isn't up to snuff. It isn't up to the player to balance out a games design inadequecies.
Feels most like Dragon Age Inquisition's Hinterlands, as I said in my preview.
Hmm... Doesn't seem like it to me, seems much more open than Dragon Age.That's unfortunate.
Hmm... Doesn't seem like it to me, seems much more open than Dragon Age.
Are the Japanese voices included in the demo?
The Hinterlands, while large in size - does not feature the same level of openness that I'm seeing in these videos.I'm not sure how much open a game could be. Duscae probably isn't as big as the Hinterlabds, funny enough.
The new screens from the demo build looks sub-1080p and pretty blurry compared to the February screens. Seems like they have another build that's 1080p, but just couldn't quite reach it for a stable demo release.
Demo
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Feb Build
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Demo
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Feb Build
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The Hinterlands, while large in size - does not feature the same level of openness that I'm seeing in these videos.
In Final Fantasy it seems like the vistas go on for miles. Dragon Age you are put in many different interconnecting circular arena type areas.
"Just play better" is a really shitty rebuttal to the assertion that one of the games mechanics isn't up to snuff. It isn't up to the player to balance out a games design inadequecies.
"Just play better" is a really shitty rebuttal to the assertion that one of the games mechanics isn't up to snuff. It isn't up to the player to balance out a games design inadequecies.
Japanese voices x
Feels most like Dragon Age Inquisition's Hinterlands, as I said in my preview.
The new screens from the demo build looks sub-1080p and pretty blurry compared to the February screens. Seems like they have another build that's 1080p, but just couldn't quite reach it for a stable demo release.
Demo
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Feb Build
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Demo
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Feb Build
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I've been here and as I said, I even prefer them over this, but I can only give my impressions of what they have shown. The grounded in reality isn't what I am seeing there. It's the complete opposite for me. I'm seeing a broken continuation between the "realism" and "fantasy". More like 2 distinct clashing styles. If you're going to have these fantastic creatures running around, your "realistic" trees and foliage shouldn't look like pine trees and typical real life fauna I see down the street. The characters and enemies should at least fool you that they belong in, live in, and thrive in that environment, and they don't.
i'm interested in seeing how "open world" the finished game really is. i'm skeptical an offline FF could ever be open world... but this game sounds so radically different i don't disbelieve it, either
I'm probably just gonna be staring and crying. As I watch the title screen unfold. 9 years man. 9 years of anticipation and hopes.We are going to be playing a part of Final Fantasy XV soon. Versus XIII. Playable.
fuuuuuuuck
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I'm pretty sure square wouldn't waste all of this beautiful geometry, it'll be in the game.
No, you're right, let's complain that the game doesn't do enough by itself and actually requires player input.
Game design is not about making the game do more for you, it's about balance, but you clearly don't seem to think that is the case, so go right ahead, complain that Noctis doesn't also automatically walks up to the enemy and attacks them, what "inadequate" game design.
^Dat salt. Just because I think asking for a better lock-on is a legitimate criticism, I also expect the game to play itself? You wear that "Defensive" badge, friend. You've earned it.
I think you guys are being way too paranoid. Just because the game's been focusing on a demo location for the past 5 months doesn't mean it's the only location in the game.
It's almost as if they want to sell people on the demo so they buy Type 0I think you guys are being way too paranoid. Just because the game's been focusing on a demo location for the past 5 months doesn't mean it's the only location in the game.
Nice to see you don't read the stuff I write![]()
"Just play better" is a really shitty rebuttal to the assertion that one of the games mechanics isn't up to snuff. It isn't up to the player to balance out a games design inadequecies.
Game design is not about making the game do more for you, it's about balance, but you clearly don't seem to think that is the case, so go right ahead, complain that Noctis doesn't also automatically walks up to the enemy and attacks them, what "inadequate" game design.