VonGak! said:In that case you would also be able to elaborate upon why Uncharted's lighting isn't so good, like pointing out pre-baked short cuts, things it doesn't do, colour depth and resolution differences.
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Not anymore. Its shadow volumes are awesome, but it does none of the more advanced lighting techniques present today. Doom 3 was all about shadows. Halo 3 does so much more than that.Proc said:doom 3 wins.
How does it not? Go take a look at the difference in lighting in the jungles compared to the recently shown CathedralKodiak said:some people to seem to not completely understand what lighting is.
Uncharted looks amazing, and has a rich color palette, but *from what I've seen in screens and vids* so far, it doesn't match Halo at all in terms of how much lighting helps set the tone from level to level on an artistic level.
Though, its pretty funny that Halo fanboys have taken up "it has teh best lighting!" to counter "it has teh shitty graphix lawlz"
Chiggs said:![]()
I'm guessing that has more to do with system limits, rather than studio talent.
...and what on the PC (that is commerically available) exceeds Halo 3?camineet said:probably the best lighting on any console.
dark10x said:...and what on the PC (that is commerically available) exceeds Halo 3?
Honestly, even if you throw Crysis in the mix, it really isn't all that superior. It blows Halo 3 away in various other facets, but when it comes to lighting, I'm not so certain the gap is as large as people seem to think.
dark10x said:...and what on the PC (that is commerically available) exceeds Halo 3?
Honestly, even if you throw Crysis in the mix, it really isn't all that superior. It blows Halo 3 away in various other facets, but when it comes to lighting, I'm not so certain the gap is as large as people seem to think.
m0dus said:I'm not going to try to full this rather silly argument, but I will reiterate that the photomode in halo 3 does nothing more beyond adding and extra layer of AA to the full-res output. that's it.
VonGak! said:Ohhh but that would mean Uncharted's lighting is off compared to the specific art style it's aiming for. 8OAnd they worked so hard.
BeeDog said:STALKER STALKER STALKER STALKER STALKER STALKER STALKER STALKER STALKER STALKER STALKER STALKER TALKER STALKER STALKER
Chiggs said::lol
I can see you're not gonna let this one go.
Uncharted's lighting, cheats and and shortcuts aside, is still great.
urk said:I played Halo 3 over the weekend and when I finally relinquished the controller and went outside, I found myself thoroughly dissatisfied with our Solar Systems dynamic lighting engine.
LiquidMetal14 said:A few more -
Pictures
qftscoobs said:Its a little overused in my opinion.... but it sure is nice when they get it right.
Warm Machine said:Yeah, Uncharted from these shots looks as though no HDR info is coming through. The skies are not blown out like they would be photographically for an interior exposure. Highlights are also not bright enough. I'm not asking for bloom, just a bigger white to black range in the lighting.
Also, the shot of the main character hiding on the left side of that one shot looks like there is simply no bounce light effecting him. Same with the one of him knocking the guy out. The ambient light there is pure black which it wouldn't be under those conditions. Some ambient occlusion should be visible.
Its a good looking game but I don't think lighting is its strong suit.
dark10x said:...and what on the PC (that is commerically available) exceeds Halo 3?
Honestly, even if you throw Crysis in the mix, it really isn't all that superior. It blows Halo 3 away in various other facets, but when it comes to lighting, I'm not so certain the gap is as large as people seem to think.
eternal prize said:I'm sorry, but uncharted looks nasty :S bloom out the yingyang, and everything is WAY too colourful.
When was it released? Oh you come from the future huh?lynux3 said:Uncharted
Ynos Yrros said:You huys gotta be kidding me. There is absolutely nothing amazing about H3's lighting. It is great, but ther are many games that match it, and a few that exceed it. .
THE NOS IS BACK BABY!Ynos Yrros said:You huys gotta be kidding me. There is absolutely nothing amazing about H3's lighting. It is great, but ther are many games that match it, and a few that exceed it. Just because the game looks mediocre all around, and that devs are trying to save their face by saying that their lighting is so so awesome doesn't mean that you have to believe and defend it. On technical level, it doesn't excell, and on artistical level it gets killed by lousy animation and low geometry.
