Come on man, a lot of people worked on this game. When a game does great in this industry, we all win. I say that as someone not liking the direction this series has gone. And so, I’ve had to pivot my tastes in the direction of Atlus. They still make great traditional JRPG’s.
What a surprise! Sony exclusive and EG, nothing is more consistent.IGN - 9
Gamespot - 9
Eurogamer - 3/5
3/5?
wow, I’m at work so I can’t read it but what reasons did they give?IGN - 9
Gamespot - 9
Eurogamer - 3/5
What a surprise! Wokegamer indeed
Reason: Just Eurogamer thingswow, I’m at work so I can’t read it but what reasons did they give?
Action gamewow, I’m at work so I can’t read it but what reasons did they give?
90+ isn't GOTY candidate????As expected no goty score. But im positive surprised about the review.
"That contradiction speaks to the oddly self-cancelling nature of the story as a whole. Again, FF16 is on some level a playable deconstruction of the traditional hero yarn - its plot painstakingly explores how the urge to fight everyone's battles for them may disintegrate into egotism and even callousness, bred of thinking the world is yours to save. But the game's insistence on playing out the hero fable regardless is having your cake and eating it - certainly, it doesn't take 50 hours to grasp this morale. And while Final Fantasy 16 is perhaps the state of the art for real-time Final Fantasy combat, its dreary sidequests and slight excess of worldbuilding leave me reluctant to fire up New Game+. All told, I still prefer the older Final Fantasies, which also trade in stories of heroes averting the apocalypse, but always place those heroes second to the party."wow, I’m at work so I can’t read it but what reasons did they give?
Yeah of course, we are not speaking of a game with over 30 years of heritage.Yea, review it as the game as it is. Not something it isn't.
Imagine giving Mario Kart bad review because it doesn't have any platforming in it..
wow, I’m at work so I can’t read it but what reasons did they give?
The world is also conspicuous for its ethnic homogeneity, which producer Naoki Yoshida has explained as a reflection of the "geographical, technological, and geopolitical constraints" of medieval Europe. Leaving aside the fact that there /were/ Black and brown people in medieval Europe, this justification rings hollow given that several locations take open inspiration from north Africa and the Middle East, with towns that, for example, riff on Islamic architectural traditions and attire, but are predominantly or exclusively populated by anglophone white people (I hedge, here, simply because I haven't been around and talked to everybody). I find the deletion of people of colour from these spaces more sinister than the racial stereotypes of older Final Fantasies, particularly in a game that wants to talk about overcoming structural injustice and bringing people together. That "togetherness" is worth fighting for, but it's characterised here by what it excludes.
Who gives a shit about sidequestsEurogamer 6/10
Final Fantasy 16 review - easy to like, hard to adore
Eurogamer's review of Square Enix action-RPG Final Fantasy 16, a sizeable medieval epic with thrilling combat let down by some tedious sidequests.www.eurogamer.net
How can an RPG have too much worldbuilding? Isn't the whole point of an RPG that you're inhabiting a role in a greater world? What the actual fuck kind of criticism is this even?"That contradiction speaks to the oddly self-cancelling nature of the story as a whole. Again, FF16 is on some level a playable deconstruction of the traditional hero yarn - its plot painstakingly explores how the urge to fight everyone's battles for them may disintegrate into egotism and even callousness, bred of thinking the world is yours to save. But the game's insistence on playing out the hero fable regardless is having your cake and eating it - certainly, it doesn't take 50 hours to grasp this morale. And while Final Fantasy 16 is perhaps the state of the art for real-time Final Fantasy combat, its dreary sidequests and slight excess of worldbuilding leave me reluctant to fire up New Game+. All told, I still prefer the older Final Fantasies, which also trade in stories of heroes averting the apocalypse, but always place those heroes second to the party."
Who gives a shit about sidequests
Polygon complaining about the story while every other website praised it.
Polygon is a joke
That’s easier said than done. When you have something in your head, it’s hard for some to push that aside.Yea, review it as the game as it is. Not something it isn't.
Imagine giving Mario Kart bad review because it doesn't have any platforming in it..
The answer is easy. Eurogamer sucks.How can an RPG have too much worldbuilding? Isn't the whole point of an RPG that you're inhabiting a role in a greater world? What the actual fuck kind of criticism is this even?
Too much world-building in this RPG. 6/10.How can an RPG have too much worldbuilding? Isn't the whole point of an RPG that you're inhabiting a role in a greater world? What the actual fuck kind of criticism is this even?
The game is a legit hit.
A few usual suspects are giving lower scores that are bringing down the average, but even those reviews are not negative.
How can an RPG have too much worldbuilding? Isn't the whole point of an RPG that you're inhabiting a role in a greater world? What the actual fuck kind of criticism is this even?
Honest question, are there any people left that do not just hateread eurogamer? Terrible review after terrible review.How can an RPG have too much worldbuilding? Isn't the whole point of an RPG that you're inhabiting a role in a greater world? What the actual fuck kind of criticism is this even?
Looks like some of the reviews are also echoing some things people on GAF were worried about (re: RPG systems)
It literally may be the dumbest criticism I've ever seen leveled at a game. "Too much world building" as criticism for an RPG is like saying "This game succeeds so well that it fails at failing".Too much world-building in this RPG. 6/10.