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Final Fantasy XVI | Review Thread

What scores do you think Final Fantasy XVI will get?

  • 0 -10%

    Votes: 6 1.2%
  • 10-20%

    Votes: 0 0.0%
  • 20-30%

    Votes: 0 0.0%
  • 30-40%

    Votes: 0 0.0%
  • 40-50%

    Votes: 0 0.0%
  • 50-60%

    Votes: 1 0.2%
  • 60-70%

    Votes: 5 1.0%
  • 70-80%

    Votes: 20 3.9%
  • 80-90%

    Votes: 188 36.7%
  • 90-95%

    Votes: 243 47.5%
  • 95-100%

    Votes: 49 9.6%

  • Total voters
    512
  • Poll closed .

Danjin44

The nicest person on this forum
Come on man, a lot of people worked on this game. When a game does great in this industry, we all win. I say that as someone not liking the direction this series has gone. And so, I’ve had to pivot my tastes in the direction of Atlus. They still make great traditional JRPG’s.
VictoriousFirmAntipodesgreenparakeet-size_restricted.gif
 

Kvally

Member
wow, I’m at work so I can’t read it but what reasons did they give?
"That contradiction speaks to the oddly self-cancelling nature of the story as a whole. Again, FF16 is on some level a playable deconstruction of the traditional hero yarn - its plot painstakingly explores how the urge to fight everyone's battles for them may disintegrate into egotism and even callousness, bred of thinking the world is yours to save. But the game's insistence on playing out the hero fable regardless is having your cake and eating it - certainly, it doesn't take 50 hours to grasp this morale. And while Final Fantasy 16 is perhaps the state of the art for real-time Final Fantasy combat, its dreary sidequests and slight excess of worldbuilding leave me reluctant to fire up New Game+. All told, I still prefer the older Final Fantasies, which also trade in stories of heroes averting the apocalypse, but always place those heroes second to the party."
 
wow, I’m at work so I can’t read it but what reasons did they give?
The world is also conspicuous for its ethnic homogeneity, which producer Naoki Yoshida has explained as a reflection of the "geographical, technological, and geopolitical constraints" of medieval Europe. Leaving aside the fact that there /were/ Black and brown people in medieval Europe, this justification rings hollow given that several locations take open inspiration from north Africa and the Middle East, with towns that, for example, riff on Islamic architectural traditions and attire, but are predominantly or exclusively populated by anglophone white people (I hedge, here, simply because I haven't been around and talked to everybody). I find the deletion of people of colour from these spaces more sinister than the racial stereotypes of older Final Fantasies, particularly in a game that wants to talk about overcoming structural injustice and bringing people together. That "togetherness" is worth fighting for, but it's characterised here by what it excludes.
The Joker GIF
 

Elios83

Member

90 open critic right now with 51 reviews. They did it!
 

Hugare

Gold Member

Sethbacca

Member
"That contradiction speaks to the oddly self-cancelling nature of the story as a whole. Again, FF16 is on some level a playable deconstruction of the traditional hero yarn - its plot painstakingly explores how the urge to fight everyone's battles for them may disintegrate into egotism and even callousness, bred of thinking the world is yours to save. But the game's insistence on playing out the hero fable regardless is having your cake and eating it - certainly, it doesn't take 50 hours to grasp this morale. And while Final Fantasy 16 is perhaps the state of the art for real-time Final Fantasy combat, its dreary sidequests and slight excess of worldbuilding leave me reluctant to fire up New Game+. All told, I still prefer the older Final Fantasies, which also trade in stories of heroes averting the apocalypse, but always place those heroes second to the party."
How can an RPG have too much worldbuilding? Isn't the whole point of an RPG that you're inhabiting a role in a greater world? What the actual fuck kind of criticism is this even?
 

FoxMcChief

Gold Member
Yea, review it as the game as it is. Not something it isn't.

Imagine giving Mario Kart bad review because it doesn't have any platforming in it..
That’s easier said than done. When you have something in your head, it’s hard for some to push that aside.

I agree though. I wish all reviewers (people for that matter) can judge things on what something is, rather than what it isn’t.
 

ShaiKhulud1989

Gold Member
Never expected less from EG after they've nuked the comments shaming the wrtiters for clickbait FFXVI article, that was based on an ERA thread (not joking).

It is fantastic to see the series in it's prime shape, my game is preloaded and I cannot wait.
 
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