Son of Godzilla said:THE NOS IS BACK BABY!
Stalker would be one exampl, Crysis ould be another, there's also Killzone 2, and Uncharted, I'd mention Lair as well, simply for the fact that it has to take so many things into account.Vyse The Legend said:And yet, you failed to mention any.
Sorry if that came off badly, I had a Halo 3 sessio with my buddies yesterday, and the graphics definately aren't of the top notch. True, it does look good, and in some areas (lighting of course) great, but best in the biz is hardly a phrase that can be used to describe it.THE NOS IS BACK BABY!
VonGak! said:lots of nonsense
Even a cursory glance through the screen cap thread shows the visuals range from very good to spectacular. Your post came off as funny because there's a wealth of media for anyone to peruse which demonstrates Halo 3's technical strengths - and weaknesses - and the gulf between them and your description. That, and the random pot shots on topics that have nothing to do with the one at hand. I think in most situations, calling anything the "best in the biz" is hyperbole, and I include this subject as well. It's clear though that Halo 3's lighting - the topic of the thread - is in the upper echelon of released titles. It is consistantly excellent, and yes, often flat-out amazing.Ynos Yrros said:Sorry if that came off badly, I had a Halo 3 sessio with my buddies yesterday, and the graphics definately aren't of the top notch. True, it does look good, and in some areas (lighting of course) great, but best in the biz is hardly a phrase that can be used to describe it.
godhandiscen said:When was it released? Oh you come from the future huh?
But are you talking about the way it compliments the graphics and the atmosphere it creates, or about it's technical specification? The former would put it high, but let it be outrun by some games, and the latter is entirely subjective.GhaleonEB said:Even a cursory glance through the screen cap thread shows the visuals range from very good to spectacular. Your post came off as funny because there's a wealth of media for anyone to peruse which demonstrates Halo 3's technical strengths - and weaknesses - and the gulf between them and your description. That, and the random pot shots on topics that have nothing to do with the one at hand. I think in most situations, calling anything the "best in the biz" is hyperbole, and I include this subject as well. It's clear though that Halo 3's lighting - the topic of the thread - is in the upper echelon of released titles. It is consistantly excellent, and yes, often flat-out amazing.
Hmmm when I played I saw some of the enemies legs go through a wall.Prine said:I think Halo 3 physics and AI is what wowed the most, my god i've never played a game with physics as well done as Halo 3. The collisions are so satisfying, bodies wrap around objects accuratley, with the weight being properly distrbuted. I dont know if its havok or Bungie tweaking it to perfection but its real impressive stuff
eternal prize said:I'm sorry, but uncharted looks nasty :S bloom out the yingyang, and everything is WAY too colourful.
Halo 3 wins hands down,
http://img.photobucket.com/albums/v110/thechew/halo 3/949778-Full.jpg
Warm Machine said:Sure, I'll just quit the gaming industry right now because obviously my last 11 years of industry experience counts for nothing because a guy with an Uncharted avatar tells me his favorite game is perfect.
Both. I've played the game for more than an afternoon at a friends house, and have seen what the game has to offer.Ynos Yrros said:But are you talking about the way it compliments the graphics and the atmosphere it creates, or about it's technical specification?
The game looks excellent, accross the board. Anyone can view for themselves, but what the hell.Don't you think that the fact that rest of the game looks average makes the lighting stand out more, because it's the only really good element of graphics engine?
If your talking about HS the lighting is fantastic, and if your talking about halo 3 then you need to understand that nothing is going to change a halo fans outlook on their game, They have to latch on to something ever since the KZ2 coming out graphically stomped the shit out of halo 3. the lighting in Halo 3 is really good, but not up to HS or most certainly Uncharted or even close to KZ2, two of those games arean't out yet and I can tell they are better.typhonsentra said:I... just don't get how you guys think this lighting is anything special. Do you not play many games